Player Matchup

Zeus
Zeus
DualGhost4557
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
Fearxsmite
Danzaburou
Level 29
God Stats
8W - 12L
1,386 SR
Queue Stats
87W - 99L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
Junior Schwift
Ne Zha
Level 56
God Stats
3W - 5L
1,538 SR
Queue Stats
193W - 190L
1,566 Elo+
Party 2
Pele
Pele
Terminakiller
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
dozha__
Bacchus
Level 29
God Stats
6W - 4L
1,774 SR
Queue Stats
110W - 114L
1,438 Elo+
Party 2
Team Averages
Level 42
1,540 SR
1,465 Elo+

VS

Team Averages
Level 89
1,611 SR
1,545 Elo+
Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BEASTWARLOCK
Baron Samedi
Level 137
God Stats
9W - 4L
1,818 SR
Queue Stats
72W - 70L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
BoiTellYouHUT
Danzaburou
Level 160
God Stats
6W - 8L
1,536 SR
Queue Stats
551W - 519L
1,505 Elo+
Party 1
Erlang Shen
Erlang Shen
Eod jjsw1ft
Erlang Shen
Level 29
God Stats
34W - 19L
1,701 SR
Queue Stats
261W - 136L
1,672 Elo+
Party 1
Cerberus
Cerberus
xMister Coolx
Cerberus
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
120W - 114L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 6 / 2
6,487
590
8,025
7,258
1,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Fearxsmite
Danzaburou
10
3 / 4 / 4
6,263
569
7,336
7,889
1,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 0
6,211
565
4,638
7,339
3,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
4 / 5 / 2
6,162
560
6,308
8,099
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
dozha__
Bacchus
9
0 / 3 / 4
5,464
497
3,992
6,841
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 2 / 3
6,333
576
4,001
9,797
5,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
BEASTWARLOCK
Baron Samedi
11
6 / 3 / 9
7,189
654
6,901
6,541
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BoiTellYouHUT
Danzaburou
10
1 / 3 / 5
6,064
551
5,807
6,639
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Eod jjsw1ft
Erlang Shen
11
10 / 4 / 5
7,263
660
6,426
10,231
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
xMister Coolx
Cerberus
8
1 / 3 / 3
5,598
509
1,935
10,222
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
15
Kills
20
20
Deaths
15
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
3
1.75
W
Baron Samedi
BEASTWARLOCK
Baron Samedi
6
3
9
3.5
W
Danzaburou
BoiTellYouHUT
Danzaburou
1
3
5
1.17
L
6
6
2
1.17
W
Erlang Shen
Eod jjsw1ft
Erlang Shen
10
4
5
3.13
L
Danzaburou
Fearxsmite
Danzaburou
3
4
4
1.25
L
2
2
0
1
L
4
5
2
1
L
Bacchus
dozha__
Bacchus
0
3
4
0.67
W
Cerberus
xMister Coolx
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,299
Damage
25,070
37,426
Taken
43,430
15,938
Mitigated
20,324
8,845
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,001
950
0
3,293
9,797
5,623
700
594
8,728
0
28,981
W
Baron Samedi
BEASTWARLOCK
Baron Samedi
6,901
495
585
1,922
6,541
2,965
74
1,269
5,272
28,097
0
W
Danzaburou
BoiTellYouHUT
Danzaburou
5,807
2,605
0
1,971
6,639
2,021
108
3,923
2,716
0
33,379
L
8,025
805
146
1,008
7,258
1,799
42
1,896
5,219
36,620
0
W
Erlang Shen
Eod jjsw1ft
Erlang Shen
6,426
3,884
0
2,939
10,231
5,329
0
2,349
7,882
0
25,711
L
Danzaburou
Fearxsmite
Danzaburou
7,336
2,999
317
1,450
7,889
1,814
0
1,997
5,788
0
23,861
L
4,638
737
0
2,795
7,339
3,521
0
90
7,225
0
31,884
L
6,308
1,575
0
1,767
8,099
2,309
0
3,036
4,806
0
25,345
L
Bacchus
dozha__
Bacchus
3,992
581
394
968
6,841
6,495
0
1,253
5,552
13,238
0
W
Cerberus
xMister Coolx
Cerberus
1,935
361
0
3,249
10,222
4,386
0
3,882
6,340
6,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
32,447
234
Minions Killed
211
0
Camps Cleared
0
1,055,032
Distance Traveled
997,296
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,333
576
50
5
0
199,190
0
W
Baron Samedi
7,189
654
48
4
0
196,196
1
W
Danzaburou
6,064
551
66
6
0
202,956
0
L
Zeus
6,487
590
60
5
0
173,621
2
W
Erlang Shen
7,263
660
38
3
0
214,838
0
L
Danzaburou
6,263
569
37
3
0
204,782
2
L
Ne Zha
6,211
565
70
6
0
214,098
2
L
Pele
6,162
560
43
4
0
242,551
2
L
Bacchus
5,464
497
24
2
0
219,980
4
W
Cerberus
5,598
509
9
1
0
184,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role