Player Matchup

Da Ji
Da Ji
TheGamerMan15
Da Ji
Level 45
God Stats
2W - 2L
1,476 SR
Queue Stats
132W - 106L
1,547 Elo+
Party 2
Poseidon
Poseidon
Vethes
Poseidon
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 122L
1,715 Elo+
Party 2
Horus
Horus
rarezombiehuntr
Horus
Level 91
God Stats
1W - 0L
1,523 SR
Queue Stats
64W - 42L
1,621 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,628 Elo+

VS

Team Averages
Level 99
1,415 SR
1,466 Elo+
Heimdallr
Heimdallr
Fancyduck144
Heimdallr
Level 105
God Stats
9W - 9L
1,217 SR
Queue Stats
163W - 154L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
GaryPorras
Cthulhu
Level 89
God Stats
2W - 4L
1,465 SR
Queue Stats
159W - 149L
1,545 Elo+
Party 1
Anubis
Anubis
t0k1nh0
Anubis
Level 104
God Stats
1W - 1L
1,562 SR
Queue Stats
7W - 12L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 16
12,529
737
11,051
12,801
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Vethes
Poseidon
18
14 / 1 / 12
13,908
818
22,794
11,081
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 17
11,933
702
7,135
16,994
21,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fancyduck144
Heimdallr
13
1 / 9 / 2
9,846
579
8,357
14,791
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GaryPorras
Cthulhu
13
3 / 6 / 0
11,449
673
11,943
17,302
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
t0k1nh0
Anubis
12
0 / 12 / 3
9,844
579
3,275
12,715
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
27
Kills
4
4
Deaths
27
45
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Fancyduck144
Heimdallr
1
9
2
0.22
L
Cthulhu
GaryPorras
Cthulhu
3
6
0
0.5
W
8
3
16
5.33
W
Poseidon
Vethes
Poseidon
14
1
12
20
W
5
0
17
13.5
L
Anubis
t0k1nh0
Anubis
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
23,575
40,876
Taken
44,808
32,969
Mitigated
28,734
9,650
Healing
3,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Fancyduck144
Heimdallr
8,357
4,187
0
1,749
14,791
5,422
0
8,840
5,951
0
48,277
L
Cthulhu
GaryPorras
Cthulhu
11,943
603
381
651
17,302
17,872
0
8,937
8,365
33,859
0
W
11,051
2,001
0
499
12,801
7,008
0
5,721
6,970
0
41,633
W
Poseidon
Vethes
Poseidon
22,794
2,363
0
2,571
11,081
4,657
1,389
3,272
7,707
104,078
0
W
7,135
2,907
1,453
5,127
16,994
21,304
222
6,108
10,718
0
18,613
L
Anubis
t0k1nh0
Anubis
3,275
37
0
581
12,715
5,440
0
5,054
7,661
40,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
31,139
209
Minions Killed
175
0
Camps Cleared
0
1,059,144
Distance Traveled
841,792
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,846
579
78
5
0
282,020
4
L
Cthulhu
11,449
673
40
2
0
321,668
3
W
Da Ji
12,529
737
39
2
0
327,675
2
W
Poseidon
13,908
818
159
9
0
349,885
1
W
Horus
11,933
702
11
1
0
381,584
2
L
Anubis
9,844
579
57
3
0
238,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role