Player Matchup

Sobek
Sobek
Adhorrent
Sobek
Level 95
God Stats
3W - 1L
1,622 SR
Queue Stats
36W - 42L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
Debonairmussel8
Danzaburou
Level 102
God Stats
1W - 3L
1,357 SR
Queue Stats
27W - 16L
1,628 Elo+
Party 2
Ra
Ra
OG Gunson
Ra
Level 77
God Stats
3W - 0L
1,835 SR
Queue Stats
28W - 24L
1,598 Elo+
Party 2
Sun Wukong
Sun Wukong
PRjesus36
Sun Wukong
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 1L
1,951 Elo+
Party 2
Pele
Pele
VleeAigux
Pele
Level 103
God Stats
6W - 0L
1,889 SR
Queue Stats
33W - 23L
1,612 Elo+
Party 2
Team Averages
Level 85
1,641 SR
1,673 Elo+

VS

Team Averages
Level 59
1,494 SR
1,454 Elo+
Ao Kuang
Ao Kuang
A15Stars
Ao Kuang
Level 68
God Stats
9W - 12L
1,413 SR
Queue Stats
154W - 151L
1,480 Elo+
Party 1
Horus
Horus
ActuallyCandy17
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 121L
1,490 Elo+
Party 1
Medusa
Medusa
Aquatic_Chimera
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 3
Hera
Hera
L4T1N0_4M3R1C4N0
Hera
Level 128
God Stats
0W - 5L
1,380 SR
Queue Stats
126W - 115L
1,519 Elo+
Party 3
Skadi
Skadi
worldwideflan
Skadi
Level 46
God Stats
8W - 8L
1,679 SR
Queue Stats
71W - 73L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Adhorrent
Sobek
9
0 / 0 / 5
5,487
549
2,407
5,483
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Debonairmussel8
Danzaburou
9
3 / 1 / 2
5,814
581
4,576
4,366
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 0 / 3
6,524
652
3,121
4,481
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
PRjesus36
Sun Wukong
10
2 / 1 / 1
6,120
612
2,653
5,086
2,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
8 / 0 / 2
6,707
671
4,988
6,407
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
A15Stars
Ao Kuang
9
1 / 3 / 0
5,244
524
3,542
6,276
1,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 1 / 0
4,598
460
1,650
6,332
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 4 / 1
4,749
475
2,459
5,228
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,241
524
4,206
4,402
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 4 / 0
4,180
418
2,096
4,571
1,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
A15Stars
Ao Kuang
1
3
0
0.33
L
0
1
0
0
W
Sobek
Adhorrent
Sobek
0
0
5
2.5
L
0
4
1
0.13
W
Danzaburou
Debonairmussel8
Danzaburou
3
1
2
4
L
1
4
0
0.25
W
3
0
3
4.5
W
Sun Wukong
PRjesus36
Sun Wukong
2
1
1
2.5
W
Pele
8
0
2
9
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,745
Damage
13,953
25,823
Taken
26,809
9,436
Mitigated
8,336
12,144
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
A15Stars
Ao Kuang
3,542
1,033
0
819
6,276
1,724
0
1,401
4,799
27,630
0
L
1,650
984
36
1,958
6,332
3,015
0
726
5,606
0
11,174
W
Sobek
Adhorrent
Sobek
2,407
143
0
3,304
5,483
2,749
0
1,095
4,386
11,095
0
L
2,459
1,710
0
877
5,228
1,435
96
716
4,492
0
14,217
W
Danzaburou
Debonairmussel8
Danzaburou
4,576
2,069
0
2,326
4,366
1,136
830
256
4,110
0
31,938
L
4,206
1,146
0
70
4,402
1,066
0
1,311
3,019
23,459
0
W
3,121
324
310
1,397
4,481
1,481
0
2,712
1,613
38,195
0
W
Sun Wukong
PRjesus36
Sun Wukong
2,653
322
0
1,249
5,086
2,074
224
818
4,202
0
25,658
W
Pele
4,988
1,759
0
3,558
6,407
1,996
0
2,563
3,764
0
32,943
L
2,096
856
393
766
4,571
1,096
0
1,206
3,365
0
16,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
24,012
287
Minions Killed
200
0
Camps Cleared
0
980,548
Distance Traveled
890,574
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,244
524
55
6
0
208,076
0
L
Horus
4,598
460
23
2
0
176,538
0
W
Sobek
5,487
549
19
2
0
201,080
3
L
Medusa
4,749
475
27
3
0
165,433
1
W
Danzaburou
5,814
581
63
6
0
149,339
0
L
Hera
5,241
524
56
6
0
186,024
1
W
Ra
6,524
652
85
9
0
209,965
4
W
Sun Wukong
6,120
612
57
6
0
187,596
0
W
Pele
6,707
671
63
6
0
232,568
0
L
Skadi
4,180
418
39
4
0
154,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role