Player Matchup

Apollo
Apollo
 
Apollo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
MilasKeyy
Chaac
Level 27
God Stats
5W - 6L
1,419 SR
Queue Stats
50W - 67L
1,439 Elo+
Party 2
Sol
Sol
xxzdarkxx
Sol
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 38L
1,379 Elo+
Party 2
Team Averages
Level 63
1,473 SR
1,439 Elo+

VS

Team Averages
Level 67
1,500 SR
1,591 Elo+
Baron Samedi
Baron Samedi
Dani3lSilv4
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
NicoFechino
Skadi
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 79L
1,773 Elo+
Solo
Cernunnos
Cernunnos
eldyablo157
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 1 / 1
8,606
717
4,146
8,356
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
MilasKeyy
Chaac
11
1 / 2 / 2
7,637
636
2,360
5,413
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 5
8,020
668
8,435
8,296
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dani3lSilv4
Baron Samedi
12
2 / 2 / 3
7,749
646
4,159
6,863
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

3
0 / 1 / 2
5,058
422
0
1,481
398
Cernunnos
eldyablo157
Cernunnos
12
1 / 3 / 1
7,670
639
5,658
12,071
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
3
6
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
1
5.5
L
Baron Samedi
Dani3lSilv4
Baron Samedi
2
2
3
1.75
W
Chaac
MilasKeyy
Chaac
1
2
2
1
L
0
1
2
1
L
Cernunnos
eldyablo157
Cernunnos
1
3
1
0.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
9,817
22,065
Taken
20,415
9,070
Mitigated
7,737
9,073
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,146
2,066
0
3,853
8,356
2,910
794
1,426
6,724
0
35,562
L
Baron Samedi
Dani3lSilv4
Baron Samedi
4,159
184
325
1,319
6,863
2,815
0
2,465
4,136
22,248
0
W
Chaac
MilasKeyy
Chaac
2,360
0
0
1,443
5,413
3,695
0
1,007
4,345
728
17,525
L
0
0
0
0
1,481
398
0
878
563
0
0
L
Cernunnos
eldyablo157
Cernunnos
5,658
1,896
0
4,450
12,071
4,524
0
4,386
7,269
0
34,503
W
8,435
1,100
0
3,777
8,296
2,465
1,761
1,433
6,745
41,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
20,477
152
Minions Killed
97
0
Camps Cleared
0
600,092
Distance Traveled
404,763
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,606
717
54
5
0
212,785
2
L
Baron Samedi
7,749
646
35
3
0
212,506
8
W
Chaac
7,637
636
33
3
0
187,610
1
L
Skadi
5,058
422
0
0
0
0
0
L
Cernunnos
7,670
639
62
5
0
192,257
1
W
Sol
8,020
668
65
5
0
199,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role