Player Matchup

Fafnir
Fafnir
AstaWolf
Fafnir
Level 20
God Stats
2W - 0L
1,753 SR
Queue Stats
16W - 17L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
AsylumNXT
Sun Wukong
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
64W - 78L
1,348 Elo+
Solo
Anubis
Anubis
DrAculatoyou
Anubis
Level 17
God Stats
2W - 1L
1,371 SR
Queue Stats
16W - 17L
1,338 Elo+
Party 1
Olorun
Olorun
Roderick0128
Olorun
Level 21
God Stats
1W - 3L
1,125 SR
Queue Stats
35W - 39L
1,305 Elo+
Solo
Achilles
Achilles
hayd0sbruvv
Achilles
Level 29
God Stats
16W - 10L
1,500 SR
Queue Stats
145W - 183L
1,415 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,349 Elo+

VS

Team Averages
Level 18
1,500 SR
1,434 Elo+
Cernunnos
Cernunnos
ClumzyyDrew
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
LaechelnFall396
Fenrir
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
231W - 260L
1,368 Elo+
Solo
Neith
Neith
LavishGrapes
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
hungkight27
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 79L
1,422 Elo+
Party 3
Fafnir
Fafnir
xTrapLordVader
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 469L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AstaWolf
Fafnir
13
6 / 1 / 9
9,320
548
5,851
11,555
11,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
AsylumNXT
Sun Wukong
14
8 / 2 / 2
9,166
539
8,889
9,305
7,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
6 / 5 / 7
8,965
527
7,372
11,670
5,689
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
14
3 / 3 / 7
8,939
526
4,736
11,886
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
hayd0sbruvv
Achilles
16
9 / 1 / 3
10,127
596
6,859
11,418
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClumzyyDrew
Cernunnos
8
0 / 7 / 0
6,082
358
3,229
6,648
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
7 / 6 / 1
8,791
517
12,571
15,840
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 6 / 1
5,267
310
1,328
4,903
1,706
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

13
2 / 10 / 4
7,803
459
5,945
11,750
7,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 5 / 1
8,046
473
6,862
12,842
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
32
Kills
12
12
Deaths
34
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AstaWolf
Fafnir
6
1
9
10.5
W
Sun Wukong
AsylumNXT
Sun Wukong
8
2
2
4.5
L
Cernunnos
ClumzyyDrew
Cernunnos
0
7
0
0
W
Anubis
6
5
7
1.9
L
7
6
1
1.25
L
0
6
1
0.08
W
Olorun
3
3
7
2.17
W
Achilles
hayd0sbruvv
Achilles
9
1
3
10.5
L
2
10
4
0.4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,707
Damage
29,935
55,834
Taken
51,983
36,642
Mitigated
26,156
17,065
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AstaWolf
Fafnir
5,851
1,928
0
2,503
11,555
11,964
1,230
2,711
8,844
20,421
0
W
Sun Wukong
AsylumNXT
Sun Wukong
8,889
1,588
0
283
9,305
7,184
0
311
8,994
0
36,123
L
Cernunnos
ClumzyyDrew
Cernunnos
3,229
1,377
0
46
6,648
2,544
1,080
1,136
5,512
0
21,809
W
Anubis
7,372
1,003
0
4,090
11,670
5,689
3,034
2,880
8,754
45,319
0
L
12,571
3,217
0
3,328
15,840
6,594
0
5,174
10,666
0
45,938
L
1,328
939
0
136
4,903
1,706
16
1,549
3,354
0
5,628
W
Olorun
4,736
2,314
0
5,117
11,886
4,165
2,860
5,641
5,991
43,321
0
W
Achilles
hayd0sbruvv
Achilles
6,859
4,018
0
5,072
11,418
7,640
468
934
10,444
0
58,431
L
5,945
1,634
212
834
11,750
7,522
357
6,656
5,094
34,602
0
L
6,862
2,546
0
1,955
12,842
7,790
301
3,444
9,398
34,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
35,989
365
Minions Killed
235
0
Camps Cleared
0
1,435,154
Distance Traveled
1,182,892
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,320
548
31
2
0
304,773
4
W
Sun Wukong
9,166
539
65
4
0
290,037
3
L
Cernunnos
6,082
358
40
2
0
206,914
0
W
Anubis
8,965
527
83
5
0
243,367
0
L
Fenrir
8,791
517
79
5
0
316,298
0
L
Neith
5,267
310
10
1
0
141,214
0
W
Olorun
8,939
526
89
5
0
248,641
4
W
Achilles
10,127
596
97
6
0
348,336
2
L
Ra
7,803
459
56
3
0
237,633
2
L
Fafnir
8,046
473
50
3
0
280,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role