Player Matchup

Sylvanus
Sylvanus
AXL4730
Sylvanus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,462 Elo+
Solo
The Morrigan
The Morrigan
Artistic Bias
The Morrigan
Level 87
God Stats
7W - 7L
1,555 SR
Queue Stats
107W - 105L
1,607 Elo+
Solo
Ra
Ra
DroppedFuture78
Ra
Level 121
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 1L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
Eeporz
Ne Zha
Level 128
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 2L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Le Psnip
Sun Wukong
Level 128
God Stats
4W - 2L
1,798 SR
Queue Stats
15W - 22L
1,488 Elo+
Solo
Team Averages
Level 119
1,574 SR
1,547 Elo+

VS

Team Averages
Level 114
1,631 SR
1,581 Elo+
Bacchus
Bacchus
Black kinght185
Bacchus
Level 87
God Stats
6W - 3L
1,718 SR
Queue Stats
137W - 129L
1,560 Elo+
Solo
Set
Set
Just Mapz
Set
Level 69
God Stats
1W - 2L
1,686 SR
Queue Stats
27W - 35L
1,474 Elo+
Party 2
Ra
Ra
Swiftiyy
Ra
Level 138
God Stats
1W - 3L
1,530 SR
Queue Stats
116W - 63L
1,691 Elo+
Party 2
Artemis
Artemis
WhiteMartJC
Artemis
Level 156
God Stats
93W - 127L
1,494 SR
Queue Stats
467W - 463L
1,642 Elo+
Solo
Odin
Odin
the Lazy toon
Odin
Level 120
God Stats
16W - 19L
1,727 SR
Queue Stats
505W - 419L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AXL4730
Sylvanus
19
4 / 2 / 20
12,259
943
8,003
20,491
25,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
Artistic Bias
The Morrigan
19
9 / 2 / 14
13,548
1,042
20,595
9,890
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 2 / 16
12,781
983
15,726
12,812
5,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Eeporz
Ne Zha
19
4 / 1 / 18
12,248
942
16,663
15,897
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
Le Psnip
Sun Wukong
19
4 / 1 / 20
13,006
1,000
11,010
20,739
22,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

199

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
12,894
992
10,120
10,425
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 13 / 4
11,087
853
13,616
21,423
9,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 4 / 3
11,963
920
20,965
19,752
9,604
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
WhiteMartJC
Artemis
18
0 / 5 / 7
11,313
870
13,906
10,160
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 3 / 6
11,378
875
16,920
16,673
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
33
27
Kills
8
8
Deaths
27
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AXL4730
Sylvanus
4
2
20
7
W
The Morrigan
Artistic Bias
The Morrigan
9
2
14
8
L
3
2
5
2.75
W
6
2
16
7
W
Ne Zha
Eeporz
Ne Zha
4
1
18
13
L
1
13
4
0.23
W
Sun Wukong
Le Psnip
Sun Wukong
4
1
20
14
L
3
4
3
1.13
L
Artemis
WhiteMartJC
Artemis
0
5
7
0.7
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,997
Damage
75,527
79,829
Taken
78,433
67,462
Mitigated
54,038
28,563
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AXL4730
Sylvanus
8,003
779
7,887
5,126
20,491
25,407
0
8,847
11,444
14,077
0
W
The Morrigan
Artistic Bias
The Morrigan
20,595
2,672
6
424
9,890
4,336
0
3,166
6,576
35,232
5,191
L
10,120
645
0
1,196
10,425
15,253
0
3,438
6,964
25,844
0
W
15,726
245
6,094
2,896
12,812
5,969
0
5,328
7,434
49,726
0
W
Ne Zha
Eeporz
Ne Zha
16,663
5,625
0
1,302
15,897
8,908
0
5,752
10,045
0
34,376
L
13,616
3,508
0
734
21,423
9,356
0
12,736
7,895
0
33,991
W
Sun Wukong
Le Psnip
Sun Wukong
11,010
2,136
2,742
2,086
20,739
22,842
0
8,378
12,211
0
37,905
L
20,965
918
1,102
2,886
19,752
9,604
0
14,242
5,510
63,948
0
L
Artemis
WhiteMartJC
Artemis
13,906
4,135
0
0
10,160
4,758
0
3,114
7,046
0
39,491
L
16,920
1,652
0
438
16,673
15,067
0
8,795
7,878
460
29,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,842
Gold Earned
58,635
267
Minions Killed
266
8
Camps Cleared
6
1,275,611
Distance Traveled
1,260,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,259
943
10
1
1
229,513
0
W
The Morrigan
13,548
1,042
44
3
4
255,348
0
L
Bacchus
12,894
992
27
2
2
274,435
0
W
Ra
12,781
983
109
8
1
271,883
0
W
Ne Zha
12,248
942
32
2
2
245,507
1
L
Set
11,087
853
37
3
2
235,980
0
W
Sun Wukong
13,006
1,000
72
6
0
273,360
0
L
Ra
11,963
920
97
7
1
269,234
0
L
Artemis
11,313
870
65
5
0
216,148
0
L
Odin
11,378
875
40
3
1
264,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role