Player Matchup

Thanatos
Thanatos
ImxR3dtags
Thanatos
Level 103
God Stats
71W - 52L
1,602 SR
Queue Stats
221W - 209L
1,536 Elo+
Party 1
Cerberus
Cerberus
KingofMville
Cerberus
Level 29
God Stats
18W - 13L
1,695 SR
Queue Stats
33W - 18L
1,625 Elo+
Party 3
Skadi
Skadi
MCPEChicken13
Skadi
Level 49
God Stats
6W - 9L
1,339 SR
Queue Stats
54W - 64L
1,458 Elo+
Party 1
Thor
Thor
TommyChong69420
Thor
Level 147
God Stats
3W - 1L
1,812 SR
Queue Stats
38W - 21L
1,588 Elo+
Party 3
Ymir
Ymir
tracer6745321
Ymir
Level 91
God Stats
6W - 8L
1,489 SR
Queue Stats
176W - 180L
1,502 Elo+
Party 1
Team Averages
Level 84
1,587 SR
1,542 Elo+

VS

Team Averages
Level 51
1,622 SR
1,512 Elo+
Cernunnos
Cernunnos
B_E_N_N_Y_B_E_N_
Cernunnos
Level 29
God Stats
25W - 21L
1,632 SR
Queue Stats
166W - 184L
1,497 Elo+
Party 2
Agni
Agni
Cyber_The_T0XIC
Agni
Level 65
God Stats
41W - 33L
1,581 SR
Queue Stats
167W - 177L
1,536 Elo+
Party 2
Hades
Hades
Mr Queezal
Hades
Level 47
God Stats
2W - 3L
1,617 SR
Queue Stats
279W - 304L
1,487 Elo+
Solo
Arachne
Arachne
iUnknowwn-
Arachne
Level 67
God Stats
30W - 21L
1,656 SR
Queue Stats
146W - 152L
1,550 Elo+
Party 2
Ymir
Ymir
kmoonz34
Ymir
Level 48
God Stats
2W - 3L
1,624 SR
Queue Stats
184W - 183L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImxR3dtags
Thanatos
17
15 / 1 / 5
10,522
658
15,171
9,803
3,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
KingofMville
Cerberus
13
4 / 2 / 4
7,890
493
3,875
8,936
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 6 / 12
8,341
521
8,881
13,124
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 2 / 8
9,178
574
10,306
11,889
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
8 / 5 / 8
9,013
563
8,330
14,109
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
4 / 8 / 3
7,877
492
6,767
13,456
3,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 7 / 1
9,003
563
9,144
12,099
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
12
1 / 8 / 4
7,248
453
7,599
11,253
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
iUnknowwn-
Arachne
14
5 / 8 / 1
8,365
523
4,430
15,482
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
11
0 / 6 / 7
7,074
442
6,446
13,378
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
36
Kills
16
16
Deaths
37
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
4
8
3
0.69
L
6
7
1
0.93
W
Thanatos
ImxR3dtags
Thanatos
15
1
5
17.5
W
Cerberus
KingofMville
Cerberus
4
2
4
3
W
3
6
12
1.5
L
Hades
1
8
4
0.38
W
6
2
8
5
L
Arachne
iUnknowwn-
Arachne
5
8
1
0.69
L
Ymir
0
6
7
0.58
W
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,563
Damage
34,386
57,861
Taken
65,668
27,032
Mitigated
22,287
21,881
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
6,767
4,253
0
3,077
13,456
3,424
876
906
12,402
0
40,568
L
9,144
411
0
1,464
12,099
3,311
102
274
11,797
40,871
0
W
Thanatos
ImxR3dtags
Thanatos
15,171
4,177
0
11,880
9,803
3,812
711
2,413
7,240
0
55,814
W
Cerberus
KingofMville
Cerberus
3,875
310
0
1,947
8,936
7,616
434
3,355
5,332
23,860
0
W
8,881
4,390
0
972
13,124
4,341
1,912
6,448
6,370
0
35,990
L
Hades
7,599
456
216
1,597
11,253
5,252
666
3,330
7,883
27,487
0
W
10,306
2,200
0
2,644
11,889
4,666
401
3,642
8,083
0
64,054
L
Arachne
iUnknowwn-
Arachne
4,430
2,760
0
4,040
15,482
4,899
453
2,560
12,838
0
46,158
L
Ymir
6,446
872
88
2,008
13,378
5,401
458
4,508
8,543
20,041
0
W
8,330
1,361
489
3,949
14,109
6,597
0
6,270
7,647
43,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,944
Gold Earned
39,567
384
Minions Killed
309
0
Camps Cleared
0
1,418,450
Distance Traveled
1,298,227
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,877
492
72
5
0
263,025
5
L
Agni
9,003
563
84
5
0
258,918
2
W
Thanatos
10,522
658
88
6
0
320,044
2
W
Cerberus
7,890
493
49
3
0
282,788
0
W
Skadi
8,341
521
55
3
0
278,086
1
L
Hades
7,248
453
47
3
0
234,864
0
W
Thor
9,178
574
119
7
0
292,326
4
L
Arachne
8,365
523
83
5
0
267,958
1
L
Ymir
7,074
442
23
1
0
273,462
0
W
Ymir
9,013
563
73
5
0
245,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role