Player Matchup

Anhur
Anhur
Cobreezyy
Anhur
Level 56
God Stats
8W - 9L
1,847 SR
Queue Stats
330W - 304L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
HellaBattery
Kukulkan
Level 27
God Stats
6W - 4L
1,534 SR
Queue Stats
171W - 162L
1,436 Elo+
Party 1
Nemesis
Nemesis
JayYouAyeEn
Nemesis
Level 57
God Stats
19W - 19L
1,532 SR
Queue Stats
203W - 202L
1,511 Elo+
Party 1
Yemoja
Yemoja
Marklar101
Yemoja
Level 49
God Stats
27W - 39L
1,480 SR
Queue Stats
137W - 161L
1,357 Elo+
Party 3
Chaac
Chaac
Sovereign96x
Chaac
Level 86
God Stats
11W - 16L
1,269 SR
Queue Stats
596W - 581L
1,403 Elo+
Party 3
Team Averages
Level 55
1,532 SR
1,431 Elo+

VS

Team Averages
Level 44
1,414 SR
1,436 Elo+
Terra
Terra
 
Terra
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Moon4700
Nox
Level 4
God Stats
0W - 3L
1,258 SR
Queue Stats
2W - 13L
1,188 Elo+
Party 2
Nemesis
Nemesis
Violetexlipse
Nemesis
Level 35
God Stats
7W - 5L
1,582 SR
Queue Stats
219W - 213L
1,482 Elo+
Solo
Chang'e
Chang'e
sansfushion
Chang'e
Level 78
God Stats
10W - 11L
1,408 SR
Queue Stats
433W - 408L
1,488 Elo+
Party 2
Cupid
Cupid
silverxever
Cupid
Level 62
God Stats
13W - 23L
1,323 SR
Queue Stats
418W - 406L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cobreezyy
Anhur
13
6 / 1 / 3
7,960
569
6,818
7,271
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
HellaBattery
Kukulkan
13
2 / 1 / 3
7,931
567
3,851
4,906
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JayYouAyeEn
Nemesis
12
2 / 2 / 3
7,076
505
4,739
6,678
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Marklar101
Yemoja
12
5 / 1 / 6
8,297
593
4,023
5,388
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 0 / 3
8,308
593
10,077
11,117
7,539
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 6 / 1
6,755
483
1,971
11,995
5,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 5 / 0
6,336
453
2,218
7,439
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
11
0 / 3 / 1
6,434
460
2,570
9,178
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
sansfushion
Chang'e
11
2 / 2 / 1
6,982
499
4,450
7,667
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,535
467
2,039
9,089
2,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
6
1
0.08
W
Anhur
Cobreezyy
Anhur
6
1
3
7.5
W
Kukulkan
HellaBattery
Kukulkan
2
1
3
3.5
W
Nemesis
JayYouAyeEn
Nemesis
2
2
3
1.75
W
Yemoja
Marklar101
Yemoja
5
1
6
8
L
2
5
0
0.4
W
2
0
3
3.5
L
Nemesis
0
3
1
0.17
L
Chang'e
sansfushion
Chang'e
2
2
1
1.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
13,248
35,360
Taken
45,368
18,268
Mitigated
16,139
11,018
Healing
12,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,971
143
873
2,358
11,995
5,605
288
2,294
9,661
19,721
0
W
Anhur
Cobreezyy
Anhur
6,818
4,327
0
2,324
7,271
2,273
1,186
2,749
4,520
0
42,858
W
Kukulkan
HellaBattery
Kukulkan
3,851
431
0
779
4,906
1,653
183
2,476
2,276
40,738
0
W
Nemesis
JayYouAyeEn
Nemesis
4,739
1,530
0
1,206
6,678
2,895
538
1,499
5,123
0
41,287
W
Yemoja
Marklar101
Yemoja
4,023
354
1,725
1,208
5,388
3,908
379
955
4,433
27,980
0
L
2,218
771
0
689
7,439
2,220
758
1,746
5,693
16,809
0
W
10,077
1,274
0
3,776
11,117
7,539
136
704
10,369
0
49,655
L
Nemesis
2,570
1,084
0
1,124
9,178
3,125
0
1,485
7,633
0
40,698
L
Chang'e
sansfushion
Chang'e
4,450
383
0
3,082
7,667
2,287
0
2,101
5,418
31,315
0
L
2,039
734
0
4,529
9,089
2,902
799
0
9,089
0
32,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,572
Gold Earned
33,042
389
Minions Killed
274
0
Camps Cleared
0
1,325,899
Distance Traveled
1,275,953
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,755
483
41
3
0
268,811
3
W
Anhur
7,960
569
74
5
0
232,672
5
W
Kukulkan
7,931
567
98
7
0
243,221
3
W
Nemesis
7,076
505
81
6
0
308,793
0
W
Yemoja
8,297
593
36
3
0
257,909
3
L
Nox
6,336
453
30
2
0
187,356
0
W
Chaac
8,308
593
100
7
0
283,304
3
L
Nemesis
6,434
460
68
5
0
294,893
4
L
Chang'e
6,982
499
64
5
0
245,861
3
L
Cupid
6,535
467
71
5
0
279,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role