Player Matchup

Fenrir
Fenrir
Gloramar
Fenrir
Level 30
God Stats
44W - 41L
1,561 SR
Queue Stats
107W - 108L
1,527 Elo+
Solo
Ymir
Ymir
MookieA1
Ymir
Level 22
God Stats
1W - 4L
1,435 SR
Queue Stats
115W - 130L
1,355 Elo+
Solo
Sun Wukong
Sun Wukong
Morganananana
Sun Wukong
Level 25
God Stats
6W - 7L
1,266 SR
Queue Stats
138W - 145L
1,454 Elo+
Solo
Janus
Janus
SilkenBarley21
Janus
Level 80
God Stats
2W - 2L
1,851 SR
Queue Stats
269W - 248L
1,525 Elo+
Party 1
Neith
Neith
TheEyee
Neith
Level 4
God Stats
0W - 2L
1,843 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Team Averages
Level 32
1,591 SR
1,472 Elo+

VS

Team Averages
Level 29
1,671 SR
1,484 Elo+
Skadi
Skadi
DumbHippy
Skadi
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
284W - 313L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FatesDestiny568
Cu Chulainn
Level 19
God Stats
15W - 17L
1,500 SR
Queue Stats
75W - 87L
1,346 Elo+
Solo
Aphrodite
Aphrodite
Foxdemonking
Aphrodite
Level 87
God Stats
20W - 23L
1,930 SR
Queue Stats
50W - 63L
1,580 Elo+
Party 2
Kukulkan
Kukulkan
TaeJuanDo
Kukulkan
Level 7
God Stats
1W - 1L
1,923 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
Trainzx8468
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 99L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gloramar
Fenrir
12
6 / 2 / 0
7,235
517
6,060
10,858
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
0 / 3 / 0
5,647
403
2,143
8,671
5,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Morganananana
Sun Wukong
13
0 / 4 / 3
7,339
524
4,981
11,025
5,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
7,136
510
5,839
8,451
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TheEyee
Neith
10
0 / 3 / 2
6,367
455
2,181
8,045
1,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DumbHippy
Skadi
14
6 / 1 / 0
8,781
627
10,175
7,430
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
FatesDestiny568
Cu Chulainn
13
3 / 2 / 3
7,534
538
6,226
11,273
7,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Foxdemonking
Aphrodite
13
2 / 1 / 7
7,553
540
6,431
6,553
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
TaeJuanDo
Kukulkan
13
1 / 1 / 3
7,430
531
3,189
2,982
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 4
8,786
628
5,937
11,693
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
DumbHippy
Skadi
6
1
0
6
W
Cu Chulainn
FatesDestiny568
Cu Chulainn
3
2
3
2.25
W
Aphrodite
Foxdemonking
Aphrodite
2
1
7
5.5
L
Fenrir
Gloramar
Fenrir
6
2
0
3
L
Ymir
0
3
0
0
L
Sun Wukong
Morganananana
Sun Wukong
0
4
3
0.38
L
1
5
1
0.3
W
Kukulkan
TaeJuanDo
Kukulkan
1
1
3
2.5
L
Neith
TheEyee
Neith
0
3
2
0.33
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,204
Damage
31,958
47,050
Taken
39,931
20,290
Mitigated
18,292
8,373
Healing
18,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
DumbHippy
Skadi
10,175
5,638
0
1,808
7,430
2,339
1,801
1,763
5,667
0
52,309
W
Cu Chulainn
FatesDestiny568
Cu Chulainn
6,226
1,373
0
71
11,273
7,862
1,476
635
10,638
2,436
31,855
W
Aphrodite
Foxdemonking
Aphrodite
6,431
1,375
4,969
4,974
6,553
2,599
2,066
2,681
3,872
34,493
0
L
Fenrir
Gloramar
Fenrir
6,060
811
0
1,620
10,858
4,473
0
2,997
7,861
0
36,652
L
Ymir
2,143
723
0
0
8,671
5,907
0
764
7,907
20,083
0
L
Sun Wukong
Morganananana
Sun Wukong
4,981
1,540
0
2,661
11,025
5,245
48
1,899
9,126
0
42,955
L
5,839
538
0
2,006
8,451
2,733
0
3,280
5,171
46,687
0
W
Kukulkan
TaeJuanDo
Kukulkan
3,189
186
0
420
2,982
1,056
504
1,355
1,627
43,980
0
L
Neith
TheEyee
Neith
2,181
562
0
2,086
8,045
1,932
0
1,462
6,583
0
27,123
W
5,937
1,041
0
6,095
11,693
4,436
130
1,548
10,145
0
52,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
40,084
342
Minions Killed
419
0
Camps Cleared
0
1,250,394
Distance Traveled
1,345,159
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,781
627
89
6
0
252,624
4
W
Cu Chulainn
7,534
538
73
5
0
306,141
2
W
Aphrodite
7,553
540
75
5
0
258,706
3
L
Fenrir
7,235
517
66
5
0
269,513
0
L
Ymir
5,647
403
32
2
0
258,190
0
L
Sun Wukong
7,339
524
98
7
0
232,676
2
L
Janus
7,136
510
88
6
0
245,279
4
W
Kukulkan
7,430
531
87
6
0
274,244
3
L
Neith
6,367
455
58
4
0
244,736
2
W
Da Ji
8,786
628
95
7
0
253,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role