Player Matchup

Cerberus
Cerberus
HorrorRain
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,312 Elo+
Solo
Izanami
Izanami
T00thpaste
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Zeus
Zeus
ahayden1996
Zeus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 106L
1,500 Elo+
Solo
Team Averages
Level 48
1,500 SR
1,437 Elo+

VS

Team Averages
Level 67
1,624 SR
1,682 Elo+
Sobek
Sobek
BigToughGlutes
Sobek
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
219W - 243L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Enragedmaelstrom
Tsukuyomi
Level 105
God Stats
10W - 4L
1,559 SR
Queue Stats
199W - 235L
1,543 Elo+
Party 1
Zeus
Zeus
X3RR0STR0N
Zeus
Level 28
God Stats
2W - 0L
1,812 SR
Queue Stats
172W - 115L
1,968 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HorrorRain
Cerberus
8
0 / 5 / 2
6,007
601
2,877
10,262
5,867
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
T00thpaste
Izanami
9
1 / 2 / 2
6,459
646
3,320
5,081
2,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 7 / 1
7,049
705
6,733
6,838
2,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 9
7,746
775
2,598
8,372
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
10
5 / 0 / 4
7,707
771
4,722
5,963
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 3 / 4
7,836
784
11,477
6,691
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
14
14
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Tsukuyomi
5
0
4
7
L
Cerberus
HorrorRain
Cerberus
0
5
2
0.2
L
Izanami
T00thpaste
Izanami
1
2
2
1
W
6
3
4
2.67
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,930
Damage
18,797
22,181
Taken
21,026
10,447
Mitigated
10,688
2,412
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,598
183
0
994
8,372
6,430
0
3,229
4,918
6,401
0
W
Tsukuyomi
4,722
854
0
814
5,963
2,201
761
2,340
3,548
0
24,606
L
Cerberus
HorrorRain
Cerberus
2,877
213
0
1,617
10,262
5,867
234
7,066
3,196
8,279
0
L
Izanami
T00thpaste
Izanami
3,320
2,338
0
367
5,081
2,326
0
3,614
1,467
0
14,883
W
11,477
3,269
0
2,370
6,691
2,057
694
4,205
2,486
36,068
0
L
6,733
889
0
428
6,838
2,254
420
3,407
3,431
17,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,515
Gold Earned
23,289
68
Minions Killed
101
0
Camps Cleared
0
440,656
Distance Traveled
507,048
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,746
775
8
1
0
199,723
2
W
Tsukuyomi
7,707
771
39
4
0
186,762
2
L
Cerberus
6,007
601
15
2
0
151,266
3
L
Izanami
6,459
646
26
3
0
151,187
0
W
Zeus
7,836
784
54
5
0
120,563
1
L
Zeus
7,049
705
27
3
0
138,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role