Player Matchup

Danzaburou
Danzaburou
Fili420_
Danzaburou
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
218W - 218L
1,479 Elo+
Party 2
Set
Set
LeivaWTF
Set
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 92L
1,514 Elo+
Party 2
Neith
Neith
Raktufin
Neith
Level 27
God Stats
18W - 18L
1,526 SR
Queue Stats
60W - 55L
1,514 Elo+
Party 3
Athena
Athena
Vorkaky
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,676 Elo+
Party 2
Yemoja
Yemoja
b1e1242
Yemoja
Level 42
God Stats
4W - 5L
1,518 SR
Queue Stats
106W - 117L
1,450 Elo+
Party 3
Team Averages
Level 56
1,509 SR
1,527 Elo+

VS

Team Averages
Level 86
1,586 SR
1,553 Elo+
Arachne
Arachne
BigM1ke69
Arachne
Level 69
God Stats
6W - 5L
1,514 SR
Queue Stats
49W - 50L
1,806 Elo+
Party 1
Artemis
Artemis
Clopita
Artemis
Level 48
God Stats
5W - 7L
1,457 SR
Queue Stats
71W - 73L
1,510 Elo+
Party 1
Scylla
Scylla
JoacoHer
Scylla
Level 124
God Stats
3W - 4L
1,672 SR
Queue Stats
88W - 74L
1,593 Elo+
Party 1
Osiris
Osiris
MaferaaK
Osiris
Level 123
God Stats
9W - 3L
1,629 SR
Queue Stats
116W - 107L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
Nachosnachoii
Erlang Shen
Level 68
God Stats
4W - 5L
1,656 SR
Queue Stats
40W - 42L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fili420_
Danzaburou
7
0 / 2 / 0
4,094
585
1,819
3,889
1,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 2
3,780
540
602
2,693
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
Raktufin
Neith
7
2 / 4 / 1
4,559
651
3,260
5,545
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Vorkaky
Athena
6
0 / 3 / 0
3,748
535
610
3,746
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
b1e1242
Yemoja
7
1 / 5 / 0
4,110
587
1,228
5,193
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigM1ke69
Arachne
7
2 / 1 / 0
4,477
640
1,505
3,849
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
Clopita
Artemis
8
3 / 1 / 3
4,876
697
2,137
3,390
1,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
JoacoHer
Scylla
8
4 / 1 / 1
4,976
711
2,909
3,195
840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
MaferaaK
Osiris
9
1 / 0 / 1
4,790
684
3,443
3,702
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Nachosnachoii
Erlang Shen
9
6 / 0 / 3
5,536
791
4,706
4,238
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
16
16
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigM1ke69
Arachne
2
1
0
2
W
Artemis
Clopita
Artemis
3
1
3
4.5
L
Danzaburou
Fili420_
Danzaburou
0
2
0
0
W
Scylla
JoacoHer
Scylla
4
1
1
4.5
L
0
2
2
0.5
W
Osiris
MaferaaK
Osiris
1
0
1
1.5
W
Erlang Shen
Nachosnachoii
Erlang Shen
6
0
3
7.5
L
Neith
Raktufin
Neith
2
4
1
0.63
L
Athena
Vorkaky
Athena
0
3
0
0
L
Yemoja
b1e1242
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,519
Damage
14,700
21,066
Taken
18,374
5,520
Mitigated
7,106
4,333
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigM1ke69
Arachne
1,505
1,161
0
901
3,849
1,044
0
0
3,849
0
18,678
W
Artemis
Clopita
Artemis
2,137
864
0
930
3,390
1,251
0
451
2,939
0
16,937
L
Danzaburou
Fili420_
Danzaburou
1,819
429
0
804
3,889
1,007
0
0
3,889
0
15,848
W
Scylla
JoacoHer
Scylla
2,909
629
0
856
3,195
840
930
862
2,107
20,912
0
L
602
255
0
943
2,693
658
0
504
2,189
0
7,868
W
Osiris
MaferaaK
Osiris
3,443
644
0
1,710
3,702
2,200
0
0
3,702
0
21,031
W
Erlang Shen
Nachosnachoii
Erlang Shen
4,706
3,086
0
864
4,238
1,771
0
269
3,939
0
27,597
L
Neith
Raktufin
Neith
3,260
1,567
0
1,421
5,545
1,077
0
322
5,223
0
15,042
L
Athena
Vorkaky
Athena
610
341
0
507
3,746
1,131
0
0
3,746
7,127
0
L
Yemoja
b1e1242
Yemoja
1,228
82
7
651
5,193
1,647
0
2,083
3,110
9,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,291
Gold Earned
24,655
137
Minions Killed
193
0
Camps Cleared
0
556,170
Distance Traveled
692,125
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,477
640
45
6
0
151,100
0
W
Artemis
4,876
697
28
4
0
124,177
4
L
Danzaburou
4,094
585
41
6
0
110,126
2
W
Scylla
4,976
711
36
5
0
121,452
1
L
Set
3,780
540
19
3
0
74,853
0
W
Osiris
4,790
684
43
6
0
132,213
1
W
Erlang Shen
5,536
791
41
6
0
163,183
1
L
Neith
4,559
651
31
4
0
126,434
3
L
Athena
3,748
535
21
3
0
117,828
1
L
Yemoja
4,110
587
25
4
0
126,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role