Player Matchup

He Bo
He Bo
DROP THE TEAM
He Bo
Level 113
God Stats
4W - 3L
1,581 SR
Queue Stats
80W - 65L
1,561 Elo+
Party 1
Awilix
Awilix
KingKobelverson
Awilix
Level 99
God Stats
12W - 21L
1,268 SR
Queue Stats
377W - 313L
1,677 Elo+
Party 1
Chaac
Chaac
vJink
Chaac
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 32L
1,557 Elo+
Party 1
Team Averages
Level 111
1,450 SR
1,598 Elo+

VS

Team Averages
Level 147
1,546 SR
1,663 Elo+
Scylla
Scylla
MagusTristen
Scylla
Level 153
God Stats
41W - 22L
1,711 SR
Queue Stats
45W - 32L
1,708 Elo+
Solo
Sobek
Sobek
officialmikee
Sobek
Level 128
God Stats
15W - 10L
1,339 SR
Queue Stats
802W - 831L
1,611 Elo+
Solo
Danzaburou
Danzaburou
unbeaten2801
Danzaburou
Level 159
God Stats
5W - 3L
1,590 SR
Queue Stats
243W - 172L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 1
10,336
689
10,080
13,518
5,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 3
9,323
622
7,144
11,671
3,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
vJink
Chaac
11
1 / 10 / 3
9,160
611
8,816
18,669
8,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 2 / 18
11,385
759
11,513
8,961
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 1 / 19
10,910
727
8,984
16,166
16,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
unbeaten2801
Danzaburou
16
14 / 3 / 7
12,664
844
14,631
13,591
7,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
26
27
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
3
10
1
0.35
L
1
7
3
0.36
W
Scylla
7
2
18
8
W
5
1
19
14.5
W
Danzaburou
unbeaten2801
Danzaburou
14
3
7
5.83
L
Chaac
vJink
Chaac
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,040
Damage
35,128
43,858
Taken
38,718
17,863
Mitigated
26,883
6,149
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,080
305
0
1,614
13,518
5,410
110
6,735
6,551
43,261
0
L
7,144
2,429
0
830
11,671
3,790
0
4,288
7,235
0
24,547
W
Scylla
11,513
752
0
2,347
8,961
2,877
1,020
2,120
6,841
43,002
0
W
8,984
385
0
3,361
16,166
16,867
0
3,114
13,052
18,178
0
W
Danzaburou
unbeaten2801
Danzaburou
14,631
8,725
0
4,484
13,591
7,139
2,198
4,902
8,689
0
57,869
L
Chaac
vJink
Chaac
8,816
732
0
3,705
18,669
8,663
0
8,862
9,494
0
33,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
34,959
134
Minions Killed
159
0
Camps Cleared
0
728,315
Distance Traveled
808,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,336
689
54
4
0
206,474
4
L
Awilix
9,323
622
38
3
0
269,619
1
W
Scylla
11,385
759
64
4
0
266,448
2
W
Sobek
10,910
727
15
1
0
303,382
1
W
Danzaburou
12,664
844
80
5
0
238,807
1
L
Chaac
9,160
611
42
3
0
252,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role