Player Matchup

Neith
Neith
BigPapaAppa3
Neith
Level 45
God Stats
4W - 8L
1,410 SR
Queue Stats
6W - 18L
1,118 Elo+
Party 1
Janus
Janus
Jimbolicious15
Janus
Level 69
God Stats
4W - 4L
1,440 SR
Queue Stats
20W - 23L
1,265 Elo+
Party 1
Cerberus
Cerberus
eets_Brahctopus
Cerberus
Level 76
God Stats
34W - 24L
1,550 SR
Queue Stats
47W - 49L
1,216 Elo+
Party 1
Team Averages
Level 63
1,467 SR
1,200 Elo+

VS

Team Averages
Level 27
1,382 SR
1,161 Elo+
Cernunnos
Cernunnos
CXY1287
Cernunnos
Level 41
God Stats
5W - 7L
1,470 SR
Queue Stats
7W - 14L
1,245 Elo+
Solo
Tyr
Tyr
MetalGenie
Tyr
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,137 Elo+
Solo
Hel
Hel
murrber411
Hel
Level 8
God Stats
0W - 5L
1,177 SR
Queue Stats
1W - 10L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,854
714
5,345
6,170
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 0 / 5
8,702
791
7,143
3,784
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
11
3 / 0 / 5
8,490
772
5,947
9,415
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CXY1287
Cernunnos
10
0 / 2 / 1
6,847
622
4,637
7,776
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 4 / 0
6,682
607
3,038
10,061
6,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 0
6,298
573
5,887
8,204
2,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
1
1
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Cernunnos
CXY1287
Cernunnos
0
2
1
0.25
W
6
0
5
8.5
L
1
4
0
0.25
W
Cerberus
3
0
5
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
13,562
19,369
Taken
26,041
9,733
Mitigated
10,577
11,067
Healing
8,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,345
1,642
0
2,437
6,170
2,082
442
1,929
4,241
0
26,438
L
Cernunnos
CXY1287
Cernunnos
4,637
2,197
147
1,325
7,776
2,043
705
4,223
3,553
0
21,337
W
7,143
291
106
2,262
3,784
1,100
22
1,236
2,548
37,178
0
L
3,038
388
600
1,466
10,061
6,338
462
4,853
5,208
0
14,487
W
Cerberus
5,947
138
1,067
5,195
9,415
6,551
90
2,835
6,580
21,684
0
L
5,887
675
2,174
2,396
8,204
2,196
306
4,042
4,162
17,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
19,827
156
Minions Killed
84
0
Camps Cleared
0
608,479
Distance Traveled
596,072
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,854
714
42
4
0
203,844
4
L
Cernunnos
6,847
622
44
4
0
170,504
1
W
Janus
8,702
791
77
7
0
201,343
0
L
Tyr
6,682
607
20
2
0
231,495
0
W
Cerberus
8,490
772
37
3
0
203,292
1
L
Hel
6,298
573
20
2
0
194,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role