Player Matchup

Cerberus
Cerberus
Chakal1405
Cerberus
Level 14
God Stats
6W - 3L
1,541 SR
Queue Stats
12W - 5L
1,527 Elo+
Party 1
Scylla
Scylla
Guelsenna
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
LuckyAkkanothinG
Nemesis
Level 18
God Stats
3W - 1L
1,499 SR
Queue Stats
21W - 21L
1,455 Elo+
Party 3
Chaac
Chaac
UnaFruta
Chaac
Level 6
God Stats
3W - 0L
1,792 SR
Queue Stats
4W - 5L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
ludius13
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 35
1,567 SR
1,462 Elo+

VS

Team Averages
Level 22
1,488 SR
1,423 Elo+
Chang'e
Chang'e
Coldfeet23
Chang'e
Level 17
God Stats
3W - 4L
1,469 SR
Queue Stats
43W - 45L
1,511 Elo+
Party 2
Mercury
Mercury
Padovann
Mercury
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
77W - 84L
1,410 Elo+
Party 4
Anubis
Anubis
Quintino103
Anubis
Level 29
God Stats
3W - 4L
1,497 SR
Queue Stats
69W - 88L
1,414 Elo+
Party 4
Ullr
Ullr
Vitorino052
Ullr
Level 24
God Stats
10W - 22L
1,370 SR
Queue Stats
151W - 201L
1,467 Elo+
Party 2
Ao Kuang
Ao Kuang
cristini29
Ao Kuang
Level 12
God Stats
50W - 33L
1,372 SR
Queue Stats
106W - 95L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chakal1405
Cerberus
13
1 / 1 / 6
7,688
513
3,795
8,531
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Guelsenna
Scylla
15
2 / 1 / 2
8,619
575
4,755
2,985
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 0 / 1
8,282
552
8,937
9,285
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
UnaFruta
Chaac
15
9 / 1 / 3
9,198
613
10,811
11,833
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ludius13
Danzaburou
14
2 / 1 / 1
8,213
548
6,722
11,268
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldfeet23
Chang'e
13
1 / 1 / 1
7,367
491
6,445
10,648
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Padovann
Mercury
11
0 / 3 / 0
6,292
419
345
8,118
2,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
11
0 / 10 / 2
6,734
449
8,217
13,057
5,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 1
6,543
436
2,533
7,758
2,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
cristini29
Ao Kuang
12
3 / 3 / 0
7,919
528
5,097
10,828
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
4
4
Deaths
20
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chakal1405
Cerberus
1
1
6
4
L
Chang'e
Coldfeet23
Chang'e
1
1
1
1.5
W
Scylla
Guelsenna
Scylla
2
1
2
3
W
6
0
1
6.5
L
Mercury
Padovann
Mercury
0
3
0
0
L
Anubis
0
10
2
0.1
W
Chaac
UnaFruta
Chaac
9
1
3
10.5
L
0
3
1
0.17
L
Ao Kuang
cristini29
Ao Kuang
3
3
0
1
W
Danzaburou
ludius13
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,020
Damage
22,637
43,902
Taken
50,409
20,141
Mitigated
16,833
22,513
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chakal1405
Cerberus
3,795
190
0
4,802
8,531
4,631
490
4,227
4,304
19,581
0
L
Chang'e
Coldfeet23
Chang'e
6,445
1,428
285
5,666
10,648
3,913
0
2,798
7,333
40,000
0
W
Scylla
Guelsenna
Scylla
4,755
171
0
1,280
2,985
850
1,030
1,204
1,781
42,162
0
W
8,937
5,081
0
4,264
9,285
3,929
0
4,081
5,204
0
50,389
L
Mercury
Padovann
Mercury
345
197
0
1,934
8,118
2,186
0
643
7,385
0
24,513
L
Anubis
8,217
336
0
3,145
13,057
5,218
883
2,016
10,659
37,627
0
W
Chaac
UnaFruta
Chaac
10,811
2,421
0
4,129
11,833
6,870
1,142
7,793
4,040
0
51,108
L
2,533
1,163
0
1,977
7,758
2,295
0
2,014
5,704
0
29,087
L
Ao Kuang
cristini29
Ao Kuang
5,097
1,606
0
4,031
10,828
3,221
1,500
531
10,153
30,474
0
W
Danzaburou
ludius13
Danzaburou
6,722
3,458
0
8,038
11,268
3,861
0
2,454
8,814
0
73,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,000
Gold Earned
34,855
442
Minions Killed
321
0
Camps Cleared
0
1,500,760
Distance Traveled
1,335,101
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,688
513
41
3
0
307,833
0
L
Chang'e
7,367
491
79
5
0
308,791
5
W
Scylla
8,619
575
105
7
0
278,741
5
W
Nemesis
8,282
552
96
6
0
335,845
3
L
Mercury
6,292
419
57
4
0
263,706
0
L
Anubis
6,734
449
70
5
0
227,773
1
W
Chaac
9,198
613
98
7
0
343,706
3
L
Ullr
6,543
436
63
4
0
237,537
5
L
Ao Kuang
7,919
528
52
3
0
297,294
0
W
Danzaburou
8,213
548
102
7
0
234,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role