Player Matchup

Skadi
Skadi
BIGDUMPUS
Skadi
Level 5
God Stats
1W - 1L
1,750 SR
Queue Stats
64W - 63L
1,720 Elo+
Solo
Bellona
Bellona
SkarJoe
Bellona
Level 17
God Stats
5W - 6L
1,630 SR
Queue Stats
51W - 53L
1,594 Elo+
Party 1
Loki
Loki
Umanitty
Loki
Level 15
God Stats
11W - 8L
1,545 SR
Queue Stats
39W - 47L
1,555 Elo+
Solo
Janus
Janus
jampii24
Janus
Level 18
God Stats
0W - 2L
1,717 SR
Queue Stats
29W - 21L
1,604 Elo+
Party 1
Ymir
Ymir
uhYoyo
Ymir
Level 24
God Stats
0W - 2L
1,304 SR
Queue Stats
45W - 34L
1,655 Elo+
Party 1
Team Averages
Level 16
1,589 SR
1,626 Elo+

VS

Team Averages
Level 23
1,530 SR
1,622 Elo+
Bellona
Bellona
AnthonyMarquez
Bellona
Level 26
God Stats
10W - 4L
1,803 SR
Queue Stats
334W - 210L
1,718 Elo+
Solo
Pele
Pele
Bonez0413
Pele
Level 2
God Stats
18W - 14L
1,500 SR
Queue Stats
94W - 72L
1,646 Elo+
Solo
Kuzenbo
Kuzenbo
DaddyDonut
Kuzenbo
Level 55
God Stats
6W - 12L
1,287 SR
Queue Stats
137W - 128L
1,498 Elo+
Party 2
Freya
Freya
DisGuyTwan
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,756 Elo+
Party 2
Anubis
Anubis
OGchodemaster69
Anubis
Level 24
God Stats
2W - 1L
1,558 SR
Queue Stats
24W - 29L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BIGDUMPUS
Skadi
11
3 / 5 / 4
6,730
481
6,855
7,673
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SkarJoe
Bellona
11
0 / 3 / 0
6,326
452
2,811
8,298
5,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
11
2 / 4 / 2
6,695
478
4,936
9,585
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
jampii24
Janus
12
3 / 2 / 1
7,167
512
6,869
4,748
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
uhYoyo
Ymir
10
2 / 3 / 0
6,333
452
5,337
11,011
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 0
9,485
678
11,663
9,338
7,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
12
4 / 3 / 4
7,444
532
5,286
8,073
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
DaddyDonut
Kuzenbo
9
1 / 2 / 6
6,422
459
5,793
10,767
7,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
9
2 / 3 / 2
5,981
427
3,411
7,846
2,343
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 5
6,914
494
2,258
6,038
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
17
Deaths
10
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
Skadi
BIGDUMPUS
Skadi
3
5
4
1
W
Pele
4
3
4
2
W
Kuzenbo
DaddyDonut
Kuzenbo
1
2
6
2
W
Freya
2
3
2
1
W
2
2
5
2.25
L
Bellona
SkarJoe
Bellona
0
3
0
0
L
Loki
2
4
2
0.75
L
Janus
jampii24
Janus
3
2
1
1.75
L
Ymir
uhYoyo
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,808
Damage
28,411
41,315
Taken
42,062
18,587
Mitigated
22,549
7,372
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,663
5,600
0
7,082
9,338
7,461
0
338
9,000
0
69,904
L
Skadi
BIGDUMPUS
Skadi
6,855
2,911
0
532
7,673
2,210
416
3,942
3,731
0
26,812
W
Pele
5,286
939
0
866
8,073
2,574
0
1,935
5,984
0
44,776
W
Kuzenbo
DaddyDonut
Kuzenbo
5,793
2,679
0
2,676
10,767
7,575
95
4,099
6,571
19,638
0
W
Freya
3,411
1,427
0
1,714
7,846
2,343
0
3,670
4,100
21,657
0
W
2,258
293
0
1,838
6,038
2,596
0
1,697
4,201
26,754
0
L
Bellona
SkarJoe
Bellona
2,811
851
0
965
8,298
5,453
934
0
8,298
0
33,276
L
Loki
4,936
1,492
0
2,532
9,585
2,831
0
1,201
8,384
0
32,504
L
Janus
jampii24
Janus
6,869
177
0
353
4,748
1,343
0
322
4,426
41,403
0
L
Ymir
uhYoyo
Ymir
5,337
998
0
2,990
11,011
6,750
0
5,997
5,014
32,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
36,246
330
Minions Killed
366
0
Camps Cleared
0
1,286,818
Distance Traveled
1,320,998
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,485
678
162
12
0
288,274
4
L
Skadi
6,730
481
50
4
0
215,532
0
W
Pele
7,444
532
76
5
0
287,892
0
W
Kuzenbo
6,422
459
26
2
0
256,687
3
W
Freya
5,981
427
39
3
0
232,346
1
W
Anubis
6,914
494
63
5
0
255,799
0
L
Bellona
6,326
452
77
6
0
280,347
0
L
Loki
6,695
478
66
5
0
275,079
2
L
Janus
7,167
512
86
6
0
279,789
5
L
Ymir
6,333
452
51
4
0
236,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role