Player Matchup

Artio
Artio
Cienti
Artio
Level 126
God Stats
13W - 5L
1,685 SR
Queue Stats
347W - 348L
1,614 Elo+
Solo
Poseidon
Poseidon
ElFiendo
Poseidon
Level 144
God Stats
5W - 6L
1,500 SR
Queue Stats
473W - 488L
1,585 Elo+
Solo
Khepri
Khepri
RegiusD
Khepri
Level 142
God Stats
4W - 6L
1,753 SR
Queue Stats
171W - 192L
1,453 Elo+
Solo
Cerberus
Cerberus
SapphireSapling
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,406 Elo+
Solo
Medusa
Medusa
Sprunks
Medusa
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
213W - 184L
1,541 Elo+
Solo
Team Averages
Level 110
1,588 SR
1,520 Elo+

VS

Team Averages
Level 92
1,460 SR
1,534 Elo+
Danzaburou
Danzaburou
Dombcool
Danzaburou
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
426W - 397L
1,470 Elo+
Solo
Merlin
Merlin
Emperiyo
Merlin
Level 141
God Stats
7W - 5L
1,500 SR
Queue Stats
895W - 875L
1,551 Elo+
Solo
Hera
Hera
Jiggly Fett
Hera
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,540 Elo+
Solo
Olorun
Olorun
MicroInfest
Olorun
Level 26
God Stats
1W - 4L
1,301 SR
Queue Stats
132W - 115L
1,609 Elo+
Solo
Chernobog
Chernobog
youngcoccy
Chernobog
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 139L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cienti
Artio
18
8 / 0 / 21
11,717
901
6,748
13,121
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
ElFiendo
Poseidon
16
8 / 3 / 16
10,665
820
10,120
10,953
4,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
RegiusD
Khepri
17
4 / 1 / 26
10,135
780
8,062
22,464
13,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
15
6 / 3 / 22
9,922
763
14,397
17,444
16,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Sprunks
Medusa
19
8 / 2 / 19
11,069
851
16,980
12,123
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dombcool
Danzaburou
14
0 / 8 / 5
7,935
610
10,604
14,158
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Emperiyo
Merlin
16
2 / 6 / 5
9,446
727
12,973
9,170
2,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
0 / 7 / 4
7,698
592
10,039
9,386
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
14
3 / 8 / 1
8,750
673
9,680
16,821
6,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
youngcoccy
Chernobog
15
1 / 5 / 8
8,656
666
14,924
11,502
3,721
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
34
Kills
6
9
Deaths
34
104
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artio
Cienti
Artio
8
0
21
18.5
L
Danzaburou
Dombcool
Danzaburou
0
8
5
0.31
W
Poseidon
ElFiendo
Poseidon
8
3
16
5.33
L
Merlin
Emperiyo
Merlin
2
6
5
0.75
L
0
7
4
0.29
L
Olorun
3
8
1
0.44
W
Khepri
RegiusD
Khepri
4
1
26
17
W
Cerberus
6
3
22
5.67
W
Medusa
Sprunks
Medusa
8
2
19
8.75
L
Chernobog
youngcoccy
Chernobog
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,307
Damage
58,220
76,105
Taken
61,037
49,326
Mitigated
20,264
45,459
Healing
16,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Cienti
Artio
6,748
142
5,675
5,201
13,121
9,304
320
6,483
6,638
20,579
0
L
Danzaburou
Dombcool
Danzaburou
10,604
4,120
554
2,599
14,158
4,650
0
9,092
5,066
0
18,004
W
Poseidon
ElFiendo
Poseidon
10,120
855
3,831
3,326
10,953
4,424
960
3,667
7,286
32,748
0
L
Merlin
Emperiyo
Merlin
12,973
871
740
967
9,170
2,757
0
6,123
3,047
37,648
0
L
10,039
1,612
1,090
1,230
9,386
2,273
0
7,075
2,311
21,341
0
L
Olorun
9,680
4,506
1,770
4,630
16,821
6,863
0
9,823
6,998
16,551
0
W
Khepri
RegiusD
Khepri
8,062
312
3,480
10,441
22,464
13,227
247
10,185
12,279
14,775
0
W
Cerberus
14,397
522
806
5,983
17,444
16,762
465
6,989
10,455
18,959
0
W
Medusa
Sprunks
Medusa
16,980
6,573
3,013
3,703
12,123
5,609
3,644
5,368
6,755
0
45,719
L
Chernobog
youngcoccy
Chernobog
14,924
4,274
930
1,757
11,502
3,721
0
7,214
4,288
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,508
Gold Earned
42,485
160
Minions Killed
121
0
Camps Cleared
0
1,239,048
Distance Traveled
899,914
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,717
901
34
3
0
268,577
1
L
Danzaburou
7,935
610
22
2
0
184,507
0
W
Poseidon
10,665
820
39
3
0
246,955
0
L
Merlin
9,446
727
52
4
0
177,966
1
L
Hera
7,698
592
21
2
0
187,902
0
L
Olorun
8,750
673
14
1
0
156,487
0
W
Khepri
10,135
780
11
1
0
244,771
1
W
Cerberus
9,922
763
26
2
0
233,858
1
W
Medusa
11,069
851
50
4
0
244,887
0
L
Chernobog
8,656
666
12
1
0
193,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role