Player Matchup

Scylla
Scylla
BianchiMax
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BombShotYT
Cupid
Level 85
God Stats
24W - 8L
1,757 SR
Queue Stats
713W - 714L
1,463 Elo+
Solo
Neith
Neith
Faeyre
Neith
Level 48
God Stats
0W - 1L
1,277 SR
Queue Stats
5W - 7L
1,444 Elo+
Party 3
Cthulhu
Cthulhu
JackUmbroux
Cthulhu
Level 67
God Stats
0W - 1L
1,350 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 3
Athena
Athena
SadeGris
Athena
Level 148
God Stats
9W - 11L
1,487 SR
Queue Stats
109W - 105L
1,449 Elo+
Solo
Team Averages
Level 95
1,474 SR
1,468 Elo+

VS

Team Averages
Level 133
1,660 SR
1,456 Elo+
Khepri
Khepri
EliasLopez001
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
LoveBreakLoss
Scylla
Level 118
God Stats
2W - 1L
1,468 SR
Queue Stats
49W - 41L
1,310 Elo+
Solo
Loki
Loki
Mephelys Fur
Loki
Level 128
God Stats
3W - 1L
1,845 SR
Queue Stats
68W - 65L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
TumyHino
Sun Wukong
Level 121
God Stats
7W - 3L
1,831 SR
Queue Stats
147W - 123L
1,518 Elo+
Party 1
Medusa
Medusa
kingofmovies
Medusa
Level 157
God Stats
6W - 2L
1,657 SR
Queue Stats
262W - 259L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BianchiMax
Scylla
9
1 / 1 / 0
5,316
532
2,802
4,197
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
9
0 / 3 / 1
4,974
497
3,250
6,313
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Faeyre
Neith
8
1 / 3 / 0
5,060
506
2,041
4,560
1,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JackUmbroux
Cthulhu
8
0 / 1 / 1
4,975
498
3,192
5,031
1,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SadeGris
Athena
11
0 / 1 / 0
5,994
599
5,282
4,996
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,443
544
1,833
6,278
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 1 / 2
5,446
545
3,125
3,913
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 1
5,982
598
2,886
5,427
1,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TumyHino
Sun Wukong
11
0 / 0 / 1
6,351
635
2,570
9,719
3,766
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
10
3 / 1 / 1
6,279
628
3,709
5,652
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
9
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
BianchiMax
Scylla
1
1
0
1
L
Cupid
0
3
1
0.17
W
0
0
3
1.5
L
Neith
Faeyre
Neith
1
3
0
0.33
L
Cthulhu
JackUmbroux
Cthulhu
0
1
1
0.5
W
1
1
2
2
W
5
0
1
5.5
L
Athena
SadeGris
Athena
0
1
0
0
W
Sun Wukong
TumyHino
Sun Wukong
0
0
1
0.5
W
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,567
Damage
14,123
25,097
Taken
30,989
7,798
Mitigated
11,937
6,361
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BianchiMax
Scylla
2,802
294
0
1,250
4,197
1,087
128
1,233
2,826
21,993
0
L
Cupid
3,250
2,023
0
412
6,313
1,763
0
1,703
4,464
0
29,583
W
1,833
83
0
1,687
6,278
3,445
532
2,637
3,426
13,160
0
L
Neith
Faeyre
Neith
2,041
880
0
1,330
4,560
1,066
0
512
4,048
0
20,085
L
Cthulhu
JackUmbroux
Cthulhu
3,192
0
93
575
5,031
1,891
0
1,164
3,805
13,584
0
W
3,125
0
0
640
3,913
1,014
0
820
3,038
27,816
0
W
2,886
438
0
1,431
5,427
1,682
128
483
4,925
0
25,553
L
Athena
SadeGris
Athena
5,282
1,331
0
2,701
4,996
1,991
0
0
4,996
38,034
0
W
Sun Wukong
TumyHino
Sun Wukong
2,570
305
0
3,359
9,719
3,766
235
5,282
4,437
0
36,046
W
Medusa
3,709
1,208
0
1,804
5,652
2,030
0
1,765
3,887
0
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,319
Gold Earned
29,501
252
Minions Killed
292
0
Camps Cleared
0
957,551
Distance Traveled
967,782
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,316
532
47
5
0
159,528
4
L
Cupid
4,974
497
61
6
0
187,948
0
W
Khepri
5,443
544
10
1
0
187,819
6
L
Neith
5,060
506
45
5
0
176,038
1
L
Cthulhu
4,975
498
25
3
0
221,821
1
W
Scylla
5,446
545
61
6
0
181,348
2
W
Loki
5,982
598
54
5
0
227,891
0
L
Athena
5,994
599
74
7
0
212,216
3
W
Sun Wukong
6,351
635
99
10
0
178,837
1
W
Medusa
6,279
628
68
7
0
191,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role