Player Matchup

Tiamat
Tiamat
Faraam2356
Tiamat
Level 126
God Stats
15W - 7L
1,820 SR
Queue Stats
178W - 143L
1,663 Elo+
Solo
Fenrir
Fenrir
Fuzion KFC Zx2
Fenrir
Level 152
God Stats
15W - 15L
1,603 SR
Queue Stats
281W - 246L
1,540 Elo+
Solo
King Arthur
King Arthur
Phantom1564
King Arthur
Level 141
God Stats
2W - 0L
1,501 SR
Queue Stats
15W - 9L
1,674 Elo+
Party 1
Izanami
Izanami
SilverShot2562
Izanami
Level 113
God Stats
2W - 1L
1,551 SR
Queue Stats
48W - 38L
1,623 Elo+
Party 1
Athena
Athena
Sindivision
Athena
Level 160
God Stats
5W - 2L
1,642 SR
Queue Stats
537W - 489L
1,610 Elo+
Solo
Team Averages
Level 138
1,623 SR
1,622 Elo+

VS

Team Averages
Level 150
1,558 SR
1,542 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bylebog
Tiamat
Level 156
God Stats
25W - 24L
1,571 SR
Queue Stats
328W - 291L
1,542 Elo+
Party 2
Thanatos
Thanatos
Seerqet
Thanatos
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 147L
1,582 Elo+
Solo
Nemesis
Nemesis
daddylikeymore
Nemesis
Level 149
God Stats
7W - 8L
1,721 SR
Queue Stats
87W - 84L
1,588 Elo+
Solo
Cerberus
Cerberus
itsCoBra
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Faraam2356
Tiamat
12
4 / 0 / 4
7,117
712
5,541
3,642
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
7 / 1 / 3
6,449
645
6,070
7,036
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Phantom1564
King Arthur
12
2 / 0 / 1
6,607
661
5,365
6,887
3,169
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 1 / 3
5,931
593
3,093
4,639
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
9
2 / 1 / 4
5,557
556
3,360
6,070
2,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
0 / 4 / 1
4,746
475
2,453
6,902
1,847
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Bylebog
Tiamat
9
2 / 4 / 0
5,522
552
2,435
5,590
4,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Seerqet
Thanatos
9
0 / 2 / 0
4,980
498
2,646
6,599
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,969
497
3,309
5,675
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
itsCoBra
Cerberus
9
1 / 4 / 2
5,570
557
4,539
10,451
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
3
3
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
1
0.13
L
Tiamat
Bylebog
Tiamat
2
4
0
0.5
W
Tiamat
Faraam2356
Tiamat
4
0
4
6
W
7
1
3
8.5
W
King Arthur
Phantom1564
King Arthur
2
0
1
2.5
L
Thanatos
Seerqet
Thanatos
0
2
0
0
W
1
1
3
2.5
W
Athena
2
1
4
4
L
0
2
0
0
L
Cerberus
itsCoBra
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,429
Damage
15,382
28,274
Taken
35,217
12,214
Mitigated
16,815
10,223
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,453
930
0
2,132
6,902
1,847
0
2,101
4,801
0
26,113
L
Tiamat
Bylebog
Tiamat
2,435
621
0
900
5,590
4,036
127
2,863
2,727
28,858
0
W
Tiamat
Faraam2356
Tiamat
5,541
584
0
1,889
3,642
2,973
1,030
912
2,730
45,309
0
W
6,070
1,825
0
2,418
7,036
2,447
0
2,262
4,724
0
23,197
W
King Arthur
Phantom1564
King Arthur
5,365
560
0
2,181
6,887
3,169
0
0
6,618
0
42,516
L
Thanatos
Seerqet
Thanatos
2,646
538
0
5,125
6,599
4,263
0
0
6,599
0
21,125
W
3,093
1,200
0
1,542
4,639
1,286
0
1,782
2,857
0
40,020
W
Athena
3,360
1,543
0
2,193
6,070
2,339
0
2,018
4,052
12,219
0
L
3,309
1,157
0
542
5,675
1,723
0
809
4,866
0
27,469
L
Cerberus
itsCoBra
Cerberus
4,539
878
0
4,055
10,451
4,946
0
3,128
7,323
21,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,661
Gold Earned
25,787
351
Minions Killed
269
0
Camps Cleared
0
1,022,223
Distance Traveled
982,344
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,746
475
41
4
0
162,271
2
L
Tiamat
5,522
552
70
7
0
198,753
4
W
Tiamat
7,117
712
116
12
0
193,826
2
W
Fenrir
6,449
645
37
4
0
219,319
1
W
King Arthur
6,607
661
92
9
0
209,236
2
L
Thanatos
4,980
498
46
5
0
214,199
1
W
Izanami
5,931
593
91
9
0
190,242
2
W
Athena
5,557
556
15
2
0
209,600
4
L
Nemesis
4,969
497
62
6
0
222,134
1
L
Cerberus
5,570
557
50
5
0
184,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role