Player Matchup

Artemis
Artemis
Allanvpxd
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
JotaPeuu
Zeus
Level 14
God Stats
0W - 3L
1,509 SR
Queue Stats
4W - 5L
1,522 Elo+
Solo
Bellona
Bellona
ZacariasBoladao
Bellona
Level 16
God Stats
0W - 6L
1,500 SR
Queue Stats
74W - 65L
1,521 Elo+
Solo
Awilix
Awilix
luxdurcars
Awilix
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,430 Elo+
Solo
Khepri
Khepri
somnumvenator
Khepri
Level 10
God Stats
11W - 11L
1,700 SR
Queue Stats
74W - 61L
1,718 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,538 Elo+

VS

Team Averages
Level 24
1,475 SR
1,499 Elo+
Bacchus
Bacchus
C4ifador222
Bacchus
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
478W - 532L
1,452 Elo+
Solo
He Bo
He Bo
EvileyeSama
He Bo
Level 26
God Stats
4W - 3L
1,273 SR
Queue Stats
223W - 215L
1,523 Elo+
Solo
Ymir
Ymir
Lvcidesmoke
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,477 Elo+
Solo
Cupid
Cupid
OFFYAGO
Cupid
Level 16
God Stats
11W - 5L
1,601 SR
Queue Stats
34W - 31L
1,601 Elo+
Solo
Nike
Nike
Samiii26
Nike
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allanvpxd
Artemis
10
3 / 4 / 0
6,127
511
6,021
5,256
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
8
0 / 7 / 0
5,136
428
4,209
6,897
2,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 0
6,415
535
2,341
5,591
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
luxdurcars
Awilix
9
1 / 4 / 3
5,862
489
4,559
9,301
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 3
6,453
538
3,807
5,693
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C4ifador222
Bacchus
9
1 / 3 / 2
6,059
505
2,350
7,726
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 3
7,183
599
4,279
5,049
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
9 / 1 / 4
7,799
650
7,533
8,207
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
OFFYAGO
Cupid
10
4 / 1 / 2
6,376
531
4,303
7,082
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
12
2 / 2 / 4
7,058
588
5,542
7,026
3,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
20
20
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Allanvpxd
Artemis
3
4
0
0.75
W
Bacchus
C4ifador222
Bacchus
1
3
2
0.67
W
4
1
3
5.5
L
Zeus
0
7
0
0
W
9
1
4
11
W
Cupid
OFFYAGO
Cupid
4
1
2
5
W
Nike
2
2
4
2
L
2
3
0
0.67
L
Awilix
luxdurcars
Awilix
1
4
3
0.63
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
24,007
32,738
Taken
35,090
14,606
Mitigated
16,315
4,303
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Allanvpxd
Artemis
6,021
2,651
0
500
5,256
2,208
544
3,452
1,804
0
28,796
W
Bacchus
C4ifador222
Bacchus
2,350
666
0
1,818
7,726
5,367
0
1,141
6,585
18,775
0
W
4,279
128
0
1,150
5,049
1,511
348
1,958
3,091
42,722
0
L
Zeus
4,209
653
0
148
6,897
2,057
0
4,090
2,598
21,440
0
W
7,533
1,484
0
3,453
8,207
3,906
0
1,085
7,122
39,928
0
W
Cupid
OFFYAGO
Cupid
4,303
2,040
0
2,612
7,082
2,097
162
2,707
4,375
0
27,613
W
Nike
5,542
892
0
1,831
7,026
3,434
516
1,125
5,901
0
34,675
L
2,341
980
0
719
5,591
3,124
551
505
4,887
0
25,734
L
Awilix
luxdurcars
Awilix
4,559
2,578
0
1,882
9,301
3,116
0
3,596
5,657
0
24,851
L
3,807
489
0
1,054
5,693
4,101
0
2,255
3,331
18,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
34,475
228
Minions Killed
324
0
Camps Cleared
0
1,120,813
Distance Traveled
1,104,200
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,127
511
50
4
0
205,965
5
W
Bacchus
6,059
505
37
3
0
226,924
0
W
He Bo
7,183
599
80
7
0
226,706
0
L
Zeus
5,136
428
43
4
0
186,736
2
W
Ymir
7,799
650
65
5
0
242,366
4
W
Cupid
6,376
531
59
5
0
197,697
0
W
Nike
7,058
588
83
7
0
210,507
1
L
Bellona
6,415
535
67
6
0
223,219
1
L
Awilix
5,862
489
52
4
0
237,178
2
L
Khepri
6,453
538
16
1
0
267,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role