Player Matchup

Danzaburou
Danzaburou
Dado69
Danzaburou
Level 17
God Stats
9W - 7L
1,513 SR
Queue Stats
31W - 25L
1,541 Elo+
Party 3
Nox
Nox
Raskèi
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 45L
1,676 Elo+
Solo
Ne Zha
Ne Zha
RoyalLilNut
Ne Zha
Level 26
God Stats
12W - 9L
1,685 SR
Queue Stats
467W - 378L
1,725 Elo+
Solo
Sobek
Sobek
gummyflubbybear
Sobek
Level 25
God Stats
6W - 8L
1,365 SR
Queue Stats
43W - 29L
1,532 Elo+
Party 3
Cu Chulainn
Cu Chulainn
w4keupd3ad
Cu Chulainn
Level 19
God Stats
20W - 20L
1,622 SR
Queue Stats
109W - 116L
1,644 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,624 Elo+

VS

Team Averages
Level 56
1,558 SR
1,671 Elo+
Cthulhu
Cthulhu
BigEZ44
Cthulhu
Level 128
God Stats
5W - 3L
1,792 SR
Queue Stats
353W - 293L
1,614 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FatalityAstro
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 42L
1,427 Elo+
Solo
Danzaburou
Danzaburou
Wayvpapi
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,875 Elo+
Party 2
Scylla
Scylla
WimboWumbo
Scylla
Level 10
God Stats
4W - 7L
1,500 SR
Queue Stats
292W - 239L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
XXSinofWrathLevi
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dado69
Danzaburou
18
4 / 3 / 9
11,720
558
11,695
14,358
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
18
6 / 4 / 11
11,646
555
17,086
9,312
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
13 / 2 / 7
13,196
628
18,257
16,327
10,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
5 / 3 / 15
11,045
526
7,444
14,146
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
w4keupd3ad
Cu Chulainn
20
10 / 1 / 9
12,937
616
16,667
15,071
14,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigEZ44
Cthulhu
14
5 / 6 / 3
9,940
473
6,770
24,619
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
FatalityAstro
Tsukuyomi
14
0 / 8 / 4
8,668
413
6,349
16,456
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
Wayvpapi
Danzaburou
16
3 / 8 / 3
10,564
503
11,411
16,224
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
WimboWumbo
Scylla
15
2 / 8 / 4
9,725
463
5,337
12,576
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
XXSinofWrathLevi
Erlang Shen
16
2 / 8 / 0
10,480
499
8,233
19,792
11,425
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
26
38
Kills
12
13
Deaths
38
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigEZ44
Cthulhu
5
6
3
1.08
W
Danzaburou
Dado69
Danzaburou
4
3
9
2.83
L
Tsukuyomi
FatalityAstro
Tsukuyomi
0
8
4
0.25
W
Nox
6
4
11
2.88
W
Ne Zha
13
2
7
8.25
L
Danzaburou
Wayvpapi
Danzaburou
3
8
3
0.56
L
Scylla
WimboWumbo
Scylla
2
8
4
0.5
L
Erlang Shen
XXSinofWrathLevi
Erlang Shen
2
8
0
0.25
W
5
3
15
4.17
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,149
Damage
38,100
69,214
Taken
89,667
49,547
Mitigated
41,225
25,250
Healing
21,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigEZ44
Cthulhu
6,770
264
180
5,950
24,619
14,749
0
9,307
15,074
31,320
0
W
Danzaburou
Dado69
Danzaburou
11,695
4,505
0
5,216
14,358
5,962
4,393
2,071
12,269
0
78,379
L
Tsukuyomi
FatalityAstro
Tsukuyomi
6,349
2,000
0
4,506
16,456
5,571
0
3,576
12,770
0
56,518
W
Nox
17,086
1,290
0
528
9,312
3,954
1,136
4,059
5,092
75,694
0
W
Ne Zha
18,257
7,051
0
8,451
16,327
10,435
2,395
2,218
14,057
0
109,085
L
Danzaburou
Wayvpapi
Danzaburou
11,411
5,126
0
5,244
16,224
5,642
2,794
3,211
12,987
0
72,574
L
Scylla
WimboWumbo
Scylla
5,337
766
0
1,405
12,576
3,838
198
5,337
6,976
47,556
0
L
Erlang Shen
XXSinofWrathLevi
Erlang Shen
8,233
4,199
0
4,149
19,792
11,425
864
5,302
14,425
0
55,193
W
7,444
970
0
5,386
14,146
14,316
475
1,908
12,219
28,800
0
W
Cu Chulainn
w4keupd3ad
Cu Chulainn
16,667
3,048
0
5,669
15,071
14,880
570
1,515
13,470
14,046
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,544
Gold Earned
49,377
590
Minions Killed
498
0
Camps Cleared
0
1,968,811
Distance Traveled
1,720,690
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,940
473
43
2
0
386,453
1
W
Danzaburou
11,720
558
127
6
0
366,003
6
L
Tsukuyomi
8,668
413
97
5
0
336,280
0
W
Nox
11,646
555
129
6
0
383,443
0
W
Ne Zha
13,196
628
147
7
0
438,448
6
L
Danzaburou
10,564
503
135
6
0
332,646
0
L
Scylla
9,725
463
116
6
0
307,689
4
L
Erlang Shen
10,480
499
107
5
0
357,622
0
W
Sobek
11,045
526
43
2
0
376,619
3
W
Cu Chulainn
12,937
616
144
7
0
404,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role