Player Matchup

Neith
Neith
Demiya
Neith
Level 32
God Stats
15W - 18L
1,469 SR
Queue Stats
70W - 86L
1,405 Elo+
Solo
Chernobog
Chernobog
ElFuegoRey
Chernobog
Level 48
God Stats
17W - 12L
1,500 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Yemoja
Yemoja
MaeveOfBlade
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,503 Elo+
Party 3
Nox
Nox
kingofpare
Nox
Level 60
God Stats
2W - 1L
1,738 SR
Queue Stats
226W - 236L
1,397 Elo+
Party 3
Hun Batz
Hun Batz
zlogan5
Hun Batz
Level 25
God Stats
0W - 2L
1,282 SR
Queue Stats
6W - 11L
1,163 Elo+
Party 1
Team Averages
Level 36
1,498 SR
1,393 Elo+

VS

Team Averages
Level 65
1,428 SR
1,437 Elo+
Ganesha
Ganesha
Heres_Gadget
Ganesha
Level 48
God Stats
17W - 28L
1,434 SR
Queue Stats
29W - 45L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
Johnsonight
Danzaburou
Level 43
God Stats
24W - 31L
1,438 SR
Queue Stats
32W - 46L
1,398 Elo+
Party 2
Xbalanque
Xbalanque
MANWAKO017050
Xbalanque
Level 40
God Stats
1W - 1L
1,329 SR
Queue Stats
44W - 38L
1,561 Elo+
Solo
Janus
Janus
akmed420terror
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 55L
1,420 Elo+
Party 2
Athena
Athena
uhhhkief
Athena
Level 65
God Stats
5W - 3L
1,440 SR
Queue Stats
38W - 57L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Demiya
Neith
20
7 / 10 / 20
14,703
1,050
30,695
34,777
16,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
ElFuegoRey
Chernobog
20
16 / 5 / 15
17,182
1,227
46,504
25,037
13,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
20
3 / 5 / 21
13,965
998
5,034
22,970
29,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 12 / 19
14,455
1,033
18,507
31,862
16,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
zlogan5
Hun Batz
20
1 / 3 / 23
13,137
938
10,625
29,708
29,803
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heres_Gadget
Ganesha
20
0 / 4 / 28
13,958
997
7,883
25,798
39,614
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Johnsonight
Danzaburou
20
15 / 5 / 14
17,782
1,270
42,158
23,289
17,521
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
MANWAKO017050
Xbalanque
20
8 / 10 / 16
14,532
1,038
38,923
20,052
11,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
6 / 3 / 20
15,194
1,085
31,293
15,512
8,972
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
uhhhkief
Athena
20
6 / 11 / 19
14,272
1,019
18,618
36,011
64,525
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
132
33
Kills
35
35
Deaths
33
98
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Neith
Demiya
Neith
7
10
20
1.7
L
Chernobog
ElFuegoRey
Chernobog
16
5
15
4.7
W
Ganesha
Heres_Gadget
Ganesha
0
4
28
3.5
W
Danzaburou
Johnsonight
Danzaburou
15
5
14
4.4
W
Xbalanque
MANWAKO017050
Xbalanque
8
10
16
1.6
L
Yemoja
3
5
21
2.7
W
6
3
20
5.33
L
6
12
19
1.29
W
Athena
uhhhkief
Athena
6
11
19
1.41
L
Hun Batz
zlogan5
Hun Batz
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,365
Damage
138,875
144,354
Taken
120,662
105,903
Mitigated
142,225
37,966
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Demiya
Neith
30,695
16,643
0
6,584
34,777
16,700
0
15,211
19,072
0
71,141
L
Chernobog
ElFuegoRey
Chernobog
46,504
29,484
942
5,014
25,037
13,891
0
10,918
13,700
0
94,720
W
Ganesha
Heres_Gadget
Ganesha
7,883
551
1,822
4,968
25,798
39,614
0
5,343
20,455
22,953
0
W
Danzaburou
Johnsonight
Danzaburou
42,158
29,279
0
8,910
23,289
17,521
0
3,244
19,684
0
66,684
W
Xbalanque
MANWAKO017050
Xbalanque
38,923
20,517
191
450
20,052
11,593
0
3,809
16,243
0
72,775
L
Yemoja
5,034
1,729
17,423
3,231
22,970
29,363
0
8,296
14,379
13,945
0
W
31,293
1,559
186
3,737
15,512
8,972
0
3,246
12,266
68,085
0
L
18,507
2,482
0
0
31,862
16,146
0
11,977
19,345
31,505
0
W
Athena
uhhhkief
Athena
18,618
3,134
1,707
2,724
36,011
64,525
0
7,899
28,112
27,684
0
L
Hun Batz
zlogan5
Hun Batz
10,625
3,567
1,826
2,946
29,708
29,803
0
9,237
20,064
0
27,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,442
Gold Earned
75,738
278
Minions Killed
275
3
Camps Cleared
4
1,186,380
Distance Traveled
1,137,996
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,703
1,050
70
5
1
202,260
1
L
Chernobog
17,182
1,227
114
8
1
220,778
0
W
Ganesha
13,958
997
0
0
0
224,736
0
W
Danzaburou
17,782
1,270
59
4
1
207,929
0
W
Xbalanque
14,532
1,038
70
5
2
213,358
0
L
Yemoja
13,965
998
15
1
1
246,837
0
W
Janus
15,194
1,085
116
8
1
244,184
0
L
Nox
14,455
1,033
36
3
0
243,124
0
W
Athena
14,272
1,019
30
2
0
247,789
0
L
Hun Batz
13,137
938
43
3
0
273,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role