Player Matchup

Scylla
Scylla
Ipie54
Scylla
Level 24
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 5L
1,446 Elo+
Party 3
Cupid
Cupid
Juice9xx
Cupid
Level 28
God Stats
0W - 3L
1,328 SR
Queue Stats
73W - 97L
1,412 Elo+
Solo
Ao Kuang
Ao Kuang
ShrekIsMySmurf
Ao Kuang
Level 13
God Stats
18W - 13L
1,419 SR
Queue Stats
432W - 433L
1,499 Elo+
Solo
Geb
Geb
lettucewraps
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
King Arthur
King Arthur
rusharcher7
King Arthur
Level 28
God Stats
2W - 3L
1,638 SR
Queue Stats
9W - 12L
1,559 Elo+
Party 3
Team Averages
Level 20
1,432 SR
1,459 Elo+

VS

Team Averages
Level 27
1,585 SR
1,544 Elo+
Bacchus
Bacchus
BlaAckKingZKD
Bacchus
Level 29
God Stats
14W - 8L
1,707 SR
Queue Stats
116W - 110L
1,512 Elo+
Party 2
Anubis
Anubis
MaxxX05
Anubis
Level 23
God Stats
8W - 3L
1,545 SR
Queue Stats
34W - 28L
1,521 Elo+
Party 1
Izanami
Izanami
THGKWRLD
Izanami
Level 29
God Stats
7W - 5L
1,585 SR
Queue Stats
109W - 94L
1,536 Elo+
Party 2
Bellona
Bellona
Yumiaiko
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,631 Elo+
Solo
Fenrir
Fenrir
brrant
Fenrir
Level 26
God Stats
11W - 6L
1,586 SR
Queue Stats
45W - 36L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ipie54
Scylla
10
1 / 7 / 2
6,444
496
3,122
8,489
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Juice9xx
Cupid
8
1 / 7 / 0
5,221
402
5,208
9,970
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
10
2 / 7 / 1
6,582
506
5,846
11,834
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 2
5,368
413
3,549
10,127
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
rusharcher7
King Arthur
8
1 / 6 / 1
5,627
433
5,807
13,602
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
7 / 0 / 8
7,751
596
6,624
7,777
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
MaxxX05
Anubis
12
9 / 3 / 4
7,694
592
10,012
7,863
3,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
THGKWRLD
Izanami
12
5 / 1 / 8
7,619
586
9,898
9,435
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Yumiaiko
Bellona
13
5 / 0 / 6
7,788
599
7,876
9,611
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
brrant
Fenrir
13
6 / 1 / 3
7,919
609
5,040
8,242
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
5
Kills
32
32
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
7
0
8
11
L
Scylla
Ipie54
Scylla
1
7
2
0.29
L
Cupid
Juice9xx
Cupid
1
7
0
0.14
W
Anubis
MaxxX05
Anubis
9
3
4
3.67
L
Ao Kuang
2
7
1
0.36
W
Izanami
THGKWRLD
Izanami
5
1
8
9
W
Bellona
Yumiaiko
Bellona
5
0
6
8
W
Fenrir
brrant
Fenrir
6
1
3
7.5
L
0
5
2
0.2
L
King Arthur
rusharcher7
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
39,450
54,022
Taken
42,928
19,724
Mitigated
23,909
9,166
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
6,624
1,081
0
1,245
7,777
6,974
313
2,824
4,914
17,036
0
L
Scylla
Ipie54
Scylla
3,122
221
0
1,010
8,489
1,860
0
3,729
4,760
20,895
0
L
Cupid
Juice9xx
Cupid
5,208
2,972
227
1,601
9,970
2,792
0
5,443
4,527
0
22,777
W
Anubis
MaxxX05
Anubis
10,012
515
0
3,156
7,863
3,814
1,391
3,942
3,622
34,455
0
L
Ao Kuang
5,846
1,766
0
1,618
11,834
2,622
0
4,355
7,479
33,059
0
W
Izanami
THGKWRLD
Izanami
9,898
6,450
0
3,550
9,435
3,283
675
2,832
6,503
0
52,768
W
Bellona
Yumiaiko
Bellona
7,876
2,677
194
4,732
9,611
6,567
66
1,331
7,955
0
45,290
W
Fenrir
brrant
Fenrir
5,040
1,614
0
2,559
8,242
3,271
0
1,248
6,944
0
50,403
L
3,549
739
0
2,591
10,127
4,610
0
2,925
7,202
12,351
0
L
King Arthur
rusharcher7
King Arthur
5,807
1,062
0
2,119
13,602
7,840
132
184
13,418
0
18,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
38,771
192
Minions Killed
359
0
Camps Cleared
0
1,184,685
Distance Traveled
1,226,345
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,751
596
29
2
0
274,580
6
L
Scylla
6,444
496
53
4
0
220,253
0
L
Cupid
5,221
402
43
3
0
206,925
0
W
Anubis
7,694
592
49
4
0
196,977
2
L
Ao Kuang
6,582
506
50
4
0
251,612
1
W
Izanami
7,619
586
97
7
0
233,329
0
W
Bellona
7,788
599
89
7
0
273,524
2
W
Fenrir
7,919
609
95
7
0
247,935
0
L
Geb
5,368
413
14
1
0
249,942
0
L
King Arthur
5,627
433
32
2
0
255,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role