Player Matchup

Izanami
Izanami
 
Izanami
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GIueSticc
Tyr
Level 156
God Stats
19W - 17L
1,560 SR
Queue Stats
267W - 296L
1,457 Elo+
Party 1
Hera
Hera
MaestroUnknown
Hera
Level 159
God Stats
11W - 7L
1,446 SR
Queue Stats
88W - 97L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
StonedIntrovert
Cthulhu
Level 159
God Stats
4W - 2L
1,541 SR
Queue Stats
56W - 55L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
Sukura47
Ratatoskr
Level 117
God Stats
11W - 6L
1,519 SR
Queue Stats
101W - 115L
1,381 Elo+
Party 2
Team Averages
Level 143
1,513 SR
1,479 Elo+

VS

Team Averages
Level 101
1,527 SR
1,505 Elo+
Chaac
Chaac
Giga_Disaster
Chaac
Level 120
God Stats
19W - 16L
1,708 SR
Queue Stats
459W - 446L
1,427 Elo+
Party 3
Geb
Geb
MysteryxNinja
Geb
Level 102
God Stats
0W - 2L
1,269 SR
Queue Stats
56W - 52L
1,505 Elo+
Party 4
Eset
Eset
Rinzen_Ashe
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 219L
1,426 Elo+
Party 3
Artemis
Artemis
RogueKestral
Artemis
Level 112
God Stats
6W - 3L
1,559 SR
Queue Stats
542W - 480L
1,575 Elo+
Party 4
Fenrir
Fenrir
SpicyJewBoy
Fenrir
Level 65
God Stats
5W - 4L
1,600 SR
Queue Stats
125W - 112L
1,595 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 4
7,811
558
6,252
6,821
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 0 / 3
8,903
636
10,560
11,395
11,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 2
9,069
648
6,263
5,896
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 5
7,208
515
5,636
8,596
6,892
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Sukura47
Ratatoskr
11
3 / 1 / 1
7,405
529
2,037
7,720
2,328
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,453
461
5,533
14,727
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 3
6,004
429
3,488
9,989
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 0
6,449
461
751
7,963
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RogueKestral
Artemis
11
2 / 1 / 1
6,109
436
6,307
6,494
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
11
1 / 4 / 3
6,627
473
7,513
10,204
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
4
4
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
4
3
W
3
0
3
4.5
L
0
3
0
0
W
7
1
2
8
L
0
3
3
0.5
L
1
5
0
0.2
L
Artemis
RogueKestral
Artemis
2
1
1
2.5
L
Fenrir
1
4
3
0.63
W
2
1
5
4.5
W
Ratatoskr
Sukura47
Ratatoskr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,748
Damage
23,592
40,428
Taken
49,377
24,763
Mitigated
29,339
12,954
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,252
2,853
282
2,605
6,821
1,967
441
1,408
5,413
0
45,559
W
10,560
2,365
0
6,562
11,395
11,691
603
254
10,466
0
52,325
L
5,533
1,194
0
7,399
14,727
14,725
0
1,962
12,677
0
37,432
W
6,263
1,171
0
1,127
5,896
1,885
2,367
196
5,569
48,964
0
L
3,488
746
0
972
9,989
5,643
0
2,669
7,320
12,153
0
L
751
145
0
1,972
7,963
2,587
0
2,999
4,834
28,156
0
L
Artemis
RogueKestral
Artemis
6,307
2,621
0
2,843
6,494
2,205
0
2,476
3,954
0
40,048
L
Fenrir
7,513
1,347
0
3,671
10,204
4,179
0
1,415
8,693
0
42,375
W
5,636
486
171
651
8,596
6,892
105
1,717
6,879
24,893
0
W
Ratatoskr
Sukura47
Ratatoskr
2,037
622
0
1,556
7,720
2,328
679
508
7,187
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,396
Gold Earned
31,642
418
Minions Killed
281
0
Camps Cleared
0
1,458,381
Distance Traveled
1,240,175
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,811
558
98
7
0
250,568
0
W
Tyr
8,903
636
117
8
0
302,258
6
L
Chaac
6,453
461
65
5
0
243,254
2
W
Hera
9,069
648
97
7
0
293,869
0
L
Geb
6,004
429
8
1
0
261,146
2
L
Eset
6,449
461
64
5
0
200,180
4
L
Artemis
6,109
436
74
5
0
245,255
0
L
Fenrir
6,627
473
70
5
0
290,340
2
W
Cthulhu
7,208
515
45
3
0
265,104
3
W
Ratatoskr
7,405
529
61
4
0
346,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role