Player Matchup

Janus
Janus
MRTeles
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Sinestrs
Athena
Level 12
God Stats
3W - 7L
1,476 SR
Queue Stats
9W - 24L
1,297 Elo+
Solo
The Morrigan
The Morrigan
Sishkebab
The Morrigan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
TheVakis
Loki
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,336 Elo+
Party 2
Neith
Neith
VasiliyTerki
Neith
Level 8
God Stats
3W - 7L
1,329 SR
Queue Stats
37W - 38L
1,358 Elo+
Solo
Team Averages
Level 15
1,503 SR
1,398 Elo+

VS

Team Averages
Level 18
1,589 SR
1,459 Elo+
Bellona
Bellona
NickG2112
Bellona
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 26L
1,422 Elo+
Party 1
Olorun
Olorun
Petarsotirov86
Olorun
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,464 Elo+
Party 1
Fenrir
Fenrir
Vvlade
Fenrir
Level 18
God Stats
7W - 8L
1,551 SR
Queue Stats
14W - 18L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
k1k0ooo
Heimdallr
Level 13
God Stats
2W - 2L
1,749 SR
Queue Stats
27W - 27L
1,410 Elo+
Party 1
Horus
Horus
toxick24
Horus
Level 16
God Stats
6W - 2L
1,643 SR
Queue Stats
13W - 10L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MRTeles
Janus
14
4 / 10 / 6
9,299
443
13,461
12,676
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Sinestrs
Athena
15
6 / 5 / 7
10,416
496
13,955
24,868
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Sishkebab
The Morrigan
14
2 / 3 / 2
8,628
411
6,009
7,365
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
5 / 10 / 2
9,550
455
8,530
15,324
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 5
7,657
365
8,587
14,244
4,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NickG2112
Bellona
14
3 / 6 / 12
9,743
464
8,131
15,771
12,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 4 / 14
11,352
541
14,800
19,355
8,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Vvlade
Fenrir
20
15 / 5 / 10
13,174
627
20,864
22,997
12,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
k1k0ooo
Heimdallr
17
4 / 2 / 11
10,675
508
9,111
10,474
4,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Horus
toxick24
Horus
15
4 / 2 / 12
10,594
504
3,977
9,958
9,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
17
Kills
34
35
Deaths
19
22
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
MRTeles
Janus
4
10
6
0.7
W
Bellona
NickG2112
Bellona
3
6
12
1.5
W
8
4
14
3.75
L
Athena
Sinestrs
Athena
6
5
7
1.9
L
The Morrigan
Sishkebab
The Morrigan
2
3
2
1
L
Loki
5
10
2
0.6
L
0
7
5
0.36
W
Fenrir
Vvlade
Fenrir
15
5
10
4
W
Heimdallr
k1k0ooo
Heimdallr
4
2
11
4.75
W
Horus
toxick24
Horus
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
56,883
74,477
Taken
78,555
36,892
Mitigated
47,773
13,762
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MRTeles
Janus
13,461
652
0
0
12,676
4,184
450
3,239
9,437
44,157
0
W
Bellona
NickG2112
Bellona
8,131
2,361
0
277
15,771
12,631
1,914
6,437
9,044
423
28,673
W
14,800
6,782
1,139
9,509
19,355
8,604
1,924
10,527
8,192
52,416
0
L
Athena
Sinestrs
Athena
13,955
3,088
0
7,669
24,868
19,378
194
5,695
19,173
46,296
0
L
The Morrigan
Sishkebab
The Morrigan
6,009
1,000
0
717
7,365
3,033
894
1,430
5,935
33,778
493
L
Loki
8,530
2,953
0
2,986
15,324
5,531
0
2,074
13,250
0
53,785
L
8,587
4,442
0
2,390
14,244
4,766
102
2,362
11,882
0
25,060
W
Fenrir
Vvlade
Fenrir
20,864
7,529
0
9,725
22,997
12,142
1,492
6,429
16,384
0
99,491
W
Heimdallr
k1k0ooo
Heimdallr
9,111
4,872
0
1,377
10,474
4,789
3,086
2,622
7,728
0
72,897
W
Horus
toxick24
Horus
3,977
2,077
2,115
3,736
9,958
9,607
320
5,511
4,275
0
13,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
55,538
337
Minions Killed
413
0
Camps Cleared
0
1,865,092
Distance Traveled
1,966,422
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,299
443
71
3
0
363,687
0
W
Bellona
9,743
464
39
2
0
400,474
3
W
Olorun
11,352
541
84
4
0
366,931
3
L
Athena
10,416
496
61
3
0
424,084
0
L
The Morrigan
8,628
411
77
4
0
348,961
0
L
Loki
9,550
455
92
4
0
403,350
1
L
Neith
7,657
365
36
2
0
325,010
0
W
Fenrir
13,174
627
144
7
0
418,361
1
W
Heimdallr
10,675
508
120
6
0
396,165
0
W
Horus
10,594
504
26
1
0
384,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role