Player Matchup

Ymir
Ymir
Altos4291
Ymir
Level 15
God Stats
4W - 4L
1,509 SR
Queue Stats
21W - 32L
1,415 Elo+
Solo
Guan Yu
Guan Yu
ItzFabio
Guan Yu
Level 7
God Stats
4W - 2L
1,504 SR
Queue Stats
33W - 40L
1,287 Elo+
Solo
Skadi
Skadi
lastorm24
Skadi
Level 29
God Stats
90W - 139L
1,452 SR
Queue Stats
93W - 145L
1,377 Elo+
Party 2
Ra
Ra
madmax3125
Ra
Level 27
God Stats
4W - 2L
1,823 SR
Queue Stats
61W - 72L
1,387 Elo+
Solo
Bastet
Bastet
richyhood
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,432 Elo+
Party 2
Team Averages
Level 21
1,558 SR
1,380 Elo+

VS

Team Averages
Level 33
1,474 SR
1,430 Elo+
Danzaburou
Danzaburou
Hippohobby96
Danzaburou
Level 14
God Stats
13W - 29L
1,799 SR
Queue Stats
17W - 38L
1,371 Elo+
Party 1
Ao Kuang
Ao Kuang
Loscippi
Ao Kuang
Level 68
God Stats
15W - 35L
1,294 SR
Queue Stats
211W - 355L
1,293 Elo+
Party 1
Discordia
Discordia
MURILORZK
Discordia
Level 29
God Stats
13W - 18L
1,375 SR
Queue Stats
145W - 180L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Marika-lure
Aphrodite
Level 49
God Stats
171W - 273L
1,400 SR
Queue Stats
173W - 274L
1,325 Elo+
Party 1
Bellona
Bellona
Omardy9898
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,741 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
8 / 1 / 7
11,668
530
10,987
17,297
19,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ItzFabio
Guan Yu
17
4 / 2 / 7
10,634
483
8,451
17,580
20,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
lastorm24
Skadi
17
6 / 4 / 10
11,429
520
15,131
11,813
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 5 / 13
11,464
521
19,574
15,819
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
richyhood
Bastet
18
13 / 2 / 9
12,020
546
19,645
15,061
6,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hippohobby96
Danzaburou
15
4 / 9 / 0
9,599
436
5,715
17,687
7,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Loscippi
Ao Kuang
18
7 / 7 / 1
11,304
514
13,282
35,515
14,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
MURILORZK
Discordia
8
0 / 5 / 3
7,196
327
2,807
3,932
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Marika-lure
Aphrodite
16
1 / 8 / 9
9,948
452
15,117
20,620
14,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Omardy9898
Bellona
16
1 / 8 / 1
9,542
434
8,280
17,090
13,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
37
Kills
13
14
Deaths
37
46
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
8
1
7
11.5
L
Danzaburou
Hippohobby96
Danzaburou
4
9
0
0.44
W
Guan Yu
ItzFabio
Guan Yu
4
2
7
3.75
L
Ao Kuang
Loscippi
Ao Kuang
7
7
1
1.07
L
Discordia
MURILORZK
Discordia
0
5
3
0.3
L
Aphrodite
Marika-lure
Aphrodite
1
8
9
0.69
L
Bellona
Omardy9898
Bellona
1
8
1
0.19
W
Skadi
lastorm24
Skadi
6
4
10
2.75
W
6
5
13
2.5
W
Bastet
richyhood
Bastet
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,788
Damage
45,201
77,570
Taken
94,844
59,094
Mitigated
50,983
24,922
Healing
36,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,987
2,186
0
5,108
17,297
19,118
383
7,603
9,460
44,120
0
L
Danzaburou
Hippohobby96
Danzaburou
5,715
1,908
0
3,551
17,687
7,240
1,704
5,665
11,734
0
45,816
W
Guan Yu
ItzFabio
Guan Yu
8,451
1,536
1,026
4,403
17,580
20,710
769
4,921
12,659
0
36,720
L
Ao Kuang
Loscippi
Ao Kuang
13,282
5,667
370
12,242
35,515
14,971
211
9,104
25,981
65,632
0
L
Discordia
MURILORZK
Discordia
2,807
157
0
0
3,932
938
93
1,373
2,521
11,605
0
L
Aphrodite
Marika-lure
Aphrodite
15,117
1,174
9,488
10,335
20,620
14,139
277
9,989
10,060
54,448
0
L
Bellona
Omardy9898
Bellona
8,280
2,330
0
635
17,090
13,695
285
3,154
13,387
0
43,080
W
Skadi
lastorm24
Skadi
15,131
6,752
681
1,071
11,813
5,155
3,160
4,883
6,703
0
66,066
W
19,574
2,973
2,936
5,319
15,819
7,501
1,437
7,464
8,293
80,749
0
W
Bastet
richyhood
Bastet
19,645
7,268
0
4,378
15,061
6,610
2,180
5,774
9,249
0
62,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,215
Gold Earned
47,589
438
Minions Killed
380
0
Camps Cleared
0
1,991,275
Distance Traveled
1,873,095
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,668
530
68
3
0
414,627
5
L
Danzaburou
9,599
436
95
4
0
340,900
0
W
Guan Yu
10,634
483
68
3
0
439,997
0
L
Ao Kuang
11,304
514
98
4
0
374,057
0
L
Discordia
7,196
327
19
1
0
399,860
0
L
Aphrodite
9,948
452
86
4
0
379,985
1
L
Bellona
9,542
434
82
4
0
378,293
0
W
Skadi
11,429
520
94
4
0
340,223
1
W
Ra
11,464
521
121
6
0
361,694
4
W
Bastet
12,020
546
87
4
0
434,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role