Player Matchup

Scylla
Scylla
DarkFang22
Scylla
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 8L
1,685 Elo+
Solo
Hachiman
Hachiman
GorillaButcheeks
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,612 Elo+
Solo
Tiamat
Tiamat
HolyWitch3
Tiamat
Level 28
God Stats
89W - 38L
1,694 SR
Queue Stats
205W - 120L
1,693 Elo+
Party 1
Sobek
Sobek
ShieldRust
Sobek
Level 11
God Stats
11W - 6L
1,984 SR
Queue Stats
547W - 236L
1,693 Elo+
Solo
Mercury
Mercury
queenguard
Mercury
Level 29
God Stats
5W - 7L
1,514 SR
Queue Stats
209W - 122L
1,692 Elo+
Party 1
Team Averages
Level 19
1,638 SR
1,675 Elo+

VS

Team Averages
Level 23
1,535 SR
1,615 Elo+
Cupid
Cupid
Handitor
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 24L
1,689 Elo+
Solo
Mulan
Mulan
NotAbductz
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 65L
1,737 Elo+
Solo
Tiamat
Tiamat
TiltedGril
Tiamat
Level 29
God Stats
6W - 5L
1,620 SR
Queue Stats
34W - 32L
1,617 Elo+
Solo
Persephone
Persephone
Umanitty
Persephone
Level 15
God Stats
1W - 6L
1,500 SR
Queue Stats
39W - 47L
1,568 Elo+
Solo
Set
Set
Zpiela4
Set
Level 29
God Stats
10W - 16L
1,554 SR
Queue Stats
96W - 109L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkFang22
Scylla
11
5 / 1 / 7
6,614
601
5,292
3,859
1,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 0 / 1
6,091
554
3,120
4,590
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
HolyWitch3
Tiamat
13
3 / 0 / 1
7,007
637
5,646
6,169
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
1 / 0 / 8
6,488
590
3,974
6,140
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
queenguard
Mercury
12
5 / 1 / 3
7,310
665
4,159
7,253
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Handitor
Cupid
10
0 / 1 / 1
5,861
533
2,838
5,067
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
9
1 / 1 / 0
5,889
535
4,366
7,469
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TiltedGril
Tiamat
10
0 / 3 / 0
5,517
502
4,398
7,028
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Persephone
Umanitty
Persephone
9
1 / 6 / 0
5,419
493
1,724
6,508
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
7
0 / 4 / 0
4,868
443
2,547
7,857
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
DarkFang22
Scylla
5
1
7
8.5
W
1
0
1
1.5
L
Cupid
Handitor
Cupid
0
1
1
0.5
W
Tiamat
HolyWitch3
Tiamat
3
0
1
3.5
L
Mulan
1
1
0
1
W
Sobek
1
0
8
5
L
Tiamat
TiltedGril
Tiamat
0
3
0
0
L
Persephone
Umanitty
Persephone
1
6
0
0.17
L
Set
0
4
0
0
W
Mercury
queenguard
Mercury
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,191
Damage
15,873
28,011
Taken
33,929
14,100
Mitigated
14,318
10,881
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DarkFang22
Scylla
5,292
594
0
850
3,859
1,174
275
428
3,363
28,170
0
W
3,120
1,386
0
2,880
4,590
1,248
1,222
0
4,590
0
34,697
L
Cupid
Handitor
Cupid
2,838
1,035
305
2,899
5,067
1,381
0
959
4,108
0
31,812
W
Tiamat
HolyWitch3
Tiamat
5,646
348
0
3,122
6,169
5,936
15
4,039
2,130
40,717
0
L
Mulan
4,366
628
0
3,345
7,469
3,442
0
2,050
5,419
0
20,814
W
Sobek
3,974
275
0
3,805
6,140
3,647
102
773
5,151
16,727
0
L
Tiamat
TiltedGril
Tiamat
4,398
911
0
1,610
7,028
4,870
0
4,550
2,079
29,278
0
L
Persephone
Umanitty
Persephone
1,724
230
0
633
6,508
2,182
33
3,646
2,860
20,793
0
L
Set
2,547
957
0
2,458
7,857
2,443
0
3,281
4,551
0
20,134
W
Mercury
queenguard
Mercury
4,159
1,919
0
224
7,253
2,095
0
688
6,328
0
47,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
27,554
337
Minions Killed
282
0
Camps Cleared
0
1,072,954
Distance Traveled
1,006,930
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,614
601
48
4
0
209,159
0
W
Hachiman
6,091
554
83
8
0
183,770
1
L
Cupid
5,861
533
83
8
0
184,542
4
W
Tiamat
7,007
637
100
9
0
192,410
0
L
Mulan
5,889
535
30
3
0
220,639
3
W
Sobek
6,488
590
24
2
0
255,635
3
L
Tiamat
5,517
502
75
7
0
179,811
0
L
Persephone
5,419
493
52
5
0
196,183
2
L
Set
4,868
443
42
4
0
225,755
1
W
Mercury
7,310
665
82
7
0
231,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role