Player Matchup

Odin
Odin
CharlieOneUps
Odin
Level 88
God Stats
2W - 8L
1,219 SR
Queue Stats
223W - 221L
1,536 Elo+
Party 1
Neith
Neith
ImHoF23
Neith
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
218W - 234L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
MutzadelMonstah
Kukulkan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 65L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Sullyz20
Erlang Shen
Level 103
God Stats
4W - 0L
1,821 SR
Queue Stats
56W - 66L
1,431 Elo+
Party 2
Zeus
Zeus
TopAnop
Zeus
Level 73
God Stats
1W - 3L
1,191 SR
Queue Stats
64W - 88L
1,445 Elo+
Party 2
Team Averages
Level 94
1,446 SR
1,482 Elo+

VS

Team Averages
Level 122
1,670 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
Mauri321
Cu Chulainn
Level 125
God Stats
4W - 3L
1,779 SR
Queue Stats
317W - 335L
1,386 Elo+
Solo
Kukulkan
Kukulkan
Nescaughtfire33
Kukulkan
Level 89
God Stats
3W - 2L
1,745 SR
Queue Stats
128W - 126L
1,570 Elo+
Party 3
Olorun
Olorun
TheKinetikz
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
VikingxxKing
Hachiman
Level 134
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 26L
1,513 Elo+
Party 4
Medusa
Medusa
VikingxxQueen
Medusa
Level 142
God Stats
5W - 2L
1,595 SR
Queue Stats
139W - 117L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 11
10,108
778
8,268
9,692
7,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
ImHoF23
Neith
16
1 / 1 / 14
9,451
727
6,835
8,061
3,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
15
2 / 3 / 12
9,268
713
7,366
7,051
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
Sullyz20
Erlang Shen
18
5 / 2 / 12
10,281
791
10,543
22,053
12,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
TopAnop
Zeus
18
6 / 2 / 12
10,589
815
22,350
6,266
2,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mauri321
Cu Chulainn
16
1 / 2 / 5
8,570
659
8,747
16,817
14,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
6 / 5 / 2
10,866
836
12,059
8,424
3,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
15
1 / 5 / 4
8,422
648
7,896
12,274
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
VikingxxKing
Hachiman
15
2 / 4 / 6
8,486
653
11,493
9,904
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 5 / 4
8,093
623
7,977
11,379
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
21
Kills
11
11
Deaths
21
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
3
11
4.17
W
Neith
ImHoF23
Neith
1
1
14
8
L
Cu Chulainn
Mauri321
Cu Chulainn
1
2
5
1.75
W
Kukulkan
2
3
12
2.67
L
Kukulkan
6
5
2
1.4
W
Erlang Shen
Sullyz20
Erlang Shen
5
2
12
5.5
L
Olorun
1
5
4
0.6
W
Zeus
TopAnop
Zeus
6
2
12
6
L
Hachiman
VikingxxKing
Hachiman
2
4
6
1.25
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,362
Damage
48,172
53,123
Taken
58,798
29,701
Mitigated
31,450
27,851
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,268
1,175
3,163
2,715
9,692
7,954
0
4,412
5,280
0
17,266
W
Neith
ImHoF23
Neith
6,835
1,760
1,448
3,370
8,061
3,516
966
2,984
5,077
0
21,512
L
Cu Chulainn
Mauri321
Cu Chulainn
8,747
2,133
577
5,798
16,817
14,077
0
8,158
8,659
0
12,198
W
Kukulkan
7,366
730
0
643
7,051
3,124
366
2,509
4,542
19,223
0
L
Kukulkan
12,059
662
599
893
8,424
3,591
938
4,005
4,419
34,267
0
W
Erlang Shen
Sullyz20
Erlang Shen
10,543
3,833
1,752
11,567
22,053
12,668
858
8,358
13,695
0
19,205
L
Olorun
7,896
4,130
2,756
3,655
12,274
5,151
0
7,165
5,109
16,129
0
W
Zeus
TopAnop
Zeus
22,350
629
1,472
1,721
6,266
2,439
892
1,692
4,574
39,752
0
L
Hachiman
VikingxxKing
Hachiman
11,493
5,884
882
2,102
9,904
4,142
0
5,033
4,871
0
25,253
L
7,977
2,949
1,350
2,396
11,379
4,489
0
5,355
6,024
0
17,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,697
Gold Earned
44,437
142
Minions Killed
123
0
Camps Cleared
0
1,110,028
Distance Traveled
1,077,258
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,108
778
22
2
0
250,328
3
W
Neith
9,451
727
30
2
0
156,443
0
L
Cu Chulainn
8,570
659
10
1
0
243,287
3
W
Kukulkan
9,268
713
32
2
0
215,985
0
L
Kukulkan
10,866
836
61
5
0
224,208
0
W
Erlang Shen
10,281
791
23
2
0
248,988
2
L
Olorun
8,422
648
21
2
0
201,746
0
W
Zeus
10,589
815
35
3
0
238,284
1
L
Hachiman
8,486
653
15
1
0
179,001
0
L
Medusa
8,093
623
16
1
0
229,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role