Player Matchup

Cabrakan
Cabrakan
Gold V
Lucas9203
Cabrakan
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
OkamiNoYoru
Hachiman
Gold IV
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 205L
1,345 MMR
Solo
Scylla
Scylla
Gold IV
holaqehaces
Scylla
Gold IV
Level 84
God Stats
3W - 3L
1,297 SR
Queue Stats
181W - 167L
1,364 MMR
Solo
Guan Yu
Guan Yu
Gold IV
willnar1
Guan Yu
Gold IV
Level 124
God Stats
19W - 18L
1,455 SR
Queue Stats
288W - 297L
1,323 MMR
Solo
Arachne
Arachne
Bronze III
xRestNPeacex
Arachne
Bronze III
Level 32
God Stats
13W - 21L
1,577 SR
Queue Stats
23W - 39L
1,355 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,466 SR
1,377 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,456 SR
1,393 MMR
Cerberus
Cerberus
Silver I
Arongaming
Cerberus
Silver I
Level 158
God Stats
3W - 11L
1,491 SR
Queue Stats
272W - 257L
1,327 MMR
Solo
Rama
Rama
Gold III
Fabrielcrackxd20
Rama
Gold III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
IHateZeus
Fenrir
Silver I
Level 88
God Stats
3W - 7L
1,211 SR
Queue Stats
214W - 219L
1,322 MMR
Party 1
Anubis
Anubis
Bronze IV
JonnnyThePear
Anubis
Bronze IV
Level 79
God Stats
0W - 1L
1,629 SR
Queue Stats
1W - 3L
1,507 MMR
Party 1
Ymir
Ymir
Gold II
MrEricCartmenez
Ymir
Gold II
Level 159
God Stats
27W - 36L
1,448 SR
Queue Stats
267W - 275L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lucas9203
Cabrakan
13
2 / 3 / 13
8,308
519
6,671
9,832
8,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
OkamiNoYoru
Hachiman
16
5 / 2 / 0
9,853
616
10,721
10,054
3,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
8 / 0 / 5
9,911
619
11,745
5,277
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
willnar1
Guan Yu
16
1 / 1 / 4
9,765
610
11,026
12,866
11,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
xRestNPeacex
Arachne
15
5 / 1 / 4
9,211
576
7,873
14,226
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SetTiamatApolloChaacNu Wa

VS

Bans
DanzaburouAnhurCu ChulainnPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arongaming
Cerberus
15
1 / 2 / 0
8,645
540
11,066
16,567
13,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 3
8,871
554
6,158
12,921
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
IHateZeus
Fenrir
13
2 / 3 / 0
7,757
485
4,924
12,843
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 8 / 0
6,580
411
4,036
11,103
5,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 5 / 1
7,100
444
3,940
13,486
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
21
Kills
7
7
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arongaming
Cerberus
1
2
0
0.5
L
2
3
3
1.17
L
Fenrir
IHateZeus
Fenrir
2
3
0
0.67
L
1
8
0
0.13
W
Cabrakan
Lucas9203
Cabrakan
2
3
13
2.83
L
1
5
1
0.3
W
Hachiman
OkamiNoYoru
Hachiman
5
2
0
2.5
W
Scylla
8
0
5
10.5
W
Guan Yu
willnar1
Guan Yu
1
1
4
3
W
Arachne
xRestNPeacex
Arachne
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
30,124
52,255
Taken
66,920
30,135
Mitigated
35,611
12,847
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arongaming
Cerberus
11,066
1,197
0
8,017
16,567
13,644
0
2,020
14,521
72,725
0
L
6,158
4,907
0
5,045
12,921
5,470
0
652
12,269
0
59,856
L
Fenrir
IHateZeus
Fenrir
4,924
2,100
0
4,876
12,843
4,541
0
2,114
10,659
0
47,370
L
4,036
219
0
2,316
11,103
5,027
0
7,057
3,797
31,414
0
W
Cabrakan
Lucas9203
Cabrakan
6,671
1,015
0
1,971
9,832
8,611
0
3,471
6,361
17,303
0
L
3,940
802
0
1,720
13,486
6,929
0
6,102
7,258
12,924
0
W
Hachiman
OkamiNoYoru
Hachiman
10,721
5,661
0
750
10,054
3,174
568
252
9,802
0
73,005
W
Scylla
11,745
912
0
500
5,277
1,736
0
1,685
3,592
74,878
0
W
Guan Yu
willnar1
Guan Yu
11,026
787
374
4,702
12,866
11,120
134
7,703
5,163
0
75,923
W
Arachne
xRestNPeacex
Arachne
7,873
5,148
0
4,550
14,226
5,494
0
5,931
8,295
0
58,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
38,953
524
Minions Killed
491
0
Camps Cleared
0
1,555,864
Distance Traveled
1,375,934
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,645
540
179
11
0
279,046
4
L
Rama
8,871
554
115
7
0
269,588
2
L
Fenrir
7,757
485
92
6
0
321,463
3
L
Anubis
6,580
411
75
5
0
224,948
2
W
Cabrakan
8,308
519
23
1
0
310,707
2
L
Ymir
7,100
444
30
2
0
280,889
4
W
Hachiman
9,853
616
129
8
0
277,528
10
W
Scylla
9,911
619
132
8
0
302,774
8
W
Guan Yu
9,765
610
150
9
0
335,510
7
W
Arachne
9,211
576
90
6
0
329,345
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role