Player Matchup

Ullr
Ullr
JigglyTeetz
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
OvertoneJones
Loki
Level 109
God Stats
83W - 63L
1,514 SR
Queue Stats
312W - 291L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
butthehole
Hun Batz
Level 89
God Stats
1W - 1L
1,109 SR
Queue Stats
21W - 21L
1,624 Elo+
Solo
Freya
Freya
moneyman9221
Freya
Level 141
God Stats
7W - 7L
1,644 SR
Queue Stats
251W - 227L
1,601 Elo+
Solo
Sobek
Sobek
shiftytripod
Sobek
Level 125
God Stats
3W - 4L
1,571 SR
Queue Stats
348W - 322L
1,566 Elo+
Solo
Team Averages
Level 125
1,468 SR
1,568 Elo+

VS

Team Averages
Level 148
1,492 SR
1,525 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Caz316
Loki
Level 156
God Stats
24W - 15L
1,579 SR
Queue Stats
257W - 228L
1,617 Elo+
Solo
Cerberus
Cerberus
D4rked
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Jorah61
Tiamat
Level 141
God Stats
1W - 2L
1,661 SR
Queue Stats
262W - 248L
1,560 Elo+
Solo
Ra
Ra
MistahNastee
Ra
Level 160
God Stats
0W - 7L
1,221 SR
Queue Stats
309W - 321L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,846
685
5,898
4,131
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 0
6,195
620
3,671
6,209
2,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
butthehole
Hun Batz
10
2 / 1 / 5
5,885
589
3,077
5,372
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,866
587
2,790
5,487
1,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 1 / 0
5,536
554
2,092
5,695
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 2 / 1
5,514
551
3,247
5,515
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Caz316
Loki
9
1 / 3 / 1
5,435
544
2,315
6,351
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
D4rked
Cerberus
9
1 / 2 / 1
5,687
569
2,167
8,829
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Jorah61
Tiamat
10
1 / 2 / 0
5,638
564
2,849
4,971
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 3 / 0
4,384
438
651
2,825
704
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
12
Kills
4
4
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
L
Loki
Caz316
Loki
1
3
1
0.5
L
Cerberus
D4rked
Cerberus
1
2
1
0.75
W
3
0
3
4.5
L
Tiamat
Jorah61
Tiamat
1
2
0
0.5
L
0
3
0
0
W
3
1
0
3
W
Hun Batz
butthehole
Hun Batz
2
1
5
4.5
W
2
1
0
2
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
11,229
26,894
Taken
28,491
9,441
Mitigated
12,658
10,429
Healing
9,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
3,247
1,343
0
2,129
5,515
1,484
0
1,597
3,918
0
32,523
L
Loki
Caz316
Loki
2,315
833
0
2,158
6,351
1,813
0
391
5,960
0
26,316
L
Cerberus
D4rked
Cerberus
2,167
191
0
3,319
8,829
5,374
0
2,324
6,505
21,839
0
W
5,898
3,495
0
648
4,131
1,380
0
1,038
3,093
0
44,089
L
Tiamat
Jorah61
Tiamat
2,849
494
0
1,051
4,971
3,283
0
322
4,649
26,336
0
L
651
152
45
298
2,825
704
0
248
2,577
16,296
0
W
3,671
986
0
2,007
6,209
2,082
40
1,972
3,997
0
33,112
W
Hun Batz
butthehole
Hun Batz
3,077
1,169
0
1,986
5,372
1,661
519
846
4,478
0
24,807
W
2,790
1,110
0
3,047
5,487
1,403
657
214
5,273
29,658
0
W
2,092
90
0
2,741
5,695
2,915
324
1,284
4,386
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
26,658
320
Minions Killed
262
0
Camps Cleared
0
990,993
Distance Traveled
861,500
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,514
551
70
7
0
169,036
3
L
Loki
5,435
544
60
6
0
201,007
2
L
Cerberus
5,687
569
60
6
0
201,078
0
W
Ullr
6,846
685
107
11
0
186,311
4
L
Tiamat
5,638
564
44
4
0
168,872
4
L
Ra
4,384
438
28
3
0
121,507
1
W
Loki
6,195
620
83
8
0
225,868
2
W
Hun Batz
5,885
589
49
5
0
214,515
3
W
Freya
5,866
587
70
7
0
176,742
1
W
Sobek
5,536
554
11
1
0
187,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role