Player Matchup

Ymir
Ymir
Coretuhzee
Ymir
Level 123
God Stats
1W - 1L
1,524 SR
Queue Stats
5W - 12L
1,312 Elo+
Party 2
Chaac
Chaac
DarkSteel8039
Chaac
Level 89
God Stats
3W - 6L
1,486 SR
Queue Stats
151W - 135L
1,496 Elo+
Solo
Ra
Ra
KINGofTHEjoose
Ra
Level 5
God Stats
1W - 5L
1,134 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 2
Merlin
Merlin
LordVintage
Merlin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,513 Elo+
Solo
Scylla
Scylla
zJumpy
Scylla
Level 66
God Stats
4W - 3L
1,422 SR
Queue Stats
6W - 14L
1,229 Elo+
Party 2
Team Averages
Level 70
1,413 SR
1,335 Elo+

VS

Team Averages
Level 72
1,464 SR
1,488 Elo+
Chronos
Chronos
ABlackbear
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,601 Elo+
Party 1
Hercules
Hercules
Canutat2
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
FaustWulf
Skadi
Level 69
God Stats
2W - 1L
1,766 SR
Queue Stats
63W - 58L
1,525 Elo+
Party 1
Terra
Terra
SlimyBootyHammer
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
solemnwinterwolf
Agni
Level 46
God Stats
1W - 7L
1,054 SR
Queue Stats
22W - 54L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 9
9,606
873
8,171
14,102
18,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 12
10,034
912
19,712
10,246
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 0 / 13
9,672
879
5,209
6,569
3,841
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
17
8 / 0 / 8
11,733
1,067
16,177
4,208
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
zJumpy
Scylla
17
4 / 2 / 11
10,377
943
20,791
6,336
3,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

279

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ABlackbear
Chronos
15
2 / 2 / 0
9,489
863
10,926
14,868
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Canutat2
Hercules
15
0 / 5 / 1
8,949
814
2,686
14,768
13,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
FaustWulf
Skadi
15
1 / 4 / 1
9,436
858
6,549
17,971
8,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 0 / 2
9,965
906
12,703
17,547
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 6 / 1
8,909
810
2,974
12,467
5,580
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
17
Kills
3
3
Deaths
17
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
ABlackbear
Chronos
2
2
0
1
L
Hercules
Canutat2
Hercules
0
5
1
0.1
W
2
1
9
6.5
W
3
0
12
9
L
Skadi
FaustWulf
Skadi
1
4
1
0.38
W
0
0
13
6.5
W
Merlin
8
0
8
12
L
0
0
2
1
L
0
6
1
0.08
W
Scylla
zJumpy
Scylla
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,060
Damage
35,838
41,461
Taken
77,621
38,167
Mitigated
59,119
12,747
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ABlackbear
Chronos
10,926
4,824
0
2,514
14,868
6,490
0
8,747
5,921
30,396
0
L
Hercules
Canutat2
Hercules
2,686
311
0
3,057
14,768
13,088
0
9,095
5,548
58
13,661
W
8,171
1,092
456
754
14,102
18,356
0
8,592
5,510
18,236
0
W
19,712
3,304
0
5,485
10,246
10,441
0
6,520
3,726
0
27,706
L
Skadi
FaustWulf
Skadi
6,549
2,623
0
17
17,971
8,047
0
11,876
5,970
0
28,113
W
5,209
1,537
3,347
928
6,569
3,841
0
4,463
2,106
22,844
0
W
Merlin
16,177
1,163
0
330
4,208
2,242
0
2,490
1,718
51,712
0
L
12,703
822
1,472
3,466
17,547
25,914
0
12,233
5,215
24,888
0
L
2,974
334
0
926
12,467
5,580
0
8,397
3,970
20,528
0
W
Scylla
zJumpy
Scylla
20,791
2,015
0
1,447
6,336
3,287
0
4,596
1,740
33,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,422
Gold Earned
46,748
211
Minions Killed
185
5
Camps Cleared
4
978,521
Distance Traveled
876,132
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,489
863
44
4
2
172,431
0
L
Hercules
8,949
814
27
2
0
171,289
0
W
Ymir
9,606
873
25
2
0
171,941
0
W
Chaac
10,034
912
24
2
1
224,591
0
L
Skadi
9,436
858
45
4
2
177,214
0
W
Ra
9,672
879
63
6
0
195,651
1
W
Merlin
11,733
1,067
65
6
3
189,376
0
L
Terra
9,965
906
17
2
0
213,156
0
L
Agni
8,909
810
52
5
0
142,042
0
W
Scylla
10,377
943
34
3
1
196,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role