Player Matchup

Achilles
Achilles
Biifurcaptor
Achilles
Level 23
God Stats
5W - 7L
1,481 SR
Queue Stats
83W - 84L
1,392 Elo+
Solo
Ganesha
Ganesha
NotoriousGab22
Ganesha
Level 69
God Stats
16W - 17L
1,480 SR
Queue Stats
166W - 234L
1,407 Elo+
Party 3
Ao Kuang
Ao Kuang
Oldskittles
Ao Kuang
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 19L
1,415 Elo+
Party 2
Raijin
Raijin
Pancek
Raijin
Level 26
God Stats
0W - 3L
1,181 SR
Queue Stats
11W - 16L
1,419 Elo+
Party 2
Izanami
Izanami
kushyoz
Izanami
Level 8
God Stats
5W - 5L
1,500 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 3
Team Averages
Level 29
1,429 SR
1,422 Elo+

VS

Team Averages
Level 24
1,583 SR
1,474 Elo+
Achilles
Achilles
BarnacleBruh
Achilles
Level 17
God Stats
5W - 8L
1,283 SR
Queue Stats
71W - 70L
1,484 Elo+
Party 1
Izanami
Izanami
MermaidMaynee
Izanami
Level 24
God Stats
54W - 21L
1,702 SR
Queue Stats
108W - 73L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
MunchyQ
Kukulkan
Level 27
God Stats
27W - 19L
1,550 SR
Queue Stats
99W - 74L
1,512 Elo+
Party 1
Nox
Nox
Womboe
Nox
Level 27
God Stats
5W - 2L
1,734 SR
Queue Stats
55W - 47L
1,425 Elo+
Solo
Mercury
Mercury
观察并思考
Mercury
Level 25
God Stats
21W - 8L
1,646 SR
Queue Stats
82W - 62L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biifurcaptor
Achilles
12
1 / 8 / 4
7,591
422
7,886
14,765
15,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 5
7,843
436
4,933
17,391
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Oldskittles
Ao Kuang
15
6 / 4 / 3
9,745
541
8,348
16,019
5,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Pancek
Raijin
12
3 / 7 / 3
8,015
445
8,614
11,933
4,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
kushyoz
Izanami
14
3 / 9 / 3
9,055
503
5,345
13,540
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BarnacleBruh
Achilles
14
5 / 4 / 8
9,496
528
6,278
11,658
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
18
14 / 3 / 3
11,839
658
17,219
15,289
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MunchyQ
Kukulkan
16
8 / 3 / 6
10,557
587
14,675
8,661
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
Womboe
Nox
14
2 / 2 / 16
10,591
588
6,902
11,818
8,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
4 / 3 / 5
10,586
588
10,932
13,079
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
13
Kills
33
34
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
BarnacleBruh
Achilles
5
4
8
2.25
L
Achilles
Biifurcaptor
Achilles
1
8
4
0.38
W
Izanami
14
3
3
5.17
W
Kukulkan
MunchyQ
Kukulkan
8
3
6
3.67
L
0
6
5
0.42
L
Ao Kuang
Oldskittles
Ao Kuang
6
4
3
1.88
L
Raijin
Pancek
Raijin
3
7
3
0.64
W
Nox
Womboe
Nox
2
2
16
5
L
Izanami
kushyoz
Izanami
3
9
3
0.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,126
Damage
56,006
73,648
Taken
60,505
40,305
Mitigated
31,543
11,658
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BarnacleBruh
Achilles
6,278
2,975
0
521
11,658
9,167
2,131
4,064
7,319
0
23,443
L
Achilles
Biifurcaptor
Achilles
7,886
2,286
0
1,574
14,765
15,957
0
1,067
13,688
0
25,853
W
Izanami
17,219
12,080
0
6,290
15,289
5,526
8,948
6,050
9,164
0
93,952
W
Kukulkan
MunchyQ
Kukulkan
14,675
1,098
609
1,313
8,661
3,401
646
3,628
5,033
56,606
0
L
4,933
59
564
2,622
17,391
10,600
0
3,771
13,518
24,029
0
L
Ao Kuang
Oldskittles
Ao Kuang
8,348
2,025
0
3,996
16,019
5,721
676
6,941
8,782
53,858
0
L
Raijin
Pancek
Raijin
8,614
1,040
0
688
11,933
4,218
282
3,633
8,102
36,322
0
W
Nox
Womboe
Nox
6,902
1,160
0
1,211
11,818
8,161
714
4,977
6,816
26,852
0
L
Izanami
kushyoz
Izanami
5,345
3,642
0
2,214
13,540
3,809
0
5,457
7,981
0
33,708
W
10,932
5,547
342
3,952
13,079
5,288
0
3,176
9,728
0
69,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
53,069
289
Minions Killed
463
0
Camps Cleared
0
1,622,705
Distance Traveled
1,858,635
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,496
528
50
3
0
389,656
0
L
Achilles
7,591
422
46
3
0
322,594
4
W
Izanami
11,839
658
171
10
0
338,913
3
W
Kukulkan
10,557
587
92
5
0
365,524
0
L
Ganesha
7,843
436
11
1
0
358,282
6
L
Ao Kuang
9,745
541
94
5
0
339,346
4
L
Raijin
8,015
445
62
3
0
288,551
7
W
Nox
10,591
588
27
2
0
378,224
1
L
Izanami
9,055
503
76
4
0
313,932
2
W
Mercury
10,586
588
123
7
0
386,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role