Player Matchup

Loki
Loki
LinguiniBR
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,262 Elo+
Solo
Set
Set
Mono Bola6283
Set
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
YellowRadi0
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
buguOO
Yemoja
Level 8
God Stats
0W - 2L
1,255 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 2
Ne Zha
Ne Zha
gnvs
Ne Zha
Level 8
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 2
Team Averages
Level 8
1,429 SR
1,252 Elo+

VS

Team Averages
Level 23
1,296 SR
1,334 Elo+
Tyr
Tyr
DYlawz
Tyr
Level 17
God Stats
4W - 6L
1,135 SR
Queue Stats
133W - 152L
1,289 Elo+
Solo
Tiamat
Tiamat
Hoanesbjj
Tiamat
Level 27
God Stats
15W - 5L
1,223 SR
Queue Stats
73W - 88L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nacib
Tsukuyomi
Level 26
God Stats
9W - 10L
1,224 SR
Queue Stats
69W - 83L
1,372 Elo+
Party 1
Athena
Athena
caluzera
Athena
Level 29
God Stats
78W - 79L
1,400 SR
Queue Stats
637W - 617L
1,348 Elo+
Party 1
Jing Wei
Jing Wei
hvnder
Jing Wei
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 32L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
8,017
349
3,621
18,758
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
8,181
356
4,488
13,395
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
YellowRadi0
Cu Chulainn
15
4 / 3 / 0
9,916
431
9,001
15,738
11,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
buguOO
Yemoja
13
1 / 11 / 2
9,233
401
5,379
22,734
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
gnvs
Ne Zha
12
1 / 12 / 1
8,362
364
7,802
19,782
7,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
DYlawz
Tyr
15
9 / 2 / 13
11,476
499
11,491
19,787
17,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
Hoanesbjj
Tiamat
17
5 / 1 / 10
11,919
518
16,240
8,104
4,715
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Nacib
Tsukuyomi
18
15 / 1 / 9
12,890
560
22,911
14,661
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
caluzera
Athena
16
5 / 0 / 15
11,900
517
9,157
16,622
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
hvnder
Jing Wei
14
3 / 2 / 8
10,161
442
6,415
11,190
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
6
Kills
37
39
Deaths
6
6
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tyr
DYlawz
Tyr
9
2
13
7.75
W
Tiamat
Hoanesbjj
Tiamat
5
1
10
10
L
0
9
1
0.06
L
0
4
2
0.25
W
Tsukuyomi
Nacib
Tsukuyomi
15
1
9
19.5
L
Cu Chulainn
YellowRadi0
Cu Chulainn
4
3
0
1.33
L
Yemoja
buguOO
Yemoja
1
11
2
0.18
W
Athena
caluzera
Athena
5
0
15
12.5
L
Ne Zha
gnvs
Ne Zha
1
12
1
0.13
W
Jing Wei
hvnder
Jing Wei
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
66,214
90,407
Taken
70,364
47,206
Mitigated
52,658
8,924
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
DYlawz
Tyr
11,491
1,563
0
6,882
19,787
17,257
1,753
1,883
17,904
0
42,721
W
Tiamat
Hoanesbjj
Tiamat
16,240
4,151
0
2,859
8,104
4,715
3,186
632
7,472
69,810
0
L
3,621
554
0
1,571
18,758
5,845
0
5,932
12,826
0
38,040
L
4,488
2,338
0
1,104
13,395
4,760
0
3,498
9,897
0
41,738
W
Tsukuyomi
Nacib
Tsukuyomi
22,911
5,309
0
3,897
14,661
6,154
2,623
969
13,692
0
84,201
L
Cu Chulainn
YellowRadi0
Cu Chulainn
9,001
924
0
780
15,738
11,287
0
3,892
11,846
4,104
44,307
L
Yemoja
buguOO
Yemoja
5,379
2,108
2,226
853
22,734
18,113
651
6,026
16,708
24,643
0
W
Athena
caluzera
Athena
9,157
2,707
0
1,871
16,622
20,531
1,519
1,027
15,595
55,143
0
L
Ne Zha
gnvs
Ne Zha
7,802
2,319
653
1,737
19,782
7,201
445
6,049
13,733
0
30,252
W
Jing Wei
hvnder
Jing Wei
6,415
4,317
0
1,790
11,190
4,001
5,169
1,475
9,715
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,709
Gold Earned
58,346
332
Minions Killed
440
0
Camps Cleared
0
1,976,335
Distance Traveled
2,356,597
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,476
499
66
3
0
432,624
3
W
Tiamat
11,919
518
117
5
0
466,081
1
L
Loki
8,017
349
76
3
0
418,447
1
L
Set
8,181
356
81
4
0
428,354
0
W
Tsukuyomi
12,890
560
110
5
0
496,232
6
L
Cu Chulainn
9,916
431
83
4
0
402,996
1
L
Yemoja
9,233
401
41
2
0
351,441
1
W
Athena
11,900
517
79
3
0
504,977
2
L
Ne Zha
8,362
364
51
2
0
375,097
9
W
Jing Wei
10,161
442
68
3
0
456,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role