Player Matchup

Tyr
Tyr
Bronze IV
ITWONTLETMEULT
Tyr
Bronze IV
Level 109
God Stats
71W - 96L
1,373 SR
Queue Stats
169W - 219L
-309 MMR
Solo
Thor
Thor
Silver IV
SevSecsOrLess
Thor
Silver IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 214L
536 MMR
Solo
Cupid
Cupid
Silver V
akatkat7
Cupid
Silver V
Level 62
God Stats
25W - 24L
1,407 SR
Queue Stats
74W - 89L
460 MMR
Solo
Yemoja
Yemoja
Silver V
deusferr
Yemoja
Silver V
Level 126
God Stats
19W - 17L
1,554 SR
Queue Stats
383W - 419L
546 MMR
Solo
Cthulhu
Cthulhu
Silver V
l GRIFFORE l
Cthulhu
Silver V
Level 159
God Stats
8W - 8L
1,458 SR
Queue Stats
409W - 428L
615 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,458 SR
369 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,416 SR
365 MMR
Fenrir
Fenrir
Silver IV
Kevcha_710
Fenrir
Silver IV
Level 83
God Stats
24W - 22L
1,405 SR
Queue Stats
281W - 290L
724 MMR
Party 1
Kukulkan
Kukulkan
Bronze II
Kiran972
Kukulkan
Bronze II
Level 63
God Stats
12W - 14L
1,409 SR
Queue Stats
255W - 350L
-123 MMR
Solo
Skadi
Skadi
Silver IV
TGR DarthGERSON
Skadi
Silver IV
Level 118
God Stats
226W - 166L
1,474 SR
Queue Stats
516W - 525L
687 MMR
Solo
Bacchus
Bacchus
Silver V
TS-Sanchez
Bacchus
Silver V
Level 75
God Stats
20W - 18L
1,255 SR
Queue Stats
438W - 443L
480 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
githunter17
Jormungandr
Bronze III
Level 128
God Stats
18W - 12L
1,538 SR
Queue Stats
226W - 237L
54 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 3
19,904
474
13,047
36,333
23,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 7 / 11
19,968
475
28,440
40,637
19,553
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
akatkat7
Cupid
20
12 / 13 / 6
20,944
499
47,052
40,108
18,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
deusferr
Yemoja
20
1 / 7 / 8
19,275
459
18,964
47,129
40,712
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
l GRIFFORE l
Cthulhu
20
6 / 5 / 15
19,924
474
37,694
58,019
90,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesArachneScyllaCu ChulainnKing Arthur

VS

Bans
ZeusJanusAphroditeDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kevcha_710
Fenrir
20
7 / 8 / 16
19,320
460
26,186
38,920
23,091
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Kiran972
Kukulkan
20
4 / 4 / 5
21,495
512
30,836
20,837
10,857
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 4 / 6
25,323
603
59,817
35,979
18,519
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
TS-Sanchez
Bacchus
20
6 / 5 / 17
18,710
445
28,733
51,487
87,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
githunter17
Jormungandr
20
6 / 8 / 13
18,341
437
29,315
46,968
53,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
102
29
Kills
45
45
Deaths
29
43
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
13
3
0.42
W
Fenrir
Kevcha_710
Fenrir
7
8
16
1.88
W
Kukulkan
Kiran972
Kukulkan
4
4
5
1.63
L
6
7
11
1.64
W
22
4
6
6.25
W
Bacchus
TS-Sanchez
Bacchus
6
5
17
2.9
L
Cupid
akatkat7
Cupid
12
13
6
1.15
L
Yemoja
deusferr
Yemoja
1
7
8
0.71
W
Jormungandr
githunter17
Jormungandr
6
8
13
1.56
L
Cthulhu
l GRIFFORE l
Cthulhu
6
5
15
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,197
Damage
174,887
222,226
Taken
194,191
193,566
Mitigated
193,342
48,666
Healing
56,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,047
3,939
0
5,410
36,333
23,706
1,155
12,064
24,118
0
120,843
W
Fenrir
Kevcha_710
Fenrir
26,186
5,623
0
10,117
38,920
23,091
901
8,139
30,701
0
140,464
W
Kukulkan
Kiran972
Kukulkan
30,836
1,306
0
3,046
20,837
10,857
0
5,923
14,914
220,376
0
L
28,440
7,648
0
9,292
40,637
19,553
0
17,042
23,290
0
171,931
W
59,817
39,742
630
12,156
35,979
18,519
11,090
13,268
22,711
0
250,407
W
Bacchus
TS-Sanchez
Bacchus
28,733
4,195
1,615
22,191
51,487
87,496
21
16,598
34,685
68,285
0
L
Cupid
akatkat7
Cupid
47,052
35,482
0
14,471
40,108
18,619
5,980
15,834
24,069
0
147,348
L
Yemoja
deusferr
Yemoja
18,964
5,185
4,094
13,575
47,129
40,712
211
20,553
25,841
110,546
0
W
Jormungandr
githunter17
Jormungandr
29,315
4,423
0
6,696
46,968
53,379
377
15,699
30,789
111,140
0
L
Cthulhu
l GRIFFORE l
Cthulhu
37,694
1,954
1,058
766
58,019
90,976
840
22,186
35,566
118,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,015
Gold Earned
103,189
899
Minions Killed
894
0
Camps Cleared
0
3,277,799
Distance Traveled
3,580,339
25
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,904
474
216
5
0
454,471
4
W
Fenrir
19,320
460
146
3
0
783,307
2
W
Kukulkan
21,495
512
290
7
0
580,261
34
L
Thor
19,968
475
199
5
0
791,499
1
W
Skadi
25,323
603
264
6
0
759,585
6
W
Bacchus
18,710
445
68
2
0
791,424
2
L
Cupid
20,944
499
180
4
0
643,283
6
L
Yemoja
19,275
459
180
4
0
642,775
1
W
Jormungandr
18,341
437
126
3
0
665,762
9
L
Cthulhu
19,924
474
124
3
0
745,771
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role