Player Matchup

Medusa
Medusa
Silver I
Inqory
Medusa
Silver I
Level 74
God Stats
2W - 0L
1,741 SR
Queue Stats
119W - 122L
1,090 MMR
Solo
Ares
Ares
Silver I
NAAAZGUUUL
Ares
Silver I
Level 107
God Stats
5W - 3L
1,696 SR
Queue Stats
195W - 213L
1,058 MMR
Solo
Chang'e
Chang'e
Gold V
RoxasFoxes
Chang'e
Gold V
Level 146
God Stats
48W - 38L
1,504 SR
Queue Stats
532W - 525L
1,062 MMR
Solo
Thanatos
Thanatos
Silver II
SwordSaint_Killa
Thanatos
Silver II
Level 108
God Stats
9W - 13L
1,360 SR
Queue Stats
206W - 224L
995 MMR
Solo
Vamana
Vamana
Silver II
TheAce30
Vamana
Silver II
Level 145
God Stats
7W - 7L
1,591 SR
Queue Stats
282W - 291L
999 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,578 SR
1,041 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,484 SR
1,076 MMR
Loki
Loki
Bronze IV
Ali3NDr0p
Loki
Bronze IV
Level 34
God Stats
0W - 2L
1,456 SR
Queue Stats
22W - 37L
1,215 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
FazeHotrod
Hou Yi
Silver IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,141 MMR
Party 2
Khepri
Khepri
Silver II
PlmplnInYoBishhh
Khepri
Silver II
Level 68
God Stats
6W - 10L
1,613 SR
Queue Stats
215W - 235L
974 MMR
Solo
Hel
Hel
Bronze IV
Taygeta3276
Hel
Bronze IV
Level 69
God Stats
3W - 9L
1,352 SR
Queue Stats
53W - 89L
1,215 MMR
Party 1
Eset
Eset
Silver II
Xxupin_smok3
Eset
Silver II
Level 134
God Stats
7W - 5L
1,500 SR
Queue Stats
733W - 764L
833 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Inqory
Medusa
16
6 / 2 / 12
11,161
485
11,721
12,376
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 1 / 14
11,564
503
10,246
19,676
17,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
RoxasFoxes
Chang'e
20
13 / 0 / 6
13,904
605
24,601
17,206
7,421
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 3 / 12
12,778
556
13,276
17,407
7,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
TheAce30
Vamana
18
4 / 4 / 8
12,563
546
12,722
18,487
14,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetHeraTsukuyomiChaacCu Chulainn

VS

Bans
ArachneAwilixCthulhuPoseidonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
5 / 7 / 4
10,866
472
13,195
16,090
6,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
FazeHotrod
Hou Yi
15
1 / 7 / 1
8,974
390
8,480
18,984
6,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 5 / 3
9,191
400
6,941
18,882
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 7 / 1
9,910
431
10,588
17,547
7,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 9 / 5
9,925
432
12,075
15,569
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
35
Kills
10
10
Deaths
35
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
5
7
4
1
L
Hou Yi
FazeHotrod
Hou Yi
1
7
1
0.21
W
Medusa
Inqory
Medusa
6
2
12
6
W
4
1
14
11
L
0
5
3
0.3
W
Chang'e
RoxasFoxes
Chang'e
13
0
6
16
W
8
3
12
4.67
L
2
7
1
0.36
W
Vamana
TheAce30
Vamana
4
4
8
2
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,566
Damage
51,279
85,152
Taken
87,072
52,531
Mitigated
46,704
42,445
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,195
2,867
252
443
16,090
6,471
0
4,787
11,303
0
52,059
L
Hou Yi
FazeHotrod
Hou Yi
8,480
4,993
0
3,822
18,984
6,928
0
7,714
11,270
0
58,285
W
Medusa
Inqory
Medusa
11,721
5,187
0
1,851
12,376
4,995
4,020
3,305
8,955
0
58,086
W
10,246
725
0
5,517
19,676
17,645
94
8,258
10,896
28,748
0
L
6,941
223
0
1,028
18,882
19,048
0
7,927
10,955
29,180
0
W
Chang'e
RoxasFoxes
Chang'e
24,601
1,762
4,653
11,023
17,206
7,421
1,325
5,273
11,681
117,904
0
W
13,276
3,630
0
14,875
17,407
7,619
907
3,358
13,841
0
92,034
L
10,588
1,374
2,599
4,016
17,547
7,324
0
10,895
6,652
62,248
0
W
Vamana
TheAce30
Vamana
12,722
6,103
0
4,526
18,487
14,851
3,428
7,745
10,175
1,010
78,811
L
12,075
1,463
946
2,182
15,569
6,933
609
3,614
11,955
48,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,970
Gold Earned
48,866
547
Minions Killed
447
0
Camps Cleared
0
2,109,044
Distance Traveled
1,950,806
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,866
472
81
4
0
437,926
0
L
Hou Yi
8,974
390
95
4
0
376,365
5
W
Medusa
11,161
485
97
4
0
382,760
5
W
Ares
11,564
503
25
1
0
436,675
3
L
Khepri
9,191
400
39
2
0
440,593
5
W
Chang'e
13,904
605
166
7
0
429,397
8
W
Thanatos
12,778
556
125
5
0
439,386
4
L
Hel
9,910
431
120
5
0
322,570
0
W
Vamana
12,563
546
134
6
0
420,826
3
L
Eset
9,925
432
112
5
0
373,352
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role