Player Matchup

Sun Wukong
Sun Wukong
GroovyElfBum
Sun Wukong
Level 45
God Stats
5W - 3L
1,313 SR
Queue Stats
151W - 140L
1,471 Elo+
Party 2
Susano
Susano
MoonSniper69
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 2
Khepri
Khepri
Wendenjon
Khepri
Level 51
God Stats
14W - 14L
1,578 SR
Queue Stats
150W - 158L
1,441 Elo+
Party 2
Tiamat
Tiamat
imp269
Tiamat
Level 139
God Stats
10W - 9L
1,387 SR
Queue Stats
512W - 531L
1,540 Elo+
Solo
Chiron
Chiron
m8calmdaham
Chiron
Level 48
God Stats
7W - 10L
1,788 SR
Queue Stats
148W - 152L
1,454 Elo+
Party 2
Team Averages
Level 61
1,513 SR
1,483 Elo+

VS

Team Averages
Level 43
1,600 SR
1,453 Elo+
Cupid
Cupid
GotTekz
Cupid
Level 18
God Stats
25W - 26L
1,620 SR
Queue Stats
151W - 138L
1,467 Elo+
Party 3
Ymir
Ymir
Huskyyy-T
Ymir
Level 82
God Stats
25W - 19L
1,709 SR
Queue Stats
300W - 290L
1,411 Elo+
Party 3
Set
Set
LTB_Duckzy
Set
Level 29
God Stats
23W - 18L
1,606 SR
Queue Stats
53W - 57L
1,486 Elo+
Party 1
Janus
Janus
LTB_Tfra
Janus
Level 38
God Stats
5W - 7L
1,536 SR
Queue Stats
170W - 172L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Rizwanur00
Erlang Shen
Level 47
God Stats
15W - 14L
1,530 SR
Queue Stats
78W - 85L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GroovyElfBum
Sun Wukong
20
8 / 1 / 15
16,063
595
23,235
26,047
23,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
20
14 / 2 / 12
15,222
564
21,835
23,308
11,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
Wendenjon
Khepri
19
1 / 5 / 17
13,499
500
7,011
22,660
23,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
imp269
Tiamat
20
11 / 1 / 10
15,925
590
24,882
19,610
14,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
20
3 / 4 / 8
13,279
492
15,062
18,050
7,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GotTekz
Cupid
17
5 / 5 / 5
11,660
432
16,972
21,689
11,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
2 / 6 / 7
11,514
426
9,078
27,119
32,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 12 / 2
10,015
371
10,885
24,330
14,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
LTB_Tfra
Janus
17
1 / 5 / 1
11,290
418
15,196
15,883
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Rizwanur00
Erlang Shen
18
5 / 9 / 1
11,604
430
11,668
26,170
12,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
29
37
Kills
13
13
Deaths
37
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
GotTekz
Cupid
5
5
5
1.5
W
Sun Wukong
GroovyElfBum
Sun Wukong
8
1
15
15.5
L
Ymir
2
6
7
0.92
L
0
12
2
0.08
L
Janus
LTB_Tfra
Janus
1
5
1
0.3
W
Susano
14
2
12
10
L
Erlang Shen
Rizwanur00
Erlang Shen
5
9
1
0.61
W
Khepri
Wendenjon
Khepri
1
5
17
1.9
W
Tiamat
imp269
Tiamat
11
1
10
16
W
Chiron
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,025
Damage
63,799
109,675
Taken
115,191
81,247
Mitigated
75,919
40,791
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
GotTekz
Cupid
16,972
11,241
515
6,192
21,689
11,169
1,025
5,202
16,302
0
91,724
W
Sun Wukong
GroovyElfBum
Sun Wukong
23,235
4,422
0
13,388
26,047
23,168
2,096
5,590
20,347
0
126,833
L
Ymir
9,078
1,627
0
1,791
27,119
32,215
37
7,020
19,875
55,292
0
L
10,885
4,161
0
1,619
24,330
14,050
0
4,757
19,511
0
65,341
L
Janus
LTB_Tfra
Janus
15,196
137
0
473
15,883
5,771
422
9,720
5,537
76,561
0
W
Susano
21,835
4,971
0
8,825
23,308
11,740
1,982
4,468
18,784
0
98,111
L
Erlang Shen
Rizwanur00
Erlang Shen
11,668
7,442
0
4,315
26,170
12,714
0
3,861
22,073
0
87,310
W
Khepri
Wendenjon
Khepri
7,011
535
0
3,439
22,660
23,759
678
6,552
14,978
44,481
0
W
Tiamat
imp269
Tiamat
24,882
3,689
0
8,079
19,610
14,721
1,815
8,277
10,910
121,250
0
W
Chiron
15,062
4,898
1,533
5,527
18,050
7,859
4,288
2,991
15,041
0
104,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,988
Gold Earned
56,083
730
Minions Killed
599
0
Camps Cleared
0
2,580,599
Distance Traveled
2,315,296
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,660
432
132
5
0
441,297
5
W
Sun Wukong
16,063
595
195
7
0
503,380
1
L
Ymir
11,514
426
75
3
0
440,055
4
L
Set
10,015
371
107
4
0
425,578
0
L
Janus
11,290
418
151
6
0
476,515
3
W
Susano
15,222
564
120
4
0
523,491
3
L
Erlang Shen
11,604
430
134
5
0
531,851
5
W
Khepri
13,499
500
66
2
0
560,876
3
W
Tiamat
15,925
590
196
7
0
529,489
2
W
Chiron
13,279
492
153
6
0
463,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role