Player Matchup

Fenrir
Fenrir
CKelly304
Fenrir
Level 121
God Stats
22W - 24L
1,527 SR
Queue Stats
233W - 217L
1,612 Elo+
Solo
Bellona
Bellona
Littlepete101
Bellona
Level 65
God Stats
20W - 6L
1,700 SR
Queue Stats
407W - 416L
1,615 Elo+
Solo
Chang'e
Chang'e
RadiantVeilxnce
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,894 Elo+
Solo
Ao Kuang
Ao Kuang
Sam-_-2Dav
Ao Kuang
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
165W - 174L
1,607 Elo+
Party 1
Skadi
Skadi
Selcuken
Skadi
Level 147
God Stats
13W - 7L
1,667 SR
Queue Stats
140W - 139L
1,602 Elo+
Party 1
Team Averages
Level 128
1,579 SR
1,666 Elo+

VS

Team Averages
Level 115
1,699 SR
1,512 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AwesomeRobin408
Da Ji
Level 147
God Stats
2W - 3L
1,903 SR
Queue Stats
239W - 238L
1,533 Elo+
Solo
Artio
Artio
BYFABIO17
Artio
Level 99
God Stats
1W - 1L
1,756 SR
Queue Stats
274W - 221L
1,491 Elo+
Party 2
Janus
Janus
MyAccWasBanned2
Janus
Level 69
God Stats
5W - 10L
1,272 SR
Queue Stats
271W - 257L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoSi-_-theSniPeR
Tsukuyomi
Level 140
God Stats
16W - 9L
2,063 SR
Queue Stats
850W - 740L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CKelly304
Fenrir
11
2 / 2 / 5
6,947
579
5,005
8,719
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
14
3 / 0 / 0
7,510
626
6,828
8,297
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 7
6,887
574
8,188
7,466
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Sam-_-2Dav
Ao Kuang
13
8 / 1 / 0
7,440
620
4,402
8,874
3,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Skadi
Selcuken
Skadi
12
1 / 1 / 2
6,957
580
3,295
4,001
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 2
6,318
527
1,986
4,641
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 4 / 0
6,784
565
5,800
10,469
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
BYFABIO17
Artio
8
0 / 5 / 1
5,024
419
2,360
10,869
3,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
0 / 4 / 4
6,130
511
3,808
6,216
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
13
1 / 2 / 0
7,172
598
6,505
9,427
3,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
L
4
4
0
1
L
Artio
BYFABIO17
Artio
0
5
1
0.1
W
Fenrir
CKelly304
Fenrir
2
2
5
2.25
W
Bellona
3
0
0
3
L
0
4
4
0.5
W
2
1
7
5.5
L
Tsukuyomi
1
2
0
0.5
W
Ao Kuang
Sam-_-2Dav
Ao Kuang
8
1
0
8
W
Skadi
Selcuken
Skadi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
20,459
37,357
Taken
41,622
15,570
Mitigated
13,928
20,170
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,986
926
0
2,144
4,641
1,088
0
172
4,469
0
36,494
L
5,800
1,608
0
3,214
10,469
3,534
0
3,923
6,546
0
31,162
L
Artio
BYFABIO17
Artio
2,360
509
15
2,338
10,869
3,826
0
4,453
6,416
13,923
0
W
Fenrir
CKelly304
Fenrir
5,005
1,267
0
3,058
8,719
3,765
0
1,584
7,123
0
20,068
W
Bellona
6,828
1,742
0
4,758
8,297
5,060
0
0
8,297
0
49,463
L
3,808
368
0
1,274
6,216
2,106
0
3,208
3,008
35,272
0
W
8,188
1,071
1,014
4,432
7,466
2,275
215
2,014
5,336
39,372
0
L
Tsukuyomi
6,505
1,844
0
2,100
9,427
3,374
0
834
8,593
0
46,337
W
Ao Kuang
Sam-_-2Dav
Ao Kuang
4,402
843
0
5,430
8,874
3,347
0
1,743
6,993
38,938
0
W
Skadi
Selcuken
Skadi
3,295
1,378
0
1,478
4,001
1,123
122
493
3,440
0
46,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
31,428
390
Minions Killed
321
0
Camps Cleared
0
1,199,200
Distance Traveled
1,174,362
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,318
527
80
7
0
216,278
3
L
Da Ji
6,784
565
65
5
0
250,720
4
L
Artio
5,024
419
23
2
0
245,567
4
W
Fenrir
6,947
579
34
3
0
249,157
5
W
Bellona
7,510
626
105
9
0
249,010
4
L
Janus
6,130
511
73
6
0
220,169
2
W
Chang'e
6,887
574
80
7
0
240,748
3
L
Tsukuyomi
7,172
598
80
7
0
241,628
4
W
Ao Kuang
7,440
620
83
7
0
239,779
4
W
Skadi
6,957
580
88
7
0
220,506
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role