Player Matchup

Fenrir
Fenrir
Jabolhunter
Fenrir
Level 22
God Stats
2W - 3L
1,132 SR
Queue Stats
66W - 64L
1,365 Elo+
Party 1
Athena
Athena
KataBambus
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 19L
1,529 Elo+
Party 3
Skadi
Skadi
Kiredorii
Skadi
Level 10
God Stats
12W - 12L
1,331 SR
Queue Stats
13W - 19L
1,180 Elo+
Party 1
Agni
Agni
RmdPolska
Agni
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 23L
1,266 Elo+
Party 3
Cu Chulainn
Cu Chulainn
sabel9
Cu Chulainn
Level 23
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 4L
1,221 Elo+
Solo
Team Averages
Level 21
1,351 SR
1,312 Elo+

VS

Team Averages
Level 15
1,252 SR
1,215 Elo+
Cthulhu
Cthulhu
Distiinto
Cthulhu
Level 19
God Stats
6W - 9L
1,095 SR
Queue Stats
15W - 28L
1,267 Elo+
Party 2
Skadi
Skadi
JHOSMEL
Skadi
Level 18
God Stats
2W - 3L
1,207 SR
Queue Stats
9W - 19L
1,165 Elo+
Party 2
Medusa
Medusa
OxEdaNNNN
Medusa
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,295 Elo+
Solo
Fenrir
Fenrir
PipiKakaLord
Fenrir
Level 14
God Stats
8W - 23L
957 SR
Queue Stats
142W - 213L
1,125 Elo+
Party 4
Olorun
Olorun
abcq1
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 193L
1,220 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
14 / 4 / 7
11,175
588
11,818
16,450
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
KataBambus
Athena
14
2 / 2 / 12
8,950
471
6,461
15,832
9,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Kiredorii
Skadi
15
3 / 3 / 7
9,922
522
7,300
7,099
2,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
7 / 8 / 7
10,316
543
12,825
12,251
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
sabel9
Cu Chulainn
17
9 / 3 / 4
11,196
589
13,428
14,800
11,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Distiinto
Cthulhu
12
3 / 4 / 1
8,224
433
6,433
15,056
9,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
JHOSMEL
Skadi
9
0 / 7 / 1
6,508
343
1,414
7,021
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
OxEdaNNNN
Medusa
16
8 / 9 / 3
10,267
540
16,057
16,522
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
5 / 7 / 3
9,185
483
7,966
15,782
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
abcq1
Olorun
14
3 / 10 / 7
9,349
492
10,742
13,180
4,273
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
35
Kills
19
20
Deaths
37
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Distiinto
Cthulhu
3
4
1
0.88
L
Skadi
JHOSMEL
Skadi
0
7
1
0.07
W
Fenrir
14
4
7
4.38
W
Athena
KataBambus
Athena
2
2
12
4
W
Skadi
Kiredorii
Skadi
3
3
7
2.17
L
Medusa
OxEdaNNNN
Medusa
8
9
3
1.06
L
Fenrir
5
7
3
0.93
W
Agni
7
8
7
1.31
L
Olorun
abcq1
Olorun
3
10
7
0.65
W
Cu Chulainn
sabel9
Cu Chulainn
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,832
Damage
42,612
66,432
Taken
67,561
34,906
Mitigated
27,657
16,197
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Distiinto
Cthulhu
6,433
886
0
2,524
15,056
9,305
564
4,769
10,287
31,724
0
L
Skadi
JHOSMEL
Skadi
1,414
654
348
407
7,021
1,694
651
1,079
5,942
0
11,970
W
Fenrir
11,818
3,431
0
5,054
16,450
7,141
792
2,106
14,344
0
61,497
W
Athena
KataBambus
Athena
6,461
1,989
798
4,410
15,832
9,523
586
5,935
9,720
22,180
0
W
Skadi
Kiredorii
Skadi
7,300
2,960
0
1,536
7,099
2,860
214
62
7,037
0
43,287
L
Medusa
OxEdaNNNN
Medusa
16,057
8,809
0
1,668
16,522
5,281
476
8,177
8,345
0
45,910
L
Fenrir
7,966
2,176
0
1,174
15,782
7,104
0
4,184
11,598
0
41,935
W
Agni
12,825
1,474
792
2,357
12,251
3,588
1,358
2,153
10,073
41,028
0
L
Olorun
abcq1
Olorun
10,742
5,929
581
1,014
13,180
4,273
670
3,924
9,256
38,329
0
W
Cu Chulainn
sabel9
Cu Chulainn
13,428
2,302
0
1,250
14,800
11,794
1,690
6,387
8,083
15,638
57,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,559
Gold Earned
43,533
395
Minions Killed
271
0
Camps Cleared
0
1,622,471
Distance Traveled
1,601,489
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,224
433
46
2
0
355,962
2
L
Skadi
6,508
343
26
1
0
333,586
0
W
Fenrir
11,175
588
80
4
0
355,328
5
W
Athena
8,950
471
35
2
0
370,135
2
W
Skadi
9,922
522
90
5
0
319,977
1
L
Medusa
10,267
540
80
4
0
307,904
2
L
Fenrir
9,185
483
64
3
0
363,875
5
W
Agni
10,316
543
64
3
0
297,927
1
L
Olorun
9,349
492
55
3
0
240,162
1
W
Cu Chulainn
11,196
589
126
7
0
279,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role