Player Matchup

Kali
Kali
GirlByeMana
Kali
Level 17
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 2L
1,524 Elo+
Party 1
Sobek
Sobek
JotaPeuu
Sobek
Level 14
God Stats
2W - 0L
1,721 SR
Queue Stats
4W - 5L
1,451 Elo+
Solo
The Morrigan
The Morrigan
MorganaMinerva
The Morrigan
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,513 Elo+
Party 1
Ra
Ra
Nymphadore
Ra
Level 106
God Stats
1W - 1L
1,318 SR
Queue Stats
23W - 16L
1,572 Elo+
Party 1
Cupid
Cupid
OFFYAGO
Cupid
Level 16
God Stats
11W - 5L
1,474 SR
Queue Stats
34W - 31L
1,586 Elo+
Solo
Team Averages
Level 35
1,453 SR
1,529 Elo+

VS

Team Averages
Level 26
1,667 SR
1,486 Elo+
Ao Kuang
Ao Kuang
C4ifador222
Ao Kuang
Level 28
God Stats
4W - 5L
1,853 SR
Queue Stats
478W - 532L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
Eu-Sou-Bataman
Kuzenbo
Level 27
God Stats
4W - 2L
1,717 SR
Queue Stats
220W - 258L
1,439 Elo+
Solo
Hades
Hades
EvileyeSama
Hades
Level 26
God Stats
4W - 7L
1,565 SR
Queue Stats
223W - 215L
1,534 Elo+
Solo
Skadi
Skadi
Samiii26
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,455 Elo+
Solo
Mulan
Mulan
naoTOCANOKOCHAO
Mulan
Level 29
God Stats
7W - 6L
1,698 SR
Queue Stats
13W - 17L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
12,567
546
8,826
15,121
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JotaPeuu
Sobek
14
0 / 4 / 9
8,951
389
7,787
23,679
24,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
MorganaMinerva
The Morrigan
18
9 / 7 / 7
11,857
516
15,958
9,018
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 4 / 8
10,620
462
10,898
11,162
4,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
OFFYAGO
Cupid
18
9 / 3 / 2
11,824
514
10,390
12,961
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C4ifador222
Ao Kuang
18
6 / 5 / 2
11,897
517
9,105
21,506
8,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 6
8,975
390
9,477
13,617
7,555
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 2 / 3
13,666
594
16,770
21,639
14,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Samiii26
Skadi
16
5 / 7 / 2
10,878
473
9,494
16,638
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 4
8,146
354
3,750
6,613
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
23
Kills
20
20
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
C4ifador222
Ao Kuang
6
5
2
1.4
L
2
6
6
0.83
L
5
2
3
3.25
W
5
2
7
4.25
W
Sobek
JotaPeuu
Sobek
0
4
9
1.13
W
The Morrigan
MorganaMinerva
The Morrigan
9
7
7
1.79
W
0
4
8
1
W
Cupid
OFFYAGO
Cupid
9
3
2
3.33
L
Skadi
Samiii26
Skadi
5
7
2
0.86
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,859
Damage
48,596
71,941
Taken
80,013
44,363
Mitigated
40,410
17,270
Healing
27,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
C4ifador222
Ao Kuang
9,105
3,203
218
9,510
21,506
8,579
1,611
9,005
11,931
67,502
0
L
9,477
3,782
0
1,204
13,617
7,555
140
7,357
6,116
25,461
0
L
16,770
614
486
12,133
21,639
14,892
943
9,276
11,995
125,447
0
W
8,826
4,169
0
6,120
15,121
7,034
54
4,585
10,536
0
73,368
W
Sobek
JotaPeuu
Sobek
7,787
1,624
0
2,361
23,679
24,738
0
12,154
11,525
32,589
0
W
The Morrigan
MorganaMinerva
The Morrigan
15,958
3,403
0
100
9,018
2,975
981
5,806
3,152
51,650
0
W
10,898
1,184
962
3,875
11,162
4,506
1,130
8,086
3,076
72,371
0
W
Cupid
OFFYAGO
Cupid
10,390
4,730
144
3,708
12,961
5,110
44
4,661
8,300
0
59,111
L
Skadi
Samiii26
Skadi
9,494
5,611
0
2,000
16,638
6,723
731
6,564
9,966
0
67,853
L
3,750
365
0
1,796
6,613
2,661
0
1,217
5,362
0
24,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,819
Gold Earned
53,562
465
Minions Killed
572
0
Camps Cleared
0
1,908,668
Distance Traveled
1,765,364
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,897
517
139
6
0
417,462
0
L
Kuzenbo
8,975
390
31
1
0
397,921
6
L
Hades
13,666
594
255
11
0
396,724
0
W
Kali
12,567
546
92
4
0
460,825
4
W
Sobek
8,951
389
53
2
0
384,317
3
W
The Morrigan
11,857
516
92
4
0
366,107
6
W
Ra
10,620
462
162
7
0
443,623
7
W
Cupid
11,824
514
66
3
0
253,796
0
L
Skadi
10,878
473
99
4
0
357,589
1
L
Mulan
8,146
354
48
2
0
195,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role