Player Matchup

Athena
Athena
Coporjpa
Athena
Level 29
God Stats
35W - 24L
1,596 SR
Queue Stats
324W - 411L
1,358 Elo+
Party 1
Zeus
Zeus
Natiba
Zeus
Level 16
God Stats
15W - 22L
1,376 SR
Queue Stats
258W - 329L
1,207 Elo+
Party 1
Guan Yu
Guan Yu
babuindi
Guan Yu
Level 25
God Stats
24W - 36L
1,400 SR
Queue Stats
56W - 92L
1,290 Elo+
Party 1
Agni
Agni
gabrizeu
Agni
Level 29
God Stats
20W - 22L
1,443 SR
Queue Stats
95W - 116L
1,412 Elo+
Solo
Fenrir
Fenrir
ikalzz_
Fenrir
Level 44
God Stats
29W - 46L
1,526 SR
Queue Stats
308W - 437L
1,353 Elo+
Party 1
Team Averages
Level 29
1,468 SR
1,324 Elo+

VS

Team Averages
Level 19
1,538 SR
1,367 Elo+
Ymir
Ymir
It4chi93
Ymir
Level 24
God Stats
3W - 2L
1,622 SR
Queue Stats
122W - 178L
1,344 Elo+
Party 3
Ra
Ra
Lezio_Reidushark
Ra
Level 16
God Stats
6W - 9L
1,309 SR
Queue Stats
32W - 42L
1,292 Elo+
Party 2
Medusa
Medusa
PedroMoscon
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Twitch_Cassildao
Baron Samedi
Level 23
God Stats
15W - 16L
1,696 SR
Queue Stats
116W - 145L
1,346 Elo+
Party 2
Arachne
Arachne
snipermonky6646
Arachne
Level 25
God Stats
6W - 6L
1,560 SR
Queue Stats
160W - 225L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Coporjpa
Athena
17
5 / 4 / 19
12,211
531
9,223
21,288
24,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Natiba
Zeus
18
21 / 4 / 5
13,129
571
18,200
13,788
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
babuindi
Guan Yu
20
5 / 1 / 3
13,472
586
7,290
13,485
11,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
18
3 / 7 / 10
12,356
537
17,864
13,261
5,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
ikalzz_
Fenrir
18
9 / 6 / 9
12,836
558
13,586
18,535
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 12 / 2
7,007
305
2,826
17,158
9,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 11 / 3
9,716
422
9,260
15,680
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
12
1 / 10 / 2
8,646
376
6,988
12,655
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
Twitch_Cassildao
Baron Samedi
17
8 / 6 / 6
10,797
469
11,974
17,151
7,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
11 / 5 / 2
12,094
526
12,080
18,989
6,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
43
Kills
22
22
Deaths
44
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
Coporjpa
Athena
5
4
19
3.63
L
Ymir
0
12
2
0.08
L
2
11
3
0.32
W
Zeus
Natiba
Zeus
21
4
5
5.88
L
Medusa
1
10
2
0.2
L
Baron Samedi
Twitch_Cassildao
Baron Samedi
8
6
6
1.83
W
Guan Yu
babuindi
Guan Yu
5
1
3
6.5
W
Agni
3
7
10
1.14
W
Fenrir
ikalzz_
Fenrir
9
6
9
2.25
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,163
Damage
43,128
80,357
Taken
81,633
55,193
Mitigated
31,322
20,107
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Coporjpa
Athena
9,223
2,096
0
3,845
21,288
24,881
1,096
6,190
14,596
39,005
0
L
Ymir
2,826
956
0
1,801
17,158
9,018
0
9,572
7,514
17,642
0
L
9,260
1,609
112
915
15,680
4,307
996
7,544
8,078
39,277
0
W
Zeus
Natiba
Zeus
18,200
4,106
0
3,715
13,788
5,821
3,316
3,277
10,341
78,594
0
L
Medusa
6,988
3,881
0
225
12,655
3,785
280
7,298
5,279
0
28,774
L
Baron Samedi
Twitch_Cassildao
Baron Samedi
11,974
1,462
1,151
2,357
17,151
7,471
210
11,129
5,535
47,631
0
W
Guan Yu
babuindi
Guan Yu
7,290
685
938
4,257
13,485
11,000
3,147
3,576
9,469
209
85,186
W
Agni
17,864
1,974
0
0
13,261
5,481
1,691
6,527
6,180
77,157
0
W
Fenrir
ikalzz_
Fenrir
13,586
5,569
0
7,352
18,535
8,010
1,063
2,721
14,564
0
70,873
L
12,080
9,446
0
6,325
18,989
6,741
118
8,883
9,898
19
52,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,004
Gold Earned
48,260
579
Minions Killed
306
0
Camps Cleared
0
2,023,558
Distance Traveled
1,671,515
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,211
531
43
2
0
422,613
1
L
Ymir
7,007
305
27
1
0
239,771
0
L
Ra
9,716
422
65
3
0
323,544
0
W
Zeus
13,129
571
117
5
0
366,023
1
L
Medusa
8,646
376
48
2
0
364,807
2
L
Baron Samedi
10,797
469
76
3
0
379,985
0
W
Guan Yu
13,472
586
166
7
0
438,947
1
W
Agni
12,356
537
148
6
0
390,573
0
W
Fenrir
12,836
558
105
5
0
405,402
0
L
Arachne
12,094
526
90
4
0
363,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role