Player Matchup

Horus
Horus
Goofysnacks
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,260 Elo+
Solo
Ares
Ares
MRTeles
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
MaSTerOShERe
Bakasura
Level 27
God Stats
43W - 32L
1,464 SR
Queue Stats
76W - 78L
1,355 Elo+
Solo
Da Ji
Da Ji
Rpkill28
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,105 Elo+
Solo
Anubis
Anubis
TheVakis
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 3
Team Averages
Level 21
1,493 SR
1,380 Elo+

VS

Team Averages
Level 36
1,398 SR
1,332 Elo+
Sun Wukong
Sun Wukong
JajosvrbIII
Sun Wukong
Level 17
God Stats
26W - 21L
1,379 SR
Queue Stats
35W - 29L
1,392 Elo+
Party 2
Kali
Kali
RsdSpekkie
Kali
Level 22
God Stats
8W - 10L
1,363 SR
Queue Stats
32W - 44L
1,294 Elo+
Party 1
Khepri
Khepri
carevic9
Khepri
Level 89
God Stats
1W - 1L
1,449 SR
Queue Stats
138W - 146L
1,401 Elo+
Party 2
Jing Wei
Jing Wei
domiosvajac
Jing Wei
Level 18
God Stats
1W - 0L
1,477 SR
Queue Stats
6W - 4L
1,313 Elo+
Party 2
Anubis
Anubis
kill-3-4
Anubis
Level 36
God Stats
7W - 4L
1,324 SR
Queue Stats
23W - 36L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
5,546
326
1,151
4,145
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
MRTeles
Ares
12
3 / 2 / 7
7,640
449
6,492
12,647
8,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
MaSTerOShERe
Bakasura
16
5 / 6 / 3
9,288
546
8,246
14,590
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Rpkill28
Da Ji
12
1 / 6 / 2
7,385
434
1,671
12,293
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
TheVakis
Anubis
13
5 / 6 / 7
8,543
503
15,193
13,949
6,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JajosvrbIII
Sun Wukong
17
14 / 0 / 2
11,334
667
14,931
13,698
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 4 / 7
9,767
575
7,169
14,037
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
carevic9
Khepri
12
1 / 3 / 10
8,533
502
4,579
13,245
9,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
domiosvajac
Jing Wei
13
1 / 1 / 5
8,504
500
4,537
4,819
1,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
kill-3-4
Anubis
12
3 / 6 / 4
8,184
481
11,340
10,614
4,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
14
Kills
24
24
Deaths
14
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Sun Wukong
JajosvrbIII
Sun Wukong
14
0
2
15
L
Ares
MRTeles
Ares
3
2
7
3.25
L
Bakasura
MaSTerOShERe
Bakasura
5
6
3
1.08
L
Da Ji
Rpkill28
Da Ji
1
6
2
0.33
W
5
4
7
2.13
L
Anubis
TheVakis
Anubis
5
6
7
1.42
W
Khepri
carevic9
Khepri
1
3
10
2
W
Jing Wei
domiosvajac
Jing Wei
1
1
5
3.5
W
Anubis
kill-3-4
Anubis
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
42,556
57,624
Taken
56,413
27,749
Mitigated
31,750
8,885
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,151
597
139
229
4,145
1,494
0
573
3,393
0
6,082
W
Sun Wukong
JajosvrbIII
Sun Wukong
14,931
4,007
0
8,273
13,698
9,730
89
4,803
8,785
0
62,078
L
Ares
MRTeles
Ares
6,492
539
210
395
12,647
8,136
266
4,209
8,338
18,963
0
L
Bakasura
MaSTerOShERe
Bakasura
8,246
6,685
0
2,354
14,590
7,308
1,953
3,298
11,067
0
55,880
L
Da Ji
Rpkill28
Da Ji
1,671
504
0
1,131
12,293
4,098
382
2,529
9,620
0
28,844
W
7,169
3,803
0
5,575
14,037
5,833
292
5,141
8,896
0
51,114
L
Anubis
TheVakis
Anubis
15,193
781
0
4,427
13,949
6,713
370
5,310
8,589
46,981
0
W
Khepri
carevic9
Khepri
4,579
123
147
1,561
13,245
9,661
186
5,304
7,721
25,433
0
W
Jing Wei
domiosvajac
Jing Wei
4,537
2,301
0
0
4,819
1,651
2,471
1,700
3,119
0
39,102
W
Anubis
kill-3-4
Anubis
11,340
789
0
2,544
10,614
4,875
1,370
4,737
5,775
46,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,402
Gold Earned
46,322
313
Minions Killed
376
0
Camps Cleared
0
1,303,515
Distance Traveled
1,500,349
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,546
326
13
1
0
142,215
0
W
Sun Wukong
11,334
667
120
7
0
311,113
3
L
Ares
7,640
449
31
2
0
326,455
3
L
Bakasura
9,288
546
132
8
0
318,768
0
L
Da Ji
7,385
434
64
4
0
254,041
5
W
Kali
9,767
575
77
5
0
284,180
1
L
Anubis
8,543
503
73
4
0
262,036
3
W
Khepri
8,533
502
24
1
0
326,375
9
W
Jing Wei
8,504
500
84
5
0
308,673
3
W
Anubis
8,184
481
71
4
0
270,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role