Player Matchup

Sobek
Sobek
Alystayr
Sobek
Level 82
God Stats
4W - 4L
1,669 SR
Queue Stats
135W - 126L
1,526 Elo+
Party 2
Apollo
Apollo
Cm232
Apollo
Level 49
God Stats
15W - 1L
1,898 SR
Queue Stats
141W - 131L
1,527 Elo+
Party 2
Ra
Ra
GryphonBane
Ra
Level 107
God Stats
10W - 11L
1,269 SR
Queue Stats
565W - 520L
1,547 Elo+
Party 2
Pele
Pele
PopeLoli
Pele
Level 81
God Stats
35W - 32L
1,568 SR
Queue Stats
124W - 107L
1,532 Elo+
Party 2
Bellona
Bellona
SquawkingCrow
Bellona
Level 29
God Stats
14W - 16L
1,487 SR
Queue Stats
130W - 142L
1,446 Elo+
Party 2
Team Averages
Level 70
1,578 SR
1,516 Elo+

VS

Team Averages
Level 45
1,449 SR
1,467 Elo+
Anubis
Anubis
Charles524
Anubis
Level 28
God Stats
9W - 8L
1,306 SR
Queue Stats
23W - 16L
1,444 Elo+
Party 3
Terra
Terra
II DrUwU II
Terra
Level 89
God Stats
16W - 12L
1,613 SR
Queue Stats
66W - 62L
1,505 Elo+
Party 1
Horus
Horus
MrFish6556
Horus
Level 57
God Stats
0W - 2L
1,307 SR
Queue Stats
35W - 26L
1,452 Elo+
Party 3
Thanatos
Thanatos
TinedP
Thanatos
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 10L
1,435 Elo+
Party 3
Izanami
Izanami
x3ch0s
Izanami
Level 25
God Stats
1W - 2L
1,522 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alystayr
Sobek
14
3 / 3 / 13
8,544
475
8,243
15,968
9,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Cm232
Apollo
14
8 / 1 / 8
9,097
505
10,883
10,678
3,298
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
6 / 2 / 5
10,414
579
11,282
8,758
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
15
5 / 3 / 5
9,228
513
5,049
13,522
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
15
2 / 2 / 2
8,936
496
7,201
11,665
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Charles524
Anubis
15
4 / 4 / 2
9,123
507
9,007
12,733
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 2 / 2
10,101
561
10,636
13,107
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
12
0 / 8 / 6
8,053
447
7,971
14,349
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
TinedP
Thanatos
11
3 / 8 / 3
8,032
446
6,296
11,148
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
x3ch0s
Izanami
11
1 / 2 / 1
7,218
401
5,831
8,118
2,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
24
Kills
11
11
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
Alystayr
Sobek
3
3
13
3.17
L
Anubis
Charles524
Anubis
4
4
2
1.25
W
Apollo
Cm232
Apollo
8
1
8
12
W
6
2
5
4.25
L
3
2
2
2
L
Horus
0
8
6
0.38
W
Pele
5
3
5
2.5
W
Bellona
2
2
2
1.5
L
Thanatos
TinedP
Thanatos
3
8
3
0.56
L
Izanami
x3ch0s
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,658
Damage
39,741
60,591
Taken
59,455
27,223
Mitigated
29,219
25,785
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Alystayr
Sobek
8,243
411
845
5,145
15,968
9,610
95
1,826
14,142
20,434
0
L
Anubis
Charles524
Anubis
9,007
287
0
4,526
12,733
5,737
386
6,984
5,367
55,524
0
W
Apollo
Cm232
Apollo
10,883
7,509
0
5,451
10,678
3,298
765
1,673
9,005
0
47,698
W
11,282
877
1,951
3,221
8,758
3,215
196
4,306
4,452
75,960
0
L
10,636
2,055
954
5,252
13,107
8,437
771
2,139
10,960
59,712
5,480
L
Horus
7,971
3,889
700
2,017
14,349
8,449
520
3,704
10,615
0
37,842
W
Pele
5,049
711
0
5,685
13,522
4,026
0
5,366
8,156
0
58,205
W
Bellona
7,201
3,662
0
3,487
11,665
7,074
874
6,097
5,568
0
43,141
L
Thanatos
TinedP
Thanatos
6,296
1,903
0
4,701
11,148
4,066
0
3,387
7,629
0
32,545
L
Izanami
x3ch0s
Izanami
5,831
3,440
0
1,867
8,118
2,530
0
2,739
5,359
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,219
Gold Earned
42,527
452
Minions Killed
400
0
Camps Cleared
0
1,670,802
Distance Traveled
1,681,417
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,544
475
24
1
0
334,152
2
L
Anubis
9,123
507
104
6
0
284,561
0
W
Apollo
9,097
505
73
4
0
313,695
9
W
Ra
10,414
579
155
9
0
375,821
5
L
Terra
10,101
561
137
8
0
333,429
1
L
Horus
8,053
447
46
3
0
366,507
1
W
Pele
9,228
513
97
5
0
333,478
6
W
Bellona
8,936
496
103
6
0
313,656
6
L
Thanatos
8,032
446
42
2
0
383,656
0
L
Izanami
7,218
401
71
4
0
313,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role