Player Matchup

Ullr
Ullr
Keitrum
Ullr
Level 156
God Stats
1W - 0L
1,740 SR
Queue Stats
52W - 33L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
SnoekiePoekiee
Nu Wa
Level 156
God Stats
3W - 0L
1,798 SR
Queue Stats
89W - 50L
1,673 Elo+
Party 2
Artemis
Artemis
Strider174
Artemis
Level 26
God Stats
2W - 0L
1,904 SR
Queue Stats
20W - 3L
1,814 Elo+
Party 2
The Morrigan
The Morrigan
XIII07
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
smbadat
Mulan
Level 160
God Stats
3W - 1L
1,627 SR
Queue Stats
30W - 16L
1,567 Elo+
Party 2
Team Averages
Level 132
1,714 SR
1,642 Elo+

VS

Team Averages
Level 83
1,635 SR
1,539 Elo+
Raijin
Raijin
BigDillyBean
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 33L
1,591 Elo+
Party 1
Scylla
Scylla
Justice4Kazlar
Scylla
Level 106
God Stats
6W - 1L
1,818 SR
Queue Stats
232W - 156L
1,535 Elo+
Party 1
Cerberus
Cerberus
Justice4KazlarV2
Cerberus
Level 120
God Stats
7W - 4L
1,681 SR
Queue Stats
247W - 166L
1,553 Elo+
Party 1
Loki
Loki
ShadoxZane
Loki
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 143L
1,537 Elo+
Party 1
King Arthur
King Arthur
Steast
King Arthur
Level 85
God Stats
15W - 21L
1,675 SR
Queue Stats
418W - 460L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Keitrum
Ullr
20
15 / 5 / 17
12,899
860
22,337
14,516
6,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
9 / 3 / 21
11,880
792
19,635
8,430
3,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Strider174
Artemis
16
2 / 5 / 19
9,999
667
9,704
11,704
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
XIII07
The Morrigan
20
11 / 2 / 21
12,957
864
14,814
9,880
5,119
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mulan
smbadat
Mulan
17
1 / 5 / 23
10,331
689
7,687
17,994
16,137
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 5 / 8
12,214
814
15,329
13,415
4,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 7 / 5
11,120
741
12,492
13,586
5,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 11 / 11
10,265
684
8,709
21,853
23,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 10 / 7
9,911
661
6,782
13,355
5,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Steast
King Arthur
17
3 / 5 / 8
10,821
721
6,333
24,356
17,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
58
38
Kills
19
20
Deaths
38
101
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Raijin
6
5
8
2
L
6
7
5
1.21
L
1
11
11
0.59
W
Ullr
Keitrum
Ullr
15
5
17
4.7
L
3
10
7
0.65
W
9
3
21
6.5
L
King Arthur
Steast
King Arthur
3
5
8
1.4
W
Artemis
Strider174
Artemis
2
5
19
2.3
W
The Morrigan
XIII07
The Morrigan
11
2
21
10.75
W
Mulan
smbadat
Mulan
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,177
Damage
49,645
62,524
Taken
86,565
36,820
Mitigated
55,312
15,291
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
15,329
2,156
1,804
2,868
13,415
4,647
481
5,752
7,663
48,444
0
L
12,492
393
2,214
2,114
13,586
5,144
607
4,727
8,859
34,498
0
L
8,709
458
403
2,338
21,853
23,043
438
7,530
14,323
17,866
0
W
Ullr
Keitrum
Ullr
22,337
10,694
734
1,095
14,516
6,109
1,049
9,114
5,328
0
34,312
L
6,782
503
703
673
13,355
5,030
0
3,956
9,399
0
17,537
W
19,635
4,188
600
666
8,430
3,363
1,547
5,602
2,828
42,793
0
L
King Arthur
Steast
King Arthur
6,333
541
1,424
7,999
24,356
17,448
240
8,507
15,849
0
20,143
W
Artemis
Strider174
Artemis
9,704
3,956
216
1,003
11,704
6,092
859
6,907
4,797
0
21,647
W
The Morrigan
XIII07
The Morrigan
14,814
4,875
2,122
2,996
9,880
5,119
1,321
5,628
4,252
26,263
6,136
W
Mulan
smbadat
Mulan
7,687
1,318
2,170
3,689
17,994
16,137
484
9,279
8,715
0
19,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
54,331
159
Minions Killed
166
0
Camps Cleared
0
1,342,346
Distance Traveled
1,229,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,214
814
66
4
0
246,385
0
L
Scylla
11,120
741
53
4
0
243,136
1
L
Cerberus
10,265
684
20
1
0
228,542
1
W
Ullr
12,899
860
33
2
0
285,202
0
L
Loki
9,911
661
14
1
0
250,873
0
W
Nu Wa
11,880
792
38
3
0
268,145
0
L
King Arthur
10,821
721
13
1
0
260,591
0
W
Artemis
9,999
667
19
1
0
271,222
0
W
The Morrigan
12,957
864
51
3
0
241,378
1
W
Mulan
10,331
689
18
1
0
276,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role