Player Matchup

Medusa
Medusa
A4-_ONE
Medusa
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 41L
1,510 Elo+
Party 2
Cerberus
Cerberus
BOLS-ghost12
Cerberus
Level 83
God Stats
26W - 25L
1,650 SR
Queue Stats
92W - 110L
1,473 Elo+
Party 2
Hades
Hades
Dota2N00b
Hades
Level 66
God Stats
9W - 9L
1,736 SR
Queue Stats
720W - 722L
1,404 Elo+
Solo
Sol
Sol
LaneNonbinary
Sol
Level 107
God Stats
236W - 238L
1,624 SR
Queue Stats
321W - 366L
1,481 Elo+
Solo
He Bo
He Bo
The_Oryx_
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 44L
1,676 Elo+
Party 2
Team Averages
Level 67
1,602 SR
1,509 Elo+

VS

Team Averages
Level 64
1,497 SR
1,441 Elo+
Ra
Ra
Charlieoneill19
Ra
Level 66
God Stats
9W - 9L
1,685 SR
Queue Stats
201W - 210L
1,409 Elo+
Party 1
Tyr
Tyr
Lamarh123
Tyr
Level 67
God Stats
31W - 38L
1,467 SR
Queue Stats
167W - 177L
1,409 Elo+
Party 1
Athena
Athena
XCXAngel
Athena
Level 104
God Stats
5W - 9L
1,250 SR
Queue Stats
161W - 170L
1,627 Elo+
Solo
Apollo
Apollo
ajokeade
Apollo
Level 25
God Stats
7W - 6L
1,492 SR
Queue Stats
98W - 123L
1,359 Elo+
Party 1
Awilix
Awilix
campowell050
Awilix
Level 58
God Stats
19W - 17L
1,592 SR
Queue Stats
170W - 180L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A4-_ONE
Medusa
11
0 / 1 / 0
5,999
429
4,739
6,411
2,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
BOLS-ghost12
Cerberus
9
0 / 4 / 0
5,873
420
1,620
8,722
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Dota2N00b
Hades
11
0 / 5 / 0
6,699
479
6,411
13,066
6,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 6 / 0
6,524
466
2,667
8,275
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

He Bo
The_Oryx_
He Bo
12
2 / 4 / 1
7,084
506
5,234
9,396
2,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 2
9,300
664
7,078
6,278
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

16
3 / 0 / 2
8,633
617
9,247
12,882
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
XCXAngel
Athena
12
2 / 0 / 4
7,454
532
4,713
8,645
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
ajokeade
Apollo
12
3 / 0 / 2
7,065
505
5,084
6,284
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
12
3 / 1 / 3
7,342
524
5,518
6,169
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
20
20
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
A4-_ONE
Medusa
0
1
0
0
L
Cerberus
BOLS-ghost12
Cerberus
0
4
0
0
W
9
2
2
5
L
Hades
Dota2N00b
Hades
0
5
0
0
W
3
0
2
4
L
1
6
0
0.17
L
He Bo
The_Oryx_
He Bo
2
4
1
0.63
W
Athena
XCXAngel
Athena
2
0
4
4
W
Apollo
ajokeade
Apollo
3
0
2
4
W
Awilix
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,671
Damage
31,640
45,870
Taken
40,258
18,506
Mitigated
20,843
12,218
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
A4-_ONE
Medusa
4,739
2,254
254
1,383
6,411
2,181
0
1,511
4,900
0
42,685
L
Cerberus
BOLS-ghost12
Cerberus
1,620
414
306
1,472
8,722
4,465
0
2,851
5,871
16,731
0
W
7,078
401
1,051
2,672
6,278
2,246
1,080
4,562
1,526
50,359
0
L
Hades
Dota2N00b
Hades
6,411
1,588
0
4,441
13,066
6,967
0
871
12,135
40,246
0
W
9,247
1,645
0
5,467
12,882
8,082
0
6,018
6,864
0
59,807
L
2,667
442
0
3,344
8,275
2,194
388
2,531
5,560
36,056
0
L
He Bo
The_Oryx_
He Bo
5,234
487
0
1,018
9,396
2,699
0
3,525
5,613
40,258
0
W
Athena
XCXAngel
Athena
4,713
1,367
0
3,323
8,645
5,573
0
1,782
6,847
40,369
0
W
Apollo
ajokeade
Apollo
5,084
2,900
0
2,044
6,284
2,592
34
883
5,401
0
34,419
W
Awilix
5,518
1,845
0
500
6,169
2,350
0
2,377
3,688
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,179
Gold Earned
39,794
341
Minions Killed
426
0
Camps Cleared
0
1,190,768
Distance Traveled
1,472,461
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,999
429
71
5
0
274,679
4
L
Cerberus
5,873
420
39
3
0
228,982
3
W
Ra
9,300
664
110
8
0
298,631
0
L
Hades
6,699
479
81
6
0
217,470
1
W
Tyr
8,633
617
124
9
0
263,973
4
L
Sol
6,524
466
74
5
0
219,755
2
L
He Bo
7,084
506
76
5
0
249,882
5
W
Athena
7,454
532
67
5
0
316,568
5
W
Apollo
7,065
505
65
5
0
243,847
4
W
Awilix
7,342
524
60
4
0
349,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role