Player Matchup

Bellona
Bellona
GhostlySkunk
Bellona
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
153W - 65L
1,841 Elo+
Party 1
Heimdallr
Heimdallr
Jmash22
Heimdallr
Level 158
God Stats
17W - 15L
1,473 SR
Queue Stats
457W - 333L
1,597 Elo+
Party 1
Discordia
Discordia
Unda10
Discordia
Level 61
God Stats
2W - 4L
1,521 SR
Queue Stats
205W - 154L
1,634 Elo+
Party 1
Team Averages
Level 74
1,498 SR
1,691 Elo+

VS

Team Averages
Level 61
1,651 SR
1,716 Elo+
Danzaburou
Danzaburou
BeanedBag
Danzaburou
Level 66
God Stats
3W - 3L
1,817 SR
Queue Stats
95W - 56L
1,727 Elo+
Party 2
Ares
Ares
SamuraiMatrix
Ares
Level 16
God Stats
19W - 9L
1,637 SR
Queue Stats
42W - 29L
1,716 Elo+
Party 2
He Bo
He Bo
speedyg221
He Bo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 51L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GhostlySkunk
Bellona
9
2 / 7 / 10
8,639
720
6,732
11,690
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Jmash22
Heimdallr
15
7 / 2 / 5
10,277
856
8,715
8,820
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Discordia
Unda10
Discordia
14
7 / 2 / 9
10,038
837
13,850
6,194
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeanedBag
Danzaburou
11
4 / 7 / 6
8,838
737
9,399
13,969
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 4
8,879
740
3,439
12,128
9,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
11
4 / 4 / 4
8,409
701
7,229
7,543
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
16
Kills
10
11
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeanedBag
Danzaburou
4
7
6
1
W
Bellona
GhostlySkunk
Bellona
2
7
10
1
W
Heimdallr
Jmash22
Heimdallr
7
2
5
4.75
L
2
5
4
0.8
W
Discordia
Unda10
Discordia
7
2
9
5.75
L
He Bo
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,297
Damage
20,067
26,704
Taken
33,640
14,614
Mitigated
19,099
4,108
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeanedBag
Danzaburou
9,399
5,144
0
1,964
13,969
6,937
1,182
6,301
7,665
0
39,583
W
Bellona
GhostlySkunk
Bellona
6,732
1,461
0
1,093
11,690
9,271
90
4,003
7,429
0
9,593
W
Heimdallr
Jmash22
Heimdallr
8,715
2,934
0
2,921
8,820
3,372
2,010
3,012
5,666
0
48,823
L
3,439
183
0
1,396
12,128
9,633
0
5,028
7,099
16,415
0
W
Discordia
Unda10
Discordia
13,850
719
0
94
6,194
1,971
703
3,159
2,913
38,655
0
L
He Bo
7,229
929
0
1,247
7,543
2,529
0
2,557
4,984
33,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,954
Gold Earned
26,126
143
Minions Killed
134
0
Camps Cleared
0
600,103
Distance Traveled
727,774
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,838
737
44
4
0
206,220
0
W
Bellona
8,639
720
14
1
0
175,428
4
W
Heimdallr
10,277
856
82
7
0
209,354
3
L
Ares
8,879
740
37
3
0
267,580
0
W
Discordia
10,038
837
47
4
0
215,321
1
L
He Bo
8,409
701
53
4
0
253,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role