Player Matchup

Danzaburou
Danzaburou
LET-ME-PLAY-101
Danzaburou
Level 10
God Stats
17W - 14L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Vulcan
Vulcan
LordFuuSama
Vulcan
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 77L
1,468 Elo+
Party 1
Chaac
Chaac
RobbyPoo-xD
Chaac
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 115L
1,405 Elo+
Party 1
Bacchus
Bacchus
fathergooch
Bacchus
Level 28
God Stats
8W - 9L
1,512 SR
Queue Stats
173W - 161L
1,465 Elo+
Party 1
Fenrir
Fenrir
oOKidBuuOo
Fenrir
Level 20
God Stats
7W - 1L
1,754 SR
Queue Stats
140W - 106L
1,604 Elo+
Party 1
Team Averages
Level 32
1,553 SR
1,489 Elo+

VS

Team Averages
Level 21
1,588 SR
1,457 Elo+
Xbalanque
Xbalanque
Dafluuba
Xbalanque
Level 16
God Stats
21W - 15L
1,598 SR
Queue Stats
71W - 59L
1,457 Elo+
Party 2
Achilles
Achilles
JuSTxCodfather
Achilles
Level 26
God Stats
2W - 3L
1,482 SR
Queue Stats
54W - 43L
1,457 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Smitherson5
Kumbhakarna
Level 12
God Stats
41W - 22L
1,550 SR
Queue Stats
65W - 49L
1,413 Elo+
Party 2
Loki
Loki
Tasty Kinkajou
Loki
Level 20
God Stats
4W - 6L
1,549 SR
Queue Stats
62W - 51L
1,457 Elo+
Party 2
Ra
Ra
xreaperx8068
Ra
Level 29
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LET-ME-PLAY-101
Danzaburou
9
2 / 0 / 4
5,242
524
3,194
3,271
979
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
4 / 0 / 1
6,189
619
2,914
3,072
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 1 / 0
5,981
598
6,021
8,260
3,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
fathergooch
Bacchus
7
0 / 1 / 4
4,958
496
2,978
5,466
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
oOKidBuuOo
Fenrir
12
7 / 0 / 4
7,151
715
5,542
6,282
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dafluuba
Xbalanque
6
0 / 3 / 0
4,147
415
3,987
5,574
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
1 / 3 / 0
5,161
516
4,136
7,613
6,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Smitherson5
Kumbhakarna
6
0 / 2 / 0
4,332
433
1,020
6,031
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 0
4,330
433
2,378
5,426
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 5 / 0
4,801
480
1,785
4,878
1,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
18
Kills
2
2
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dafluuba
Xbalanque
0
3
0
0
L
Achilles
1
3
0
0.33
W
Danzaburou
LET-ME-PLAY-101
Danzaburou
2
0
4
4
W
Vulcan
4
0
1
4.5
W
5
1
0
5
L
Kumbhakarna
Smitherson5
Kumbhakarna
0
2
0
0
L
1
5
0
0.2
W
Bacchus
fathergooch
Bacchus
0
1
4
2
W
Fenrir
oOKidBuuOo
Fenrir
7
0
4
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
13,306
26,351
Taken
29,522
12,095
Mitigated
11,993
8,549
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dafluuba
Xbalanque
3,987
2,390
0
563
5,574
1,177
196
2,207
3,360
0
13,979
L
Achilles
4,136
2,030
0
662
7,613
6,460
0
0
7,613
0
19,386
W
Danzaburou
LET-ME-PLAY-101
Danzaburou
3,194
1,911
0
1,008
3,271
979
433
368
2,903
0
17,330
W
Vulcan
2,914
197
0
234
3,072
1,030
500
1,028
2,044
24,492
0
W
6,021
2,103
0
2,786
8,260
3,856
179
0
7,885
0
31,115
L
Kumbhakarna
Smitherson5
Kumbhakarna
1,020
83
0
540
6,031
2,107
54
1,027
5,004
7,090
0
L
2,378
815
0
497
5,426
973
0
29
5,397
0
13,032
W
Bacchus
fathergooch
Bacchus
2,978
174
0
1,716
5,466
3,941
328
1,088
4,378
9,896
0
W
Fenrir
oOKidBuuOo
Fenrir
5,542
1,950
0
2,805
6,282
2,289
0
321
5,961
0
43,111
L
1,785
95
171
734
4,878
1,276
38
2,412
2,256
21,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
22,771
235
Minions Killed
150
0
Camps Cleared
0
927,624
Distance Traveled
1,005,849
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,147
415
26
3
0
196,222
0
L
Achilles
5,161
516
34
3
0
176,638
0
W
Danzaburou
5,242
524
45
5
0
160,223
0
W
Vulcan
6,189
619
51
5
0
188,479
0
W
Chaac
5,981
598
43
4
0
173,825
3
L
Kumbhakarna
4,332
433
12
1
0
216,610
0
L
Loki
4,330
433
26
3
0
225,136
0
W
Bacchus
4,958
496
11
1
0
190,652
1
W
Fenrir
7,151
715
85
9
0
214,445
4
L
Ra
4,801
480
52
5
0
191,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role