Player Matchup

Aphrodite
Aphrodite
Crocian
Aphrodite
Level 17
God Stats
51W - 39L
1,508 SR
Queue Stats
109W - 102L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Parlonidas
Kukulkan
Level 8
God Stats
7W - 12L
1,469 SR
Queue Stats
13W - 24L
1,489 Elo+
Solo
Ra
Ra
ROIAROUF33
Ra
Level 8
God Stats
3W - 0L
1,667 SR
Queue Stats
44W - 9L
1,742 Elo+
Party 1
Skadi
Skadi
SpiCy_FlaVoUrss
Skadi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 37L
1,532 Elo+
Solo
Thanatos
Thanatos
maudux
Thanatos
Level 156
God Stats
9W - 3L
1,832 SR
Queue Stats
652W - 568L
1,610 Elo+
Party 1
Team Averages
Level 43
1,595 SR
1,569 Elo+

VS

Team Averages
Level 19
1,538 SR
1,589 Elo+
Apollo
Apollo
KleineFoxx
Apollo
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 51L
1,826 Elo+
Party 2
Nu Wa
Nu Wa
Patria-O-Vida
Nu Wa
Level 29
God Stats
18W - 22L
1,508 SR
Queue Stats
78W - 92L
1,472 Elo+
Solo
Achilles
Achilles
TiaSmurff
Achilles
Level 16
God Stats
11W - 2L
1,779 SR
Queue Stats
80W - 17L
1,784 Elo+
Party 2
King Arthur
King Arthur
filtahead
King Arthur
Level 25
God Stats
3W - 3L
1,327 SR
Queue Stats
17W - 19L
1,281 Elo+
Solo
Yemoja
Yemoja
iNTc_ReD_Hawk
Yemoja
Level 20
God Stats
2W - 4L
1,574 SR
Queue Stats
27W - 20L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crocian
Aphrodite
8
2 / 0 / 3
5,325
533
1,908
4,356
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Parlonidas
Kukulkan
9
1 / 1 / 0
5,449
545
320
1,287
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
10 / 1 / 6
7,222
722
7,446
3,690
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 5
5,013
501
4,491
4,894
1,298
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
maudux
Thanatos
11
7 / 0 / 8
6,571
657
5,735
6,441
2,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KleineFoxx
Apollo
7
1 / 4 / 0
4,370
437
2,426
7,394
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,309
431
1,639
4,330
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TiaSmurff
Achilles
11
2 / 4 / 1
6,149
615
4,754
7,082
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
filtahead
King Arthur
5
0 / 6 / 1
4,131
413
596
5,100
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 0
4,593
459
1,739
4,716
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
21
Kills
3
3
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Crocian
Aphrodite
2
0
3
3.5
L
Apollo
KleineFoxx
Apollo
1
4
0
0.25
W
Kukulkan
Parlonidas
Kukulkan
1
1
0
1
L
0
4
0
0
W
10
1
6
13
W
1
1
5
3.5
L
Achilles
TiaSmurff
Achilles
2
4
1
0.63
L
King Arthur
filtahead
King Arthur
0
6
1
0.08
L
0
3
0
0
W
Thanatos
maudux
Thanatos
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,900
Damage
11,154
20,668
Taken
28,622
7,415
Mitigated
9,473
13,422
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Crocian
Aphrodite
1,908
455
2,476
2,775
4,356
1,783
286
1,016
3,260
10,100
0
L
Apollo
KleineFoxx
Apollo
2,426
604
0
1,649
7,394
1,720
19
1,416
5,962
0
20,052
W
Kukulkan
Parlonidas
Kukulkan
320
0
0
106
1,287
304
870
204
1,003
17,473
0
L
1,639
295
0
0
4,330
909
0
1,466
2,766
15,132
0
W
7,446
1,406
522
1,511
3,690
1,219
0
302
3,308
34,098
0
W
4,491
1,726
0
0
4,894
1,298
764
897
3,957
0
25,687
L
Achilles
TiaSmurff
Achilles
4,754
2,379
0
1,973
7,082
2,864
0
684
6,262
0
31,876
L
King Arthur
filtahead
King Arthur
596
237
0
196
5,100
1,938
0
3,394
1,460
0
4,348
L
1,739
217
709
777
4,716
2,042
0
2,152
2,498
8,697
0
W
Thanatos
maudux
Thanatos
5,735
1,632
0
6,032
6,441
2,811
0
573
5,762
0
27,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
23,552
225
Minions Killed
169
0
Camps Cleared
0
923,158
Distance Traveled
781,918
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,325
533
22
2
0
177,815
0
L
Apollo
4,370
437
38
4
0
168,841
1
W
Kukulkan
5,449
545
45
5
0
158,758
0
L
Nu Wa
4,309
431
39
4
0
121,719
0
W
Ra
7,222
722
74
7
0
189,069
0
W
Skadi
5,013
501
35
4
0
183,561
1
L
Achilles
6,149
615
71
7
0
180,775
1
L
King Arthur
4,131
413
6
1
0
133,868
3
L
Yemoja
4,593
459
15
2
0
176,715
1
W
Thanatos
6,571
657
49
5
0
213,955
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role