Player Matchup

Serqet
Serqet
BLAZENFOCUS
Serqet
Level 33
God Stats
1W - 2L
1,332 SR
Queue Stats
55W - 76L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
Bshadow85
Jing Wei
Level 29
God Stats
1W - 3L
1,339 SR
Queue Stats
104W - 135L
1,352 Elo+
Party 2
Guan Yu
Guan Yu
LilBantuGaming
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Ares
Ares
ODeivao-_-
Ares
Level 17
God Stats
4W - 2L
1,512 SR
Queue Stats
58W - 63L
1,324 Elo+
Solo
Tiamat
Tiamat
pinquim100
Tiamat
Level 14
God Stats
12W - 13L
1,408 SR
Queue Stats
14W - 20L
1,403 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,317 Elo+

VS

Team Averages
Level 25
1,536 SR
1,370 Elo+
Anubis
Anubis
Bluntm5n42O
Anubis
Level 29
God Stats
39W - 21L
1,432 SR
Queue Stats
58W - 45L
1,349 Elo+
Party 1
Sobek
Sobek
ElRODANPRO79
Sobek
Level 12
God Stats
7W - 5L
1,779 SR
Queue Stats
33W - 29L
1,353 Elo+
Solo
Danzaburou
Danzaburou
MemeLord6728
Danzaburou
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 31L
1,394 Elo+
Party 1
Ymir
Ymir
PABST BLUE1221
Ymir
Level 49
God Stats
246W - 232L
1,470 SR
Queue Stats
349W - 374L
1,430 Elo+
Party 1
Susano
Susano
TheUnknownZ9900
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 204L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 3 / 2
7,760
456
5,281
12,648
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Bshadow85
Jing Wei
13
3 / 3 / 3
7,958
468
5,198
7,675
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 10 / 3
7,003
412
4,366
15,400
11,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 4
7,166
422
4,107
16,861
10,337
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
pinquim100
Tiamat
14
1 / 3 / 2
7,959
468
3,662
7,727
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 0 / 3
9,305
547
17,479
5,098
2,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 0 / 1
8,752
515
4,106
4,141
2,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
MemeLord6728
Danzaburou
14
7 / 2 / 7
9,653
568
11,449
9,471
3,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 5 / 9
8,895
523
8,869
12,540
12,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 3 / 3
7,465
439
3,119
8,903
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
10
Kills
25
26
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Serqet
3
3
2
1.33
W
Anubis
8
0
3
9.5
L
Jing Wei
Bshadow85
Jing Wei
3
3
3
1.5
W
6
0
1
6.5
L
1
10
3
0.25
W
Danzaburou
MemeLord6728
Danzaburou
7
2
7
5.25
L
2
7
4
0.57
W
2
5
9
1.3
W
2
3
3
1.17
L
Tiamat
pinquim100
Tiamat
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
45,022
60,311
Taken
40,153
33,375
Mitigated
22,897
6,718
Healing
12,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
5,281
1,115
0
2,457
12,648
4,543
0
3,996
8,652
0
35,654
W
Anubis
17,479
621
0
3,264
5,098
2,457
1,058
1,625
3,373
52,644
0
L
Jing Wei
Bshadow85
Jing Wei
5,198
3,214
0
323
7,675
2,452
66
3,289
4,386
0
35,440
W
4,106
382
0
1,400
4,141
2,106
673
503
3,413
23,536
0
L
4,366
1,001
347
1,285
15,400
11,578
0
9,359
6,041
0
22,488
W
Danzaburou
MemeLord6728
Danzaburou
11,449
6,106
882
3,388
9,471
3,026
2,441
2,024
7,422
0
46,943
L
4,107
194
0
941
16,861
10,337
0
10,603
6,258
15,275
0
W
8,869
1,298
771
1,788
12,540
12,574
729
2,803
9,336
34,498
0
W
3,119
668
0
1,371
8,903
2,734
677
814
7,819
0
24,843
L
Tiamat
pinquim100
Tiamat
3,662
655
0
1,365
7,727
4,465
1,934
3,207
4,520
39,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
44,070
279
Minions Killed
288
0
Camps Cleared
0
1,497,467
Distance Traveled
1,534,594
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,760
456
68
4
0
329,738
1
W
Anubis
9,305
547
78
5
0
327,337
0
L
Jing Wei
7,958
468
78
5
0
301,684
5
W
Sobek
8,752
515
37
2
0
329,842
0
L
Guan Yu
7,003
412
38
2
0
294,205
0
W
Danzaburou
9,653
568
83
5
0
289,832
2
L
Ares
7,166
422
20
1
0
285,631
0
W
Ymir
8,895
523
43
3
0
306,675
1
W
Susano
7,465
439
47
3
0
280,908
0
L
Tiamat
7,959
468
75
4
0
286,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role