Player Matchup

Hun Batz
Hun Batz
A-rod1024
Hun Batz
Level 83
God Stats
11W - 2L
1,755 SR
Queue Stats
65W - 63L
1,712 Elo+
Party 2
Ne Zha
Ne Zha
CrazyLegs24_
Ne Zha
Level 84
God Stats
1W - 0L
1,240 SR
Queue Stats
29W - 15L
1,712 Elo+
Party 2
Loki
Loki
Deerizen
Loki
Level 27
God Stats
5W - 3L
1,450 SR
Queue Stats
528W - 415L
1,571 Elo+
Party 2
Team Averages
Level 65
1,482 SR
1,665 Elo+

VS

Team Averages
Level 25
1,383 SR
1,438 Elo+
Cupid
Cupid
EastonGabe
Cupid
Level 16
God Stats
8W - 8L
1,462 SR
Queue Stats
16W - 27L
1,115 Elo+
Solo
Merlin
Merlin
Gazimba
Merlin
Level 29
God Stats
2W - 7L
1,186 SR
Queue Stats
225W - 139L
1,606 Elo+
Party 1
Fenrir
Fenrir
Yulioda
Fenrir
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
201W - 136L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A-rod1024
Hun Batz
13
8 / 4 / 10
10,565
755
7,770
11,078
4,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
15
6 / 0 / 5
10,538
753
8,081
7,524
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
13
5 / 1 / 10
10,462
747
7,218
8,997
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
6
1 / 5 / 2
7,521
537
2,525
5,266
989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Gazimba
Merlin
14
2 / 4 / 2
9,642
689
7,172
8,144
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Yulioda
Fenrir
11
2 / 10 / 2
8,968
641
5,751
14,028
4,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
A-rod1024
Hun Batz
8
4
10
3.25
W
Ne Zha
6
0
5
8.5
W
Loki
5
1
10
10
L
Cupid
1
5
2
0.4
L
Merlin
Gazimba
Merlin
2
4
2
0.75
L
Fenrir
Yulioda
Fenrir
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
15,448
27,599
Taken
27,438
10,644
Mitigated
8,488
6,013
Healing
2,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
A-rod1024
Hun Batz
7,770
2,525
219
1,661
11,078
4,744
1,132
2,634
8,172
0
40,408
W
Ne Zha
8,081
2,186
0
2,420
7,524
2,910
876
2,108
5,218
0
52,970
W
Loki
7,218
2,020
0
1,713
8,997
2,990
919
1,851
6,875
0
35,911
L
Cupid
2,525
932
0
92
5,266
989
0
0
5,266
0
5,701
L
Merlin
Gazimba
Merlin
7,172
1,057
0
710
8,144
2,812
0
48
8,096
44,113
0
L
Fenrir
Yulioda
Fenrir
5,751
1,561
0
1,747
14,028
4,687
0
0
14,028
0
29,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
26,131
163
Minions Killed
144
0
Camps Cleared
0
828,820
Distance Traveled
523,286
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,565
755
45
3
0
266,119
0
W
Ne Zha
10,538
753
72
5
0
279,898
2
W
Loki
10,462
747
46
3
0
282,803
1
L
Cupid
7,521
537
5
0
0
105,141
1
L
Merlin
9,642
689
91
7
0
209,070
3
L
Fenrir
8,968
641
48
3
0
209,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role