Player Matchup

Chaac
Chaac
GutturalSlam710
Chaac
Level 49
God Stats
66W - 86L
1,352 SR
Queue Stats
412W - 535L
1,288 Elo+
Party 2
Yemoja
Yemoja
HMBAG
Yemoja
Level 42
God Stats
66W - 93L
1,395 SR
Queue Stats
645W - 808L
1,254 Elo+
Party 2
Artemis
Artemis
KurisuVA
Artemis
Level 3
God Stats
1W - 1L
1,238 SR
Queue Stats
8W - 12L
1,119 Elo+
Party 2
Fenrir
Fenrir
Yerths
Fenrir
Level 35
God Stats
35W - 37L
1,476 SR
Queue Stats
99W - 147L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
captaindoody77
Baron Samedi
Level 49
God Stats
20W - 20L
1,508 SR
Queue Stats
290W - 420L
1,345 Elo+
Party 2
Team Averages
Level 36
1,394 SR
1,253 Elo+

VS

Team Averages
Level 77
1,358 SR
1,338 Elo+
Kuzenbo
Kuzenbo
CODEsantino_10
Kuzenbo
Level 18
God Stats
0W - 2L
1,293 SR
Queue Stats
17W - 31L
1,299 Elo+
Party 3
Rama
Rama
Maqquina
Rama
Level 93
God Stats
5W - 11L
1,178 SR
Queue Stats
194W - 267L
1,342 Elo+
Party 3
Ra
Ra
Swatman88
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Fenrir
Fenrir
Yubel4241
Fenrir
Level 127
God Stats
0W - 1L
1,329 SR
Queue Stats
47W - 54L
1,442 Elo+
Party 1
Horus
Horus
cjHaLl13DoG
Horus
Level 139
God Stats
8W - 7L
1,493 SR
Queue Stats
202W - 260L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
6,757
520
6,666
9,323
9,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
HMBAG
Yemoja
9
3 / 1 / 2
6,468
498
3,080
7,158
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
KurisuVA
Artemis
9
2 / 4 / 4
5,687
437
4,444
8,220
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Yerths
Fenrir
13
5 / 1 / 2
7,617
586
3,827
6,107
2,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
captaindoody77
Baron Samedi
10
3 / 3 / 4
6,569
505
8,802
7,455
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 3
5,140
395
2,611
6,843
4,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
11
1 / 3 / 5
6,246
480
6,726
8,184
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 4
5,139
395
2,003
4,141
1,375
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
Yubel4241
Fenrir
12
5 / 4 / 1
6,979
537
6,438
11,661
4,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 3 / 1
6,868
528
6,804
11,112
10,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
16
Kills
12
13
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
3
4
5
1.38
W
Yemoja
HMBAG
Yemoja
3
1
2
4
W
Artemis
KurisuVA
Artemis
2
4
4
1
L
Rama
1
3
5
1.17
L
0
2
4
1
W
Fenrir
Yerths
Fenrir
5
1
2
6
L
Fenrir
Yubel4241
Fenrir
5
4
1
1.38
W
Baron Samedi
captaindoody77
Baron Samedi
3
3
4
1.67
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
24,582
38,263
Taken
41,941
20,660
Mitigated
23,928
13,410
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
1,373
0
117
6,843
4,860
16
2,420
4,385
8,303
0
W
6,666
1,118
0
1,964
9,323
9,058
47
880
8,443
0
30,382
W
Yemoja
HMBAG
Yemoja
3,080
953
3,337
1,525
7,158
3,799
108
1,296
5,862
18,335
0
W
Artemis
KurisuVA
Artemis
4,444
3,879
0
1,193
8,220
2,545
214
1,204
7,016
0
16,656
L
Rama
6,726
5,660
0
3,656
8,184
2,581
880
2,232
5,898
0
33,305
L
2,003
139
224
560
4,141
1,375
0
2,905
956
18,420
0
W
Fenrir
Yerths
Fenrir
3,827
1,247
0
2,760
6,107
2,021
660
0
6,107
0
30,613
L
Fenrir
Yubel4241
Fenrir
6,438
1,792
0
4,878
11,661
4,368
0
1,842
9,425
0
36,801
W
Baron Samedi
captaindoody77
Baron Samedi
8,802
1,262
268
2,363
7,455
3,237
735
1,234
6,221
30,876
0
L
6,804
2,760
213
4,537
11,112
10,744
560
1,744
8,851
0
27,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,098
Gold Earned
30,372
234
Minions Killed
224
0
Camps Cleared
0
1,089,816
Distance Traveled
1,081,855
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,140
395
16
1
0
245,749
0
W
Chaac
6,757
520
57
4
0
223,126
0
W
Yemoja
6,468
498
35
3
0
240,180
3
W
Artemis
5,687
437
31
2
0
181,505
0
L
Rama
6,246
480
56
4
0
211,253
0
L
Ra
5,139
395
33
3
0
209,014
1
W
Fenrir
7,617
586
64
5
0
234,721
1
L
Fenrir
6,979
537
63
5
0
228,554
0
W
Baron Samedi
6,569
505
47
4
0
210,284
2
L
Horus
6,868
528
56
4
0
187,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role