Player Matchup

Chaac
Chaac
BigNosedBanditYT
Chaac
Level 29
God Stats
12W - 15L
1,419 SR
Queue Stats
224W - 201L
1,468 Elo+
Party 2
Poseidon
Poseidon
KillaLee223
Poseidon
Level 15
God Stats
6W - 17L
1,343 SR
Queue Stats
9W - 27L
1,183 Elo+
Solo
Neith
Neith
vKxsp
Neith
Level 5
God Stats
0W - 2L
1,689 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Team Averages
Level 16
1,484 SR
1,384 Elo+

VS

Team Averages
Level 25
1,387 SR
1,395 Elo+
Medusa
Medusa
CosMicXL-
Medusa
Level 40
God Stats
1W - 2L
1,311 SR
Queue Stats
110W - 102L
1,420 Elo+
Party 1
Nemesis
Nemesis
JennyBaby6857
Nemesis
Level 27
God Stats
1W - 0L
1,313 SR
Queue Stats
110W - 135L
1,362 Elo+
Solo
Hades
Hades
zMenor-23
Hades
Level 9
God Stats
56W - 37L
1,538 SR
Queue Stats
238W - 209L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
7,887
607
7,011
16,042
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
KillaLee223
Poseidon
10
1 / 6 / 0
7,223
556
3,513
9,086
2,325
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
vKxsp
Neith
9
0 / 6 / 0
6,926
533
2,857
8,252
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CosMicXL-
Medusa
14
10 / 0 / 8
10,216
786
7,932
5,790
1,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
12
3 / 2 / 13
9,043
696
7,245
10,645
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
zMenor-23
Hades
14
7 / 0 / 13
10,127
779
11,482
6,921
3,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
2
Kills
20
20
Deaths
2
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Medusa
CosMicXL-
Medusa
10
0
8
14
W
Nemesis
3
2
13
4.75
L
Poseidon
KillaLee223
Poseidon
1
6
0
0.17
L
Neith
vKxsp
Neith
0
6
0
0
W
Hades
zMenor-23
Hades
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,381
Damage
26,659
33,380
Taken
23,356
14,455
Mitigated
9,209
5,425
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,011
1,106
0
3,466
16,042
9,695
0
3,764
12,278
0
18,154
W
Medusa
CosMicXL-
Medusa
7,932
4,425
462
2,008
5,790
1,934
1,664
1,939
3,851
0
38,407
W
Nemesis
7,245
2,982
270
2,903
10,645
3,895
984
1,072
9,573
0
19,598
L
Poseidon
KillaLee223
Poseidon
3,513
457
0
347
9,086
2,325
114
2,850
6,236
16,690
0
L
Neith
vKxsp
Neith
2,857
1,518
0
1,612
8,252
2,435
0
4,868
3,384
0
15,038
W
Hades
zMenor-23
Hades
11,482
449
1,178
3,884
6,921
3,380
567
516
6,405
40,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
29,386
75
Minions Killed
134
0
Camps Cleared
0
515,788
Distance Traveled
735,572
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,887
607
14
1
0
197,656
0
W
Medusa
10,216
786
54
4
0
241,521
1
W
Nemesis
9,043
696
22
2
0
248,736
0
L
Poseidon
7,223
556
30
2
0
165,267
0
L
Neith
6,926
533
31
2
0
152,865
0
W
Hades
10,127
779
58
4
0
245,315
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role